Player Matchup

Atlas
Atlas
SqueakyDooor
Atlas
Level 78
God Stats
9W - 7L
1,590 SR
Queue Stats
547W - 518L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
XVllI__USO_-
Erlang Shen
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,608 Elo+
Solo
Scylla
Scylla
slushie5599
Scylla
Level 71
God Stats
1W - 4L
1,090 SR
Queue Stats
42W - 40L
1,449 Elo+
Party 1
Khepri
Khepri
victor3x6
Khepri
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,370 Elo+
Solo
Yemoja
Yemoja
ytprum
Yemoja
Level 101
God Stats
4W - 5L
1,319 SR
Queue Stats
202W - 188L
1,463 Elo+
Party 1
Team Averages
Level 85
1,400 SR
1,470 Elo+

VS

Team Averages
Level 81
1,387 SR
1,481 Elo+
Cthulhu
Cthulhu
ColdxReed
Cthulhu
Level 81
God Stats
2W - 2L
1,316 SR
Queue Stats
188W - 235L
1,422 Elo+
Party 2
Medusa
Medusa
Headbuster4life4
Medusa
Level 76
God Stats
1W - 2L
1,274 SR
Queue Stats
132W - 175L
1,449 Elo+
Solo
Kali
Kali
KidStrives
Kali
Level 69
God Stats
1W - 3L
1,228 SR
Queue Stats
323W - 322L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Union1012022
Danzaburou
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,667 Elo+
Party 2
Yemoja
Yemoja
iSmokeLikeDryice
Yemoja
Level 72
God Stats
3W - 3L
1,619 SR
Queue Stats
171W - 192L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
8,857
681
14,870
21,182
20,971
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
XVllI__USO_-
Erlang Shen
15
3 / 6 / 5
8,354
643
8,167
20,746
18,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
3 / 4 / 5
9,070
698
19,142
12,148
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
victor3x6
Khepri
7
0 / 1 / 1
6,846
527
139
2,019
1,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Yemoja
ytprum
Yemoja
19
1 / 1 / 10
9,662
743
7,102
15,593
12,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColdxReed
Cthulhu
17
3 / 3 / 12
10,836
834
13,005
19,509
22,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 6 / 8
10,437
803
14,994
16,302
9,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 1 / 11
10,691
822
12,422
19,126
11,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Union1012022
Danzaburou
17
6 / 2 / 7
10,968
844
19,356
11,232
6,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 13
10,622
817
4,154
9,296
9,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
12
Kills
17
17
Deaths
13
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ColdxReed
Cthulhu
3
3
12
3
W
4
6
8
1.33
W
3
1
11
8.5
L
5
5
4
1.4
W
Danzaburou
Union1012022
Danzaburou
6
2
7
4.75
L
Erlang Shen
XVllI__USO_-
Erlang Shen
3
6
5
0.92
W
1
1
13
7.5
L
Scylla
3
4
5
1.38
L
Khepri
victor3x6
Khepri
0
1
1
0.5
L
Yemoja
ytprum
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,420
Damage
63,931
71,688
Taken
75,465
58,902
Mitigated
59,491
26,370
Healing
38,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ColdxReed
Cthulhu
13,005
1,120
2,186
2,968
19,509
22,906
427
7,884
11,481
23,204
1,919
W
14,994
6,194
1,076
684
16,302
9,442
1,269
8,690
7,318
0
29,608
W
12,422
5,837
2,323
6,491
19,126
11,336
1,050
9,834
8,879
0
28,078
L
14,870
5,880
2,320
2,607
21,182
20,971
0
5,918
15,264
19,140
1,686
W
Danzaburou
Union1012022
Danzaburou
19,356
8,219
588
2,743
11,232
6,739
4,289
7,548
3,550
0
36,731
L
Erlang Shen
XVllI__USO_-
Erlang Shen
8,167
3,429
704
3,637
20,746
18,320
0
2,555
18,191
0
16,092
W
4,154
1,549
17,222
2,662
9,296
9,068
334
5,529
3,767
11,654
0
L
Scylla
19,142
1,809
648
942
12,148
5,710
0
3,249
8,899
35,333
0
L
Khepri
victor3x6
Khepri
139
10
589
0
2,019
1,291
0
965
1,054
777
0
L
Yemoja
ytprum
Yemoja
7,102
2,379
8,708
6,215
15,593
12,610
0
4,013
11,580
17,151
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,789
Gold Earned
53,554
92
Minions Killed
136
0
Camps Cleared
0
952,561
Distance Traveled
1,248,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,836
834
27
2
0
293,200
0
W
Medusa
10,437
803
32
2
0
234,866
0
W
Kali
10,691
822
28
2
0
278,153
0
L
Atlas
8,857
681
13
1
0
221,836
0
W
Danzaburou
10,968
844
35
3
0
229,298
0
L
Erlang Shen
8,354
643
9
1
0
217,026
0
W
Yemoja
10,622
817
14
1
0
212,854
0
L
Scylla
9,070
698
49
4
0
243,094
0
L
Khepri
6,846
527
0
0
0
29,735
0
L
Yemoja
9,662
743
21
2
0
240,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role