Player Matchup

Neith
Neith
Gold V
ForgottenKing25
Neith
Gold V
Level 158
God Stats
11W - 16L
1,550 SR
Queue Stats
710W - 714L
1,360 MMR
Party 1
Arachne
Arachne
Gold V
Jincx-_-
Arachne
Gold V
Level 147
God Stats
8W - 4L
1,740 SR
Queue Stats
133W - 142L
1,311 MMR
Solo
Nox
Nox
Silver II
NoxThePowerful
Nox
Silver II
Level 41
God Stats
79W - 77L
1,527 SR
Queue Stats
100W - 105L
1,338 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
SoraKage09
Erlang Shen
Gold IV
Level 146
God Stats
20W - 15L
1,609 SR
Queue Stats
202W - 202L
1,285 MMR
Party 1
Olorun
Olorun
Gold V
YclipT
Olorun
Gold V
Level 47
God Stats
1W - 3L
1,388 SR
Queue Stats
17W - 25L
1,325 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,563 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,433 SR
1,358 MMR
Susano
Susano
Gold V
 
Susano
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
BorealArcher238
Bacchus
Gold V
Level 72
God Stats
3W - 8L
1,029 SR
Queue Stats
143W - 154L
1,315 MMR
Solo
Discordia
Discordia
Silver III
LarsonsLunchb0x
Discordia
Silver III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,334 MMR
Solo
Hachiman
Hachiman
Silver II
glipps22
Hachiman
Silver II
Level 82
God Stats
6W - 6L
1,545 SR
Queue Stats
22W - 23L
1,311 MMR
Solo
Osiris
Osiris
Gold V
godless6heathen
Osiris
Gold V
Level 175
God Stats
10W - 6L
1,592 SR
Queue Stats
104W - 118L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
8,730
582
7,267
6,735
2,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Jincx-_-
Arachne
14
3 / 1 / 1
7,403
494
5,859
11,970
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,595
440
3,647
11,850
9,335
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
SoraKage09
Erlang Shen
12
0 / 5 / 2
7,128
475
6,695
17,239
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
YclipT
Olorun
10
0 / 1 / 0
5,746
383
6,698
8,226
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangBellonaGebCthulhu

VS

Bans
Ah Muzen CabOdinThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 1 / 0
7,350
490
6,443
12,336
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 2
7,941
529
6,801
11,909
11,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
LarsonsLunchb0x
Discordia
14
0 / 1 / 0
7,780
519
4,120
5,648
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
glipps22
Hachiman
16
2 / 0 / 1
8,627
575
10,744
9,762
4,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 1 / 3
9,514
634
9,775
14,045
15,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
8
8
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
0
2
W
2
1
2
3
L
1
0
2
2
L
Arachne
Jincx-_-
Arachne
3
1
1
3.5
W
Discordia
LarsonsLunchb0x
Discordia
0
1
0
0
L
0
1
1
0.5
L
Erlang Shen
SoraKage09
Erlang Shen
0
5
2
0.2
L
Olorun
YclipT
Olorun
0
1
0
0
W
Hachiman
glipps22
Hachiman
2
0
1
2.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,166
Damage
37,883
56,020
Taken
53,700
36,826
Mitigated
38,749
15,647
Healing
15,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,443
428
0
4,412
12,336
5,048
0
270
11,938
0
54,971
W
6,801
822
0
2,053
11,909
11,626
0
5,431
6,085
29,054
0
L
7,267
1,045
0
2,848
6,735
2,943
200
1,675
5,060
0
94,021
L
Arachne
Jincx-_-
Arachne
5,859
5,085
0
1,968
11,970
5,502
0
2,374
9,596
0
50,786
W
Discordia
LarsonsLunchb0x
Discordia
4,120
230
0
1,500
5,648
1,939
56
0
5,648
65,161
2,053
L
3,647
448
0
2,034
11,850
9,335
0
2,279
9,571
22,236
925
L
Erlang Shen
SoraKage09
Erlang Shen
6,695
2,778
0
4,650
17,239
15,862
0
2,175
15,064
0
50,617
L
Olorun
YclipT
Olorun
6,698
3,325
979
3,168
8,226
3,184
0
2,296
5,930
37,115
2,660
W
Hachiman
glipps22
Hachiman
10,744
6,790
0
5,056
9,762
4,454
210
3,763
5,770
0
93,501
W
9,775
4,152
0
2,294
14,045
15,682
81
0
12,856
0
81,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,602
Gold Earned
41,212
444
Minions Killed
506
0
Camps Cleared
0
1,468,087
Distance Traveled
1,515,665
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,350
490
87
6
0
360,489
6
W
Bacchus
7,941
529
33
2
0
319,274
4
L
Neith
8,730
582
159
11
0
298,097
3
L
Arachne
7,403
494
78
5
0
375,000
3
W
Discordia
7,780
519
111
7
0
301,048
1
L
Nox
6,595
440
35
2
0
315,261
4
L
Erlang Shen
7,128
475
89
6
0
265,742
0
L
Olorun
5,746
383
83
6
0
213,987
3
W
Hachiman
8,627
575
150
10
0
271,691
0
W
Osiris
9,514
634
125
8
0
263,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role