Player Matchup

Mercury
Mercury
Gold III
FDOG33
Mercury
Gold III
Level 73
God Stats
9W - 8L
1,616 SR
Queue Stats
34W - 29L
1,612 MMR
Party 2
Scylla
Scylla
Gold V
MsTrollzie
Scylla
Gold V
Level 146
God Stats
34W - 27L
1,624 SR
Queue Stats
79W - 78L
1,347 MMR
Party 2
Chaac
Chaac
Gold II
VoidWa1tzy
Chaac
Gold II
Level 95
God Stats
29W - 18L
1,722 SR
Queue Stats
51W - 46L
1,752 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,654 SR
1,570 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,331 SR
1,563 MMR
Odin
Odin
Gold V
SlamminCB
Odin
Gold V
Level 48
God Stats
3W - 2L
1,270 SR
Queue Stats
24W - 18L
1,588 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
WetN0odle
Baron Samedi
Gold V
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,588 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Zelacian
Xbalanque
Silver II
Level 136
God Stats
1W - 1L
1,222 SR
Queue Stats
107W - 73L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FDOG33
Mercury
13
1 / 3 / 0
8,622
575
6,401
11,702
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Scylla
MsTrollzie
Scylla
14
0 / 5 / 0
9,004
600
8,429
11,657
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
14
0 / 5 / 1
8,592
573
4,894
19,074
24,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KukulkanNe ZhaCerberusAh Muzen CabThoth

VS

Bans
AchillesNutAnhurHachimanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
2 / 0 / 11
10,650
710
9,416
12,172
12,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
WetN0odle
Baron Samedi
16
5 / 1 / 7
10,828
722
15,413
9,273
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Xbalanque
Zelacian
Xbalanque
17
6 / 0 / 6
11,629
775
12,477
8,881
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
FDOG33
Mercury
1
3
0
0.33
L
Scylla
MsTrollzie
Scylla
0
5
0
0
W
Odin
2
0
11
7.5
L
Chaac
0
5
1
0.1
W
Baron Samedi
WetN0odle
Baron Samedi
5
1
7
8.5
W
Xbalanque
Zelacian
Xbalanque
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
37,306
42,433
Taken
30,326
34,491
Mitigated
23,269
5,577
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FDOG33
Mercury
6,401
696
0
1,388
11,702
5,465
0
3,312
8,358
0
32,286
L
Scylla
MsTrollzie
Scylla
8,429
873
0
480
11,657
4,740
0
4,715
6,938
44,360
0
W
Odin
9,416
2,294
0
1,778
12,172
12,029
23
3,083
8,991
0
30,661
L
Chaac
4,894
102
0
3,709
19,074
24,286
0
6,722
12,328
0
16,553
W
Baron Samedi
WetN0odle
Baron Samedi
15,413
1,032
2,544
5,012
9,273
6,476
438
2,833
6,098
44,509
2,756
W
Xbalanque
Zelacian
Xbalanque
12,477
8,611
0
3,517
8,881
4,764
3,121
2,565
6,133
0
66,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
33,107
158
Minions Killed
210
0
Camps Cleared
0
876,290
Distance Traveled
885,164
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,622
575
55
4
0
319,724
3
L
Scylla
9,004
600
87
6
0
251,420
2
W
Odin
10,650
710
38
3
0
314,079
0
L
Chaac
8,592
573
16
1
0
305,146
0
W
Baron Samedi
10,828
722
67
4
0
283,016
0
W
Xbalanque
11,629
775
105
7
0
288,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role