Player Matchup

Horus
Horus
AndriyGamer3333
Horus
Level 128
God Stats
12W - 11L
1,603 SR
Queue Stats
250W - 223L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
DellFian
Tsukuyomi
Level 113
God Stats
1W - 7L
1,128 SR
Queue Stats
206W - 147L
1,555 Elo+
Solo
Scylla
Scylla
OddGosling49845
Scylla
Level 156
God Stats
15W - 19L
1,440 SR
Queue Stats
334W - 320L
1,537 Elo+
Solo
Sol
Sol
Sicilith
Sol
Level 125
God Stats
1W - 3L
1,527 SR
Queue Stats
85W - 62L
1,677 Elo+
Solo
Osiris
Osiris
TheAsapVito
Osiris
Level 158
God Stats
15W - 12L
1,665 SR
Queue Stats
174W - 160L
1,495 Elo+
Solo
Team Averages
Level 136
1,472 SR
1,557 Elo+

VS

Team Averages
Level 125
1,667 SR
1,561 Elo+
Danzaburou
Danzaburou
DrGrmreap3r
Danzaburou
Level 103
God Stats
2W - 2L
1,509 SR
Queue Stats
158W - 131L
1,589 Elo+
Solo
Poseidon
Poseidon
denischo
Poseidon
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,492 Elo+
Solo
Loki
Loki
xGamed__
Loki
Level 125
God Stats
32W - 31L
1,743 SR
Queue Stats
205W - 175L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
xXEnygmaXx
Sun Wukong
Level 182
God Stats
11W - 18L
2,032 SR
Queue Stats
692W - 632L
1,528 Elo+
Party 1
Sobek
Sobek
xXVaLaRXx
Sobek
Level 126
God Stats
13W - 8L
1,552 SR
Queue Stats
497W - 460L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
7,259
519
7,351
12,799
12,122
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
DellFian
Tsukuyomi
12
7 / 5 / 0
7,647
546
8,962
13,452
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
6,590
471
4,765
7,075
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 4
7,598
543
9,502
10,747
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
13
1 / 1 / 2
7,815
558
8,131
10,358
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrGrmreap3r
Danzaburou
14
4 / 3 / 4
8,379
599
8,121
10,171
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
denischo
Poseidon
12
1 / 5 / 3
7,934
567
5,367
8,172
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
15
9 / 2 / 1
8,895
635
7,170
11,787
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
xXEnygmaXx
Sun Wukong
14
0 / 0 / 5
8,680
620
5,695
13,664
7,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sobek
xXVaLaRXx
Sobek
12
4 / 2 / 7
8,424
602
8,722
15,925
16,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
11
Kills
18
18
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
3
8
1.67
L
Tsukuyomi
DellFian
Tsukuyomi
7
5
0
1.4
W
Danzaburou
DrGrmreap3r
Danzaburou
4
3
4
2
L
1
4
2
0.5
L
1
5
4
0.6
L
Osiris
1
1
2
2
W
Poseidon
denischo
Poseidon
1
5
3
0.5
W
Loki
9
2
1
4.75
W
Sun Wukong
xXEnygmaXx
Sun Wukong
0
0
5
2.5
W
Sobek
xXVaLaRXx
Sobek
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,711
Damage
35,075
54,431
Taken
59,719
34,890
Mitigated
35,973
12,174
Healing
24,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,351
2,783
835
3,795
12,799
12,122
0
4,649
8,150
0
24,534
L
Tsukuyomi
DellFian
Tsukuyomi
8,962
2,543
0
2,377
13,452
6,059
0
3,468
9,984
0
36,730
W
Danzaburou
DrGrmreap3r
Danzaburou
8,121
4,698
0
5,246
10,171
4,664
0
4,619
5,507
0
74,057
L
4,765
225
0
776
7,075
2,444
0
3,394
3,681
36,362
2,643
L
9,502
3,813
0
2,877
10,747
3,511
974
1,697
9,050
61,314
1,092
L
Osiris
8,131
2,713
0
1,514
10,358
10,754
0
881
9,477
0
60,827
W
Poseidon
denischo
Poseidon
5,367
418
0
791
8,172
2,649
1,255
1,745
6,133
58,307
0
W
Loki
7,170
1,446
0
6,398
11,787
4,388
0
1,716
9,929
0
68,724
W
Sun Wukong
xXEnygmaXx
Sun Wukong
5,695
1,419
0
6,408
13,664
7,693
0
768
12,016
0
71,574
W
Sobek
xXVaLaRXx
Sobek
8,722
542
0
6,125
15,925
16,579
0
5,151
10,376
24,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
42,312
363
Minions Killed
450
0
Camps Cleared
0
1,339,219
Distance Traveled
1,355,542
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,259
519
28
2
0
297,722
0
L
Tsukuyomi
7,647
546
51
4
0
291,851
3
W
Danzaburou
8,379
599
113
8
0
243,362
1
L
Scylla
6,590
471
73
5
0
228,185
1
L
Sol
7,598
543
99
7
0
255,361
2
L
Osiris
7,815
558
112
8
0
266,100
2
W
Poseidon
7,934
567
98
7
0
248,266
0
W
Loki
8,895
635
104
7
0
298,826
0
W
Sun Wukong
8,680
620
117
8
0
281,534
3
W
Sobek
8,424
602
18
1
0
283,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role