Player Matchup

Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Velocity
Discordia
Level 132
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,551 Elo+
Party 1
Neith
Neith
xDarKnight007x
Neith
Level 45
God Stats
3W - 1L
1,702 SR
Queue Stats
4W - 2L
1,371 Elo+
Party 1
Team Averages
Level 93
1,567 SR
1,474 Elo+

VS

Team Averages
Level 144
1,475 SR
1,533 Elo+
Charybdis
Charybdis
HillyCap4798406
Charybdis
Level 149
God Stats
13W - 12L
1,652 SR
Queue Stats
317W - 333L
1,444 Elo+
Solo
Merlin
Merlin
Jakazzz
Merlin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,659 Elo+
Solo
King Arthur
King Arthur
PapaSmurfST
King Arthur
Level 156
God Stats
0W - 2L
1,274 SR
Queue Stats
23W - 25L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 2 / 2
7,962
796
11,310
10,678
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Velocity
Discordia
12
1 / 1 / 4
6,945
695
6,140
4,545
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 6
7,379
738
6,392
6,665
2,743
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HillyCap4798406
Charybdis
11
0 / 2 / 2
6,514
651
3,894
9,297
2,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Jakazzz
Merlin
13
1 / 1 / 0
6,600
660
6,211
6,375
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
PapaSmurfST
King Arthur
12
1 / 4 / 1
6,877
688
5,865
13,269
8,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
2
3
L
Charybdis
HillyCap4798406
Charybdis
0
2
2
0.5
L
Merlin
Jakazzz
Merlin
1
1
0
1
L
King Arthur
PapaSmurfST
King Arthur
1
4
1
0.38
W
Discordia
Velocity
Discordia
1
1
4
3
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
15,970
21,888
Taken
28,941
14,362
Mitigated
14,374
4,770
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,310
2,712
0
2,670
10,678
9,800
0
1,956
8,708
0
21,364
L
Charybdis
HillyCap4798406
Charybdis
3,894
1,578
0
1,969
9,297
2,976
0
2,248
6,676
0
18,979
L
Merlin
Jakazzz
Merlin
6,211
138
0
625
6,375
2,531
0
1,797
4,440
28,449
0
L
King Arthur
PapaSmurfST
King Arthur
5,865
598
0
750
13,269
8,867
0
2,122
10,650
0
27,608
W
Discordia
Velocity
Discordia
6,140
503
0
250
4,545
1,819
216
1,552
2,993
30,564
0
W
6,392
2,685
0
1,850
6,665
2,743
208
2,756
3,909
0
28,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,286
Gold Earned
19,991
119
Minions Killed
125
0
Camps Cleared
0
540,871
Distance Traveled
541,543
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,962
796
21
2
0
192,334
0
L
Charybdis
6,514
651
33
3
0
177,239
2
L
Merlin
6,600
660
46
5
0
171,009
0
L
King Arthur
6,877
688
46
5
0
193,295
0
W
Discordia
6,945
695
42
4
0
164,784
0
W
Neith
7,379
738
56
6
0
183,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role