Player Matchup

Cerberus
Cerberus
Platinum II
Animeceo-_-
Cerberus
Platinum II
Level 183
God Stats
15W - 7L
1,865 SR
Queue Stats
578W - 565L
1,947 MMR
Party 2
Bacchus
Bacchus
Diamond IV
ChunksX
Bacchus
Diamond IV
Level 164
God Stats
5W - 2L
1,705 SR
Queue Stats
82W - 63L
2,071 MMR
Solo
Ne Zha
Ne Zha
Platinum I
MooShukle
Ne Zha
Platinum I
Level 157
God Stats
3W - 1L
1,830 SR
Queue Stats
39W - 25L
2,053 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
Squirrel31
Xbalanque
Platinum I
Level 157
God Stats
1W - 0L
1,824 SR
Queue Stats
39W - 25L
2,053 MMR
Party 1
Kukulkan
Kukulkan
Diamond III
whatshisname1
Kukulkan
Diamond III
Level 138
God Stats
8W - 12L
1,503 SR
Queue Stats
372W - 344L
2,167 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 160
1,745 SR
2,058 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,691 SR
2,059 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
DontNameMeImNova
Cu Chulainn
Platinum IV
Level 108
God Stats
1W - 2L
1,677 SR
Queue Stats
53W - 41L
2,041 MMR
Party 3
Tiamat
Tiamat
Platinum I
Joel5911
Tiamat
Platinum I
Level 196
God Stats
9W - 5L
1,861 SR
Queue Stats
133W - 113L
2,104 MMR
Party 3
Kumbhakarna
Kumbhakarna
Diamond V
PinkPickle3
Kumbhakarna
Diamond V
Level 62
God Stats
1W - 6L
1,233 SR
Queue Stats
394W - 382L
2,026 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Schnickolas
Tsukuyomi
Platinum I
Level 146
God Stats
6W - 4L
1,987 SR
Queue Stats
234W - 222L
2,054 MMR
Solo
Hachiman
Hachiman
Diamond V
cillin124578
Hachiman
Diamond V
Level 129
God Stats
4W - 5L
1,700 SR
Queue Stats
184W - 160L
2,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Animeceo-_-
Cerberus
20
5 / 1 / 5
15,653
681
11,257
18,603
24,856
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
ChunksX
Bacchus
19
1 / 1 / 9
13,405
583
7,305
22,693
27,114
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
MooShukle
Ne Zha
20
4 / 2 / 8
14,023
610
10,343
21,176
11,862
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
Squirrel31
Xbalanque
20
3 / 1 / 3
14,966
651
14,656
11,988
6,626
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
whatshisname1
Kukulkan
20
4 / 0 / 6
14,992
652
7,527
9,349
4,708
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
NutAgniSusanoOdin

VS

Bans
ThorCthulhuBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DontNameMeImNova
Cu Chulainn
20
1 / 6 / 1
11,811
514
9,447
25,119
30,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Joel5911
Tiamat
20
2 / 6 / 1
11,460
498
11,060
14,956
8,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
PinkPickle3
Kumbhakarna
9
0 / 1 / 0
7,805
339
1,460
10,677
6,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Schnickolas
Tsukuyomi
10
0 / 2 / 0
7,649
333
2,152
9,445
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
cillin124578
Hachiman
18
2 / 2 / 2
11,316
492
6,798
11,542
3,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
17
Kills
5
5
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Animeceo-_-
Cerberus
5
1
5
7.5
W
Bacchus
ChunksX
Bacchus
1
1
9
5.5
L
Cu Chulainn
DontNameMeImNova
Cu Chulainn
1
6
1
0.25
L
Tiamat
Joel5911
Tiamat
2
6
1
0.42
W
Ne Zha
MooShukle
Ne Zha
4
2
8
4
L
Kumbhakarna
PinkPickle3
Kumbhakarna
0
1
0
0
L
Tsukuyomi
Schnickolas
Tsukuyomi
0
2
0
0
W
Xbalanque
Squirrel31
Xbalanque
3
1
3
4.5
L
Hachiman
cillin124578
Hachiman
2
2
2
1.5
W
Kukulkan
whatshisname1
Kukulkan
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,088
Damage
30,917
83,809
Taken
71,739
75,166
Mitigated
50,861
28,378
Healing
15,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Animeceo-_-
Cerberus
11,257
773
0
5,447
18,603
24,856
407
1,148
17,188
105,667
4,215
W
Bacchus
ChunksX
Bacchus
7,305
978
2,462
6,249
22,693
27,114
2,392
3,320
19,201
37,999
1,183
L
Cu Chulainn
DontNameMeImNova
Cu Chulainn
9,447
2,065
0
4,643
25,119
30,146
0
9,030
15,331
374
102,893
L
Tiamat
Joel5911
Tiamat
11,060
706
0
2,061
14,956
8,657
0
5,657
9,259
88,974
1,565
W
Ne Zha
MooShukle
Ne Zha
10,343
4,426
0
5,702
21,176
11,862
0
4,814
15,419
0
140,257
L
Kumbhakarna
PinkPickle3
Kumbhakarna
1,460
23
1,458
2,055
10,677
6,484
0
3,556
7,097
10,715
0
L
Tsukuyomi
Schnickolas
Tsukuyomi
2,152
558
0
3,225
9,445
2,231
0
2,284
7,050
0
40,496
W
Xbalanque
Squirrel31
Xbalanque
14,656
8,140
0
6,468
11,988
6,626
9,257
2,710
9,210
0
172,575
L
Hachiman
cillin124578
Hachiman
6,798
3,945
0
2,322
11,542
3,343
0
3,807
7,359
0
74,864
W
Kukulkan
whatshisname1
Kukulkan
7,527
337
0
2,050
9,349
4,708
3,438
3,187
5,961
142,833
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,039
Gold Earned
50,041
962
Minions Killed
601
0
Camps Cleared
0
2,358,980
Distance Traveled
1,753,820
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,653
681
293
13
0
452,193
0
W
Bacchus
13,405
583
46
2
0
482,486
11
L
Cu Chulainn
11,811
514
173
8
0
441,495
0
L
Tiamat
11,460
498
192
8
0
418,785
4
W
Ne Zha
14,023
610
167
7
0
510,376
7
L
Kumbhakarna
7,805
339
18
1
0
249,460
1
L
Tsukuyomi
7,649
333
73
3
0
232,499
0
W
Xbalanque
14,966
651
211
9
0
445,484
4
L
Hachiman
11,316
492
145
6
0
411,581
16
W
Kukulkan
14,992
652
245
11
0
468,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role