Player Matchup

Cthulhu
Cthulhu
CarbonPilot
Cthulhu
Level 23
God Stats
1W - 1L
1,372 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 3
Apollo
Apollo
Matt2429
Apollo
Level 76
God Stats
1W - 2L
1,558 SR
Queue Stats
1W - 3L
1,137 Elo+
Party 3
King Arthur
King Arthur
ROLUD
King Arthur
Level 21
God Stats
6W - 10L
1,521 SR
Queue Stats
12W - 23L
1,377 Elo+
Party 2
Eset
Eset
Shadowslayah
Eset
Level 49
God Stats
16W - 5L
1,633 SR
Queue Stats
50W - 46L
1,456 Elo+
Party 2
Nemesis
Nemesis
Whisperer00
Nemesis
Level 6
God Stats
4W - 2L
1,573 SR
Queue Stats
16W - 8L
1,418 Elo+
Party 2
Team Averages
Level 35
1,531 SR
1,305 Elo+

VS

Team Averages
Level 38
1,379 SR
1,346 Elo+
Thor
Thor
Noobsr
Thor
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 113L
1,383 Elo+
Party 1
Agni
Agni
VENOMOUS__PB
Agni
Level 57
God Stats
14W - 14L
1,573 SR
Queue Stats
130W - 125L
1,477 Elo+
Party 4
Cerberus
Cerberus
YungSaying
Cerberus
Level 45
God Stats
0W - 3L
1,275 SR
Queue Stats
90W - 109L
1,462 Elo+
Party 4
Jing Wei
Jing Wei
Zachary42168
Jing Wei
Level 14
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 5L
1,128 Elo+
Party 1
Freya
Freya
blaek
Freya
Level 13
God Stats
3W - 4L
1,207 SR
Queue Stats
101W - 113L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarbonPilot
Cthulhu
9
3 / 2 / 1
5,555
505
3,323
7,314
6,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Matt2429
Apollo
9
1 / 2 / 3
5,586
508
4,114
6,097
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
ROLUD
King Arthur
11
3 / 1 / 1
6,707
610
3,145
10,164
6,358
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 0 / 3
7,547
686
2,850
2,697
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Whisperer00
Nemesis
12
4 / 0 / 2
6,740
613
3,590
7,381
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Noobsr
Thor
10
1 / 2 / 1
5,425
493
2,934
8,258
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 2 / 0
3,813
347
210
1,445
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
YungSaying
Cerberus
6
1 / 1 / 1
5,088
463
2,581
6,319
3,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Zachary42168
Jing Wei
9
2 / 6 / 1
5,331
485
4,216
8,157
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
blaek
Freya
8
1 / 4 / 1
5,192
472
5,510
7,110
2,424
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
5
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CarbonPilot
Cthulhu
3
2
1
1.75
W
Apollo
Matt2429
Apollo
1
2
3
1.25
L
Thor
Noobsr
Thor
1
2
1
0.75
W
King Arthur
ROLUD
King Arthur
3
1
1
3.5
W
3
0
3
4.5
L
0
2
0
0
W
Nemesis
Whisperer00
Nemesis
4
0
2
5
L
Cerberus
YungSaying
Cerberus
1
1
1
1.5
L
Jing Wei
Zachary42168
Jing Wei
2
6
1
0.42
L
Freya
blaek
Freya
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,022
Damage
15,451
33,653
Taken
31,289
18,300
Mitigated
12,163
7,788
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CarbonPilot
Cthulhu
3,323
294
0
347
7,314
6,407
189
1,443
5,871
16,820
382
W
Apollo
Matt2429
Apollo
4,114
1,862
0
770
6,097
2,061
1,002
2,227
3,870
0
24,482
L
Thor
Noobsr
Thor
2,934
900
0
670
8,258
3,131
0
1,724
6,352
0
41,723
W
King Arthur
ROLUD
King Arthur
3,145
560
0
1,685
10,164
6,358
377
4,357
5,807
0
39,510
W
2,850
92
417
808
2,697
831
1,468
130
2,567
51,649
1,154
L
210
34
0
0
1,445
352
0
531
820
3,799
0
W
Nemesis
Whisperer00
Nemesis
3,590
1,495
0
3,761
7,381
2,643
1,705
80
7,301
0
42,301
L
Cerberus
YungSaying
Cerberus
2,581
101
0
2,926
6,319
3,774
0
1,454
4,579
17,784
2,054
L
Jing Wei
Zachary42168
Jing Wei
4,216
2,744
0
765
8,157
2,482
15
1,561
6,401
0
24,089
L
Freya
blaek
Freya
5,510
1,831
0
808
7,110
2,424
64
54
7,056
24,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,135
Gold Earned
24,849
323
Minions Killed
189
0
Camps Cleared
0
1,056,597
Distance Traveled
811,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,555
505
28
3
0
188,454
0
W
Apollo
5,586
508
40
4
0
180,605
0
L
Thor
5,425
493
76
7
0
222,728
0
W
King Arthur
6,707
610
64
6
0
205,427
0
W
Eset
7,547
686
111
10
0
203,348
0
L
Agni
3,813
347
8
1
0
40,416
0
W
Nemesis
6,740
613
80
7
0
278,763
0
L
Cerberus
5,088
463
32
3
0
144,274
0
L
Jing Wei
5,331
485
32
3
0
191,379
0
L
Freya
5,192
472
41
4
0
212,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role