Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
CptEREN
Sun Wukong
Silver IV
Level 139
God Stats
5W - 6L
1,595 SR
Queue Stats
23W - 22L
1,330 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver IV
MosiForLifez
Maman Brigitte
Silver IV
Level 102
God Stats
0W - 1L
1,281 SR
Queue Stats
90W - 98L
1,320 MMR
Solo
Bakasura
Bakasura
Gold IV
denfkh
Bakasura
Gold IV
Level 166
God Stats
19W - 29L
1,303 SR
Queue Stats
373W - 401L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,436 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,497 SR
1,400 MMR
Danzaburou
Danzaburou
Gold II
Danega
Danzaburou
Gold II
Level 152
God Stats
10W - 12L
1,194 SR
Queue Stats
257W - 257L
1,401 MMR
Party 2
Bacchus
Bacchus
Gold IV
Helloitsabbi
Bacchus
Gold IV
Level 149
God Stats
7W - 4L
1,535 SR
Queue Stats
124W - 113L
1,340 MMR
Party 1
Thoth
Thoth
Gold IV
Henisir
Thoth
Gold IV
Level 152
God Stats
18W - 23L
1,562 SR
Queue Stats
341W - 346L
1,482 MMR
Solo
Da Ji
Da Ji
Gold II
JaggerWocky
Da Ji
Gold II
Level 141
God Stats
5W - 2L
1,695 SR
Queue Stats
98W - 101L
1,423 MMR
Party 2
Nike
Nike
Silver II
Schiżophrenia
Nike
Silver II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 0
5,132
513
427
4,246
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 0 / 0
3,567
357
0
0
0
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
CptEREN
Sun Wukong
9
0 / 2 / 0
5,377
538
2,767
7,848
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
MosiForLifez
Maman Brigitte
8
0 / 3 / 3
5,080
508
1,321
8,820
3,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
denfkh
Bakasura
10
3 / 1 / 0
5,631
563
4,209
7,633
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AwilixKuzenboAthena

VS

Bans
ThorTyrUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danega
Danzaburou
11
2 / 0 / 1
6,502
650
2,814
3,553
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Helloitsabbi
Bacchus
9
1 / 0 / 2
5,666
567
2,383
4,168
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Henisir
Thoth
10
1 / 2 / 1
5,980
598
1,871
4,298
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
5,843
584
3,579
7,662
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,359
636
5,630
6,583
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
Sun Wukong
CptEREN
Sun Wukong
0
2
0
0
W
Danzaburou
Danega
Danzaburou
2
0
1
2.5
W
Bacchus
Helloitsabbi
Bacchus
1
0
2
2
W
Thoth
Henisir
Thoth
1
2
1
0.75
W
2
1
1
2.5
L
Maman Brigitte
MosiForLifez
Maman Brigitte
0
3
3
0.5
W
1
0
1
1.5
L
Bakasura
denfkh
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,724
Damage
16,277
28,547
Taken
26,264
12,770
Mitigated
12,395
10,470
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
427
339
0
1,480
4,246
1,576
0
1,306
2,940
0
35,106
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
CptEREN
Sun Wukong
2,767
396
0
2,284
7,848
4,766
0
38
7,226
0
36,382
W
Danzaburou
Danega
Danzaburou
2,814
1,308
0
1,170
3,553
1,398
0
304
3,249
0
56,691
W
Bacchus
Helloitsabbi
Bacchus
2,383
127
0
783
4,168
3,299
0
406
3,690
16,263
0
W
Thoth
Henisir
Thoth
1,871
151
0
475
4,298
1,285
392
263
3,440
34,816
526
W
3,579
1,013
0
3,865
7,662
2,963
0
348
7,239
0
42,864
L
Maman Brigitte
MosiForLifez
Maman Brigitte
1,321
123
0
2,405
8,820
3,629
0
1,938
6,824
10,164
0
W
5,630
729
0
1,380
6,583
3,450
0
0
6,136
0
47,804
L
Bakasura
denfkh
Bakasura
4,209
2,658
0
4,301
7,633
2,799
0
704
6,764
0
31,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,787
Gold Earned
30,350
229
Minions Killed
369
0
Camps Cleared
0
824,971
Distance Traveled
1,011,992
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,132
513
71
7
0
171,348
0
L
Ah Muzen Cab
3,567
357
0
0
0
17,366
0
L
Sun Wukong
5,377
538
71
7
0
184,513
0
W
Danzaburou
6,502
650
104
10
0
192,235
3
W
Bacchus
5,666
567
21
2
0
208,242
4
W
Thoth
5,980
598
79
8
0
183,173
0
W
Da Ji
5,843
584
79
8
0
217,463
0
L
Maman Brigitte
5,080
508
6
1
0
211,614
6
W
Nike
6,359
636
86
9
0
210,879
0
L
Bakasura
5,631
563
81
8
0
240,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role