Player Matchup

King Arthur
King Arthur
PyriteDreams
King Arthur
Level 177
God Stats
5W - 3L
1,486 SR
Queue Stats
133W - 119L
1,551 Elo+
Party 1
Discordia
Discordia
Quaranton
Discordia
Level 29
God Stats
20W - 18L
1,838 SR
Queue Stats
36W - 47L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
Redhorn70
Nu Wa
Level 124
God Stats
1W - 2L
1,286 SR
Queue Stats
18W - 14L
1,659 Elo+
Party 1
Yemoja
Yemoja
TheRealSiegel
Yemoja
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 75L
1,511 Elo+
Party 3
Lancelot
Lancelot
minteK917
Lancelot
Level 136
God Stats
4W - 2L
1,247 SR
Queue Stats
195W - 170L
1,555 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,540 Elo+

VS

Team Averages
Level 96
1,781 SR
1,612 Elo+
Hercules
Hercules
AphrosFatJugs
Hercules
Level 26
God Stats
0W - 1L
1,705 SR
Queue Stats
31W - 16L
1,653 Elo+
Party 2
Zeus
Zeus
Harsuke
Zeus
Level 157
God Stats
17W - 7L
1,853 SR
Queue Stats
99W - 84L
1,556 Elo+
Solo
Mercury
Mercury
PestarztUrAuk
Mercury
Level 149
God Stats
16W - 14L
1,722 SR
Queue Stats
238W - 216L
1,542 Elo+
Solo
Horus
Horus
SunWukongsBussy
Horus
Level 45
God Stats
10W - 5L
1,824 SR
Queue Stats
131W - 61L
1,743 Elo+
Party 2
Chiron
Chiron
Xanadew
Chiron
Level 101
God Stats
27W - 18L
1,803 SR
Queue Stats
332W - 294L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PyriteDreams
King Arthur
15
3 / 1 / 9
8,827
883
14,576
11,124
13,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Quaranton
Discordia
15
4 / 2 / 5
8,463
846
9,123
7,306
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
Redhorn70
Nu Wa
16
2 / 0 / 7
8,552
855
7,259
3,328
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 6
8,792
879
6,146
6,365
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
minteK917
Lancelot
14
3 / 4 / 3
8,286
829
9,986
11,976
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AphrosFatJugs
Hercules
14
1 / 4 / 6
7,730
773
8,743
13,783
13,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Harsuke
Zeus
15
2 / 2 / 2
8,258
826
8,613
9,191
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
13
0 / 5 / 2
7,220
722
1,223
10,564
4,487
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 2 / 7
8,047
805
5,692
11,306
7,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Xanadew
Chiron
15
4 / 1 / 4
8,851
885
8,428
10,431
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
14
Kills
8
8
Deaths
14
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
AphrosFatJugs
Hercules
1
4
6
1
L
Zeus
Harsuke
Zeus
2
2
2
1.5
L
Mercury
0
5
2
0.2
W
King Arthur
PyriteDreams
King Arthur
3
1
9
7.5
W
Discordia
Quaranton
Discordia
4
2
5
3.25
W
Nu Wa
Redhorn70
Nu Wa
2
0
7
5.5
L
1
2
7
2.25
W
2
1
6
5
L
Chiron
Xanadew
Chiron
4
1
4
6
W
Lancelot
minteK917
Lancelot
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,090
Damage
32,699
40,099
Taken
55,275
28,392
Mitigated
34,210
7,708
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AphrosFatJugs
Hercules
8,743
2,409
0
3,436
13,783
13,807
0
6,734
6,585
0
19,457
L
Zeus
Harsuke
Zeus
8,613
1,413
0
250
9,191
3,489
0
1,733
7,392
34,209
0
L
Mercury
1,223
411
0
179
10,564
4,487
0
3,149
7,309
0
13,345
W
King Arthur
PyriteDreams
King Arthur
14,576
1,397
0
450
11,124
13,339
0
1,522
9,395
0
28,937
W
Discordia
Quaranton
Discordia
9,123
154
0
663
7,306
3,351
55
1,627
5,596
23,896
976
W
Nu Wa
Redhorn70
Nu Wa
7,259
724
0
980
3,328
1,090
27
1,251
2,042
23,240
0
L
5,692
1,924
741
2,980
11,306
7,721
0
5,040
5,883
324
15,109
W
6,146
1,538
2,379
2,134
6,365
5,489
0
2,017
4,256
14,341
1,019
L
Chiron
Xanadew
Chiron
8,428
3,315
387
2,090
10,431
4,706
31
3,690
6,525
0
32,303
W
Lancelot
minteK917
Lancelot
9,986
1,491
0
1,102
11,976
5,123
0
2,520
9,294
0
26,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,920
Gold Earned
40,106
190
Minions Killed
189
0
Camps Cleared
0
1,149,596
Distance Traveled
1,098,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,730
773
37
4
0
215,553
0
L
Zeus
8,258
826
56
6
0
203,789
0
L
Mercury
7,220
722
18
2
0
228,131
0
W
King Arthur
8,827
883
39
4
0
243,024
0
W
Discordia
8,463
846
37
4
0
222,704
0
W
Nu Wa
8,552
855
57
6
0
228,918
0
L
Horus
8,047
805
17
2
0
219,719
0
W
Yemoja
8,792
879
19
2
0
210,215
0
L
Chiron
8,851
885
61
6
0
231,804
0
W
Lancelot
8,286
829
38
4
0
244,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role