Player Matchup

Skadi
Skadi
 
Skadi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BumbleBee_-Qc
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,540 Elo+
Solo
Poseidon
Poseidon
JIGGLYPUFFNSTUF
Poseidon
Level 147
God Stats
5W - 3L
1,715 SR
Queue Stats
591W - 604L
1,476 Elo+
Solo
Raijin
Raijin
SkittyBun
Raijin
Level 119
God Stats
1W - 2L
1,301 SR
Queue Stats
84W - 84L
1,363 Elo+
Solo
Neith
Neith
UrbanAssassin7
Neith
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,471 Elo+
Solo
Team Averages
Level 114
1,503 SR
1,470 Elo+

VS

Team Averages
Level 147
1,511 SR
1,495 Elo+
Charon
Charon
DarcKnyt
Charon
Level 157
God Stats
12W - 2L
1,816 SR
Queue Stats
452W - 484L
1,486 Elo+
Solo
Bellona
Bellona
LucasZeferino
Bellona
Level 146
God Stats
8W - 5L
1,225 SR
Queue Stats
457W - 450L
1,534 Elo+
Party 1
Yu Huang
Yu Huang
Sniping J
Yu Huang
Level 129
God Stats
2W - 0L
1,726 SR
Queue Stats
45W - 47L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Tyaguim
Nu Wa
Level 157
God Stats
18W - 6L
1,674 SR
Queue Stats
456W - 472L
1,548 Elo+
Party 1
Vulcan
Vulcan
l Hyoung1 l
Vulcan
Level 145
God Stats
7W - 4L
1,115 SR
Queue Stats
390W - 422L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 4 / 6
7,439
676
8,786
10,752
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 2
9,273
843
6,831
15,107
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
15
3 / 5 / 3
8,651
786
8,608
10,465
4,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
SkittyBun
Raijin
13
1 / 6 / 2
7,510
683
5,261
10,403
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 3
8,380
762
5,216
12,111
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DarcKnyt
Charon
17
6 / 2 / 13
10,441
949
10,891
12,007
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
15
4 / 3 / 12
9,317
847
6,948
12,510
14,834
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Sniping J
Yu Huang
14
1 / 2 / 8
8,287
753
8,309
8,475
4,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Tyaguim
Nu Wa
16
5 / 2 / 10
9,450
859
11,010
5,779
2,617
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
17
5 / 1 / 9
9,418
856
16,774
7,453
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
10
Kills
21
21
Deaths
10
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
6
0.75
L
4
4
2
1.25
W
Charon
DarcKnyt
Charon
6
2
13
6.25
L
Poseidon
3
5
3
0.9
W
Bellona
4
3
12
3.33
L
Raijin
SkittyBun
Raijin
1
6
2
0.33
W
Yu Huang
Sniping J
Yu Huang
1
2
8
2.5
W
Nu Wa
Tyaguim
Nu Wa
5
2
10
5
L
2
2
3
1.75
W
Vulcan
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
53,932
58,838
Taken
46,224
43,082
Mitigated
37,983
16,272
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,786
2,062
1,202
1,350
10,752
4,807
192
8,649
2,103
0
26,321
L
6,831
1,206
386
1,283
15,107
19,251
0
10,803
4,304
16,285
369
W
Charon
DarcKnyt
Charon
10,891
1,501
1,312
3,193
12,007
12,741
130
5,335
6,672
27,711
0
L
Poseidon
8,608
1,222
1,624
2,194
10,465
4,913
168
8,531
1,934
33,923
0
W
Bellona
6,948
874
1,066
1,236
12,510
14,834
779
3,643
8,867
0
11,558
L
Raijin
SkittyBun
Raijin
5,261
491
419
1,341
10,403
4,674
120
8,052
2,351
15,593
0
W
Yu Huang
Sniping J
Yu Huang
8,309
403
1,826
1,650
8,475
4,094
1,198
4,542
3,933
15,030
438
W
Nu Wa
Tyaguim
Nu Wa
11,010
5,198
972
756
5,779
2,617
1,297
2,896
2,883
22,181
589
L
5,216
1,263
1,080
5,393
12,111
9,437
0
10,461
1,650
0
23,481
W
Vulcan
16,774
7,122
1,208
2,080
7,453
3,697
464
3,915
3,538
28,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,253
Gold Earned
46,913
158
Minions Killed
118
0
Camps Cleared
0
1,005,022
Distance Traveled
1,095,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,439
676
39
4
0
205,571
0
L
Atlas
9,273
843
24
2
0
220,405
0
W
Charon
10,441
949
35
3
0
216,423
0
L
Poseidon
8,651
786
56
5
0
199,700
0
W
Bellona
9,317
847
12
1
0
219,606
0
L
Raijin
7,510
683
21
2
0
169,862
0
W
Yu Huang
8,287
753
19
2
0
225,438
0
W
Nu Wa
9,450
859
28
3
0
186,429
0
L
Neith
8,380
762
18
2
0
209,484
0
W
Vulcan
9,418
856
24
2
0
247,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role