Player Matchup

Tiamat
Tiamat
BIG RAMBO2931
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,352 Elo+
Party 1
Ravana
Ravana
InsideJesus
Ravana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,270 Elo+
Party 1
Ares
Ares
Killerzombie256
Ares
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 1
Erlang Shen
Erlang Shen
lexcamp420
Erlang Shen
Level 109
God Stats
0W - 2L
1,236 SR
Queue Stats
300W - 293L
1,485 Elo+
Solo
Terra
Terra
thrtsh
Terra
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 37L
1,523 Elo+
Party 1
Team Averages
Level 127
1,404 SR
1,387 Elo+

VS

Team Averages
Level 116
1,471 SR
1,491 Elo+
Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D1ss3d3n7
Cthulhu
Level 128
God Stats
6W - 4L
1,493 SR
Queue Stats
251W - 246L
1,562 Elo+
Solo
Ra
Ra
GarrettDoesWork
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 132L
1,481 Elo+
Solo
Kukulkan
Kukulkan
STG LOUDPACK
Kukulkan
Level 108
God Stats
3W - 1L
1,750 SR
Queue Stats
116W - 138L
1,420 Elo+
Solo
Martichoras
Martichoras
WhiteRavenz
Martichoras
Level 130
God Stats
1W - 4L
1,114 SR
Queue Stats
157W - 155L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,604
660
3,430
8,451
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
12
2 / 7 / 4
7,175
718
8,822
14,590
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 4
7,761
776
7,630
16,005
22,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
lexcamp420
Erlang Shen
13
2 / 3 / 3
7,359
736
10,071
14,164
17,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Terra
thrtsh
Terra
14
0 / 2 / 4
7,650
765
6,402
17,019
16,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 2 / 12
9,476
948
16,027
8,712
3,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
D1ss3d3n7
Cthulhu
15
4 / 3 / 14
9,043
904
13,812
13,734
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 1 / 15
8,122
812
6,072
8,047
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
STG LOUDPACK
Kukulkan
16
4 / 1 / 14
8,826
883
12,297
6,349
3,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
WhiteRavenz
Martichoras
17
6 / 0 / 11
9,409
941
15,222
8,491
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
87
7
Kills
21
21
Deaths
7
17
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
12
6
L
1
4
2
0.5
W
Cthulhu
D1ss3d3n7
Cthulhu
4
3
14
3.67
W
1
1
15
8.5
L
Ravana
2
7
4
0.57
L
2
5
4
0.8
W
Kukulkan
STG LOUDPACK
Kukulkan
4
1
14
11
W
Martichoras
WhiteRavenz
Martichoras
6
0
11
11.5
L
Erlang Shen
lexcamp420
Erlang Shen
2
3
3
1.17
L
Terra
thrtsh
Terra
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,355
Damage
63,430
70,229
Taken
45,333
72,515
Mitigated
31,849
21,266
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,027
2,366
2,012
1,395
8,712
3,514
268
2,158
6,340
20,443
269
L
3,430
330
507
1,105
8,451
6,237
0
6,001
2,450
9,374
423
W
Cthulhu
D1ss3d3n7
Cthulhu
13,812
2,163
1,314
2,579
13,734
15,291
24
5,799
7,134
16,602
2,358
W
6,072
777
9,913
4,771
8,047
4,306
557
3,128
4,881
10,795
728
L
Ravana
8,822
1,829
670
1,066
14,590
10,081
0
10,157
4,352
0
13,659
L
7,630
424
327
1,404
16,005
22,756
0
9,805
6,136
12,263
0
W
Kukulkan
STG LOUDPACK
Kukulkan
12,297
806
0
0
6,349
3,603
630
2,448
3,763
26,370
0
W
Martichoras
WhiteRavenz
Martichoras
15,222
6,771
1,020
1,202
8,491
5,135
667
3,561
4,617
0
36,089
L
Erlang Shen
lexcamp420
Erlang Shen
10,071
3,978
857
3,453
14,164
17,028
0
8,640
5,524
953
15,757
L
Terra
thrtsh
Terra
6,402
476
5,006
6,871
17,019
16,413
0
11,150
5,800
19,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,549
Gold Earned
44,876
71
Minions Killed
135
0
Camps Cleared
0
913,511
Distance Traveled
967,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,476
948
19
2
0
181,685
0
L
Tiamat
6,604
660
15
2
0
161,605
0
W
Cthulhu
9,043
904
13
1
0
187,025
0
W
Ra
8,122
812
24
2
0
201,733
0
L
Ravana
7,175
718
12
1
0
172,393
0
L
Ares
7,761
776
7
1
0
195,523
0
W
Kukulkan
8,826
883
29
3
0
213,472
0
W
Martichoras
9,409
941
50
5
0
183,850
0
L
Erlang Shen
7,359
736
18
2
0
188,371
0
L
Terra
7,650
765
19
2
0
195,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role