Player Matchup

Charon
Charon
Breezesan
Charon
Level 112
God Stats
5W - 5L
1,571 SR
Queue Stats
151W - 135L
1,480 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Serrated Humor
Ah Muzen Cab
Level 146
God Stats
0W - 1L
1,628 SR
Queue Stats
100W - 102L
1,460 Elo+
Party 3
Thanatos
Thanatos
Solace6173
Thanatos
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 130L
1,496 Elo+
Party 2
Ra
Ra
SwolyFrij0le
Ra
Level 204
God Stats
1W - 5L
1,360 SR
Queue Stats
210W - 208L
1,515 Elo+
Party 3
Zhong Kui
Zhong Kui
VloneKhi8455
Zhong Kui
Level 143
God Stats
7W - 11L
1,483 SR
Queue Stats
358W - 365L
1,496 Elo+
Party 2
Team Averages
Level 149
1,508 SR
1,489 Elo+

VS

Team Averages
Level 117
1,540 SR
1,525 Elo+
Susano
Susano
Apex25
Susano
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 201L
1,625 Elo+
Solo
Scylla
Scylla
HustLeDaGOAT
Scylla
Level 139
God Stats
3W - 2L
1,501 SR
Queue Stats
67W - 60L
1,522 Elo+
Party 1
Izanami
Izanami
Infernego
Izanami
Level 102
God Stats
7W - 3L
1,720 SR
Queue Stats
72W - 59L
1,518 Elo+
Party 1
Bacchus
Bacchus
TwinkiesEater
Bacchus
Level 104
God Stats
5W - 3L
1,735 SR
Queue Stats
96W - 89L
1,468 Elo+
Party 1
Odin
Odin
Vxbes_
Odin
Level 102
God Stats
2W - 2L
1,243 SR
Queue Stats
80W - 70L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Breezesan
Charon
11
0 / 2 / 0
7,408
436
4,719
15,065
11,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Serrated Humor
Ah Muzen Cab
15
0 / 3 / 0
8,123
478
2,427
11,230
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Solace6173
Thanatos
13
1 / 6 / 2
7,648
450
4,770
16,595
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
1 / 5 / 1
8,954
527
11,115
13,736
5,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
VloneKhi8455
Zhong Kui
14
3 / 6 / 1
8,843
520
12,024
14,206
9,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Apex25
Susano
17
6 / 1 / 10
10,098
594
12,813
14,572
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
16
3 / 0 / 8
9,861
580
7,720
6,014
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Infernego
Izanami
19
7 / 0 / 4
11,232
661
9,538
10,552
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
14
5 / 0 / 8
9,309
548
11,874
14,349
17,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
Vxbes_
Odin
15
1 / 4 / 8
9,228
543
4,343
14,088
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
22
22
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Susano
Apex25
Susano
6
1
10
11
L
Charon
Breezesan
Charon
0
2
0
0
W
Scylla
3
0
8
7
W
Izanami
Infernego
Izanami
7
0
4
9
L
Ah Muzen Cab
Serrated Humor
Ah Muzen Cab
0
3
0
0
L
Thanatos
Solace6173
Thanatos
1
6
2
0.33
L
1
5
1
0.3
W
Bacchus
5
0
8
9
L
Zhong Kui
VloneKhi8455
Zhong Kui
3
6
1
0.58
W
Odin
Vxbes_
Odin
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,055
Damage
46,288
70,832
Taken
59,575
37,409
Mitigated
40,003
18,936
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Apex25
Susano
12,813
4,501
0
7,295
14,572
6,549
561
4,108
10,138
0
86,032
L
Charon
Breezesan
Charon
4,719
723
59
2,424
15,065
11,136
0
4,969
9,976
29,638
497
W
Scylla
7,720
605
0
673
6,014
2,232
0
3,530
2,099
71,072
889
W
Izanami
Infernego
Izanami
9,538
6,683
0
3,267
10,552
4,846
1,881
3,200
7,131
0
125,945
L
Ah Muzen Cab
Serrated Humor
Ah Muzen Cab
2,427
1,122
0
321
11,230
4,180
0
2,063
9,167
0
70,438
L
Thanatos
Solace6173
Thanatos
4,770
1,608
0
9,581
16,595
6,396
84
3,067
13,387
0
56,272
L
11,115
498
624
2,846
13,736
5,936
0
6,339
7,205
78,016
0
W
Bacchus
11,874
2,475
0
3,560
14,349
17,505
0
6,715
7,057
32,856
0
L
Zhong Kui
VloneKhi8455
Zhong Kui
12,024
1,246
0
3,081
14,206
9,761
310
2,678
10,870
51,057
877
W
Odin
Vxbes_
Odin
4,343
628
0
3,959
14,088
8,871
535
7,522
5,518
0
60,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
49,728
515
Minions Killed
615
0
Camps Cleared
0
1,640,059
Distance Traveled
1,704,473
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,098
594
127
7
0
401,636
3
L
Charon
7,408
436
34
2
0
341,237
8
W
Scylla
9,861
580
149
9
0
333,321
2
W
Izanami
11,232
661
203
12
0
323,129
2
L
Ah Muzen Cab
8,123
478
130
8
0
344,614
2
L
Thanatos
7,648
450
91
5
0
339,416
4
L
Ra
8,954
527
160
9
0
353,507
2
W
Bacchus
9,309
548
42
2
0
370,627
2
L
Zhong Kui
8,843
520
100
6
0
261,285
4
W
Odin
9,228
543
94
6
0
275,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role