Player Matchup

Izanami
Izanami
Gold V
Dimch1ck
Izanami
Gold V
Level 148
God Stats
1W - 6L
1,247 SR
Queue Stats
226W - 229L
1,433 MMR
Solo
Thanatos
Thanatos
Gold V
I_JustPick1_I
Thanatos
Gold V
Level 68
God Stats
7W - 4L
1,805 SR
Queue Stats
68W - 66L
1,371 MMR
Party 1
Poseidon
Poseidon
Gold IV
dadii PR
Poseidon
Gold IV
Level 123
God Stats
0W - 3L
1,648 SR
Queue Stats
39W - 45L
1,453 MMR
Solo
Chaac
Chaac
Gold III
garlicbread46
Chaac
Gold III
Level 73
God Stats
17W - 23L
1,467 SR
Queue Stats
64W - 59L
1,543 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
snyper murderer
Kuzenbo
Gold V
Level 148
God Stats
5W - 7L
1,451 SR
Queue Stats
214W - 227L
1,426 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,524 SR
1,445 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,586 SR
1,445 MMR
Hun Batz
Hun Batz
Gold III
Ajez26
Hun Batz
Gold III
Level 148
God Stats
5W - 0L
1,671 SR
Queue Stats
141W - 135L
1,463 MMR
Solo
Geb
Geb
Gold III
Microwaver
Geb
Gold III
Level 204
God Stats
38W - 27L
1,596 SR
Queue Stats
182W - 202L
1,443 MMR
Solo
Apollo
Apollo
Gold IV
SweetLikeT
Apollo
Gold IV
Level 149
God Stats
17W - 18L
1,775 SR
Queue Stats
122W - 120L
1,428 MMR
Solo
Bellona
Bellona
Gold IV
l Santoryu l
Bellona
Gold IV
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 294L
1,426 MMR
Solo
Agni
Agni
Gold V
rodri2467894
Agni
Gold V
Level 156
God Stats
7W - 11L
1,390 SR
Queue Stats
160W - 157L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dimch1ck
Izanami
12
0 / 3 / 0
6,458
461
3,262
10,888
3,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
I_JustPick1_I
Thanatos
13
2 / 3 / 3
7,223
516
4,046
14,396
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
dadii PR
Poseidon
10
2 / 7 / 2
6,622
473
6,573
9,266
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 3 / 1
7,196
514
4,125
12,604
9,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 0
7,385
528
4,026
9,948
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AresAthenaThorAo Kuang

VS

Bans
OdinArachneAchillesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ajez26
Hun Batz
16
8 / 2 / 1
8,751
625
6,165
11,447
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 4
6,815
487
3,519
10,056
8,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Apollo
SweetLikeT
Apollo
14
1 / 0 / 4
8,172
584
8,031
8,231
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
l Santoryu l
Bellona
14
2 / 1 / 4
8,901
636
9,272
11,685
12,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 2 / 5
8,602
614
10,808
7,757
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
17
17
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ajez26
Hun Batz
8
2
1
4.25
L
Izanami
Dimch1ck
Izanami
0
3
0
0
L
Thanatos
I_JustPick1_I
Thanatos
2
3
3
1.17
W
0
2
4
1
W
Apollo
SweetLikeT
Apollo
1
0
4
3
L
Poseidon
dadii PR
Poseidon
2
7
2
0.43
L
0
3
1
0.17
W
Bellona
l Santoryu l
Bellona
2
1
4
4
W
6
2
5
4.25
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
37,795
57,102
Taken
49,176
32,669
Mitigated
32,002
22,273
Healing
16,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ajez26
Hun Batz
6,165
1,322
0
6,143
11,447
4,856
366
1,882
9,565
0
80,255
L
Izanami
Dimch1ck
Izanami
3,262
1,952
0
2,452
10,888
3,626
0
1,727
9,110
0
63,492
L
Thanatos
I_JustPick1_I
Thanatos
4,046
781
0
13,472
14,396
5,821
0
2,728
11,668
0
57,226
W
3,519
359
0
1,827
10,056
8,140
8
2,503
7,553
19,710
1,625
W
Apollo
SweetLikeT
Apollo
8,031
4,487
0
3,975
8,231
3,216
0
827
7,404
0
77,053
L
Poseidon
dadii PR
Poseidon
6,573
1,471
0
290
9,266
2,880
0
5,145
4,076
36,739
0
L
4,125
481
0
3,415
12,604
9,766
30
1,481
10,182
1,682
52,890
W
Bellona
l Santoryu l
Bellona
9,272
2,493
0
4,136
11,685
12,876
0
1,681
10,004
0
68,758
W
10,808
995
0
270
7,757
2,914
0
4,148
3,609
52,173
2,103
L
4,026
1,736
0
2,644
9,948
10,576
0
3,015
6,847
19,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
41,241
384
Minions Killed
506
0
Camps Cleared
0
1,331,569
Distance Traveled
1,418,237
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,751
625
111
8
0
317,084
2
L
Izanami
6,458
461
100
7
0
250,544
2
L
Thanatos
7,223
516
92
7
0
321,120
0
W
Geb
6,815
487
27
2
0
302,826
6
W
Apollo
8,172
584
146
10
0
256,093
2
L
Poseidon
6,622
473
70
5
0
216,070
1
L
Chaac
7,196
514
92
7
0
254,406
3
W
Bellona
8,901
636
125
9
0
247,614
1
W
Agni
8,602
614
97
7
0
294,620
3
L
Kuzenbo
7,385
528
30
2
0
289,429
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role