Player Matchup

Geb
Geb
Yone1812
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 58L
1,507 Elo+
Party 4
Hou Yi
Hou Yi
amanegoatV2
Hou Yi
Level 49
God Stats
2W - 3L
1,867 SR
Queue Stats
72W - 64L
1,517 Elo+
Party 4
Sobek
Sobek
foamy_meteor28
Sobek
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 10L
1,096 Elo+
Party 2
Scylla
Scylla
pled_thrill80
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
xCKlader
Guan Yu
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 131L
1,504 Elo+
Party 2
Team Averages
Level 44
1,573 SR
1,425 Elo+

VS

Team Averages
Level 44
1,505 SR
1,390 Elo+
Cthulhu
Cthulhu
FlyingPandas234
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,311 Elo+
Party 3
Zeus
Zeus
RoyceKing15
Zeus
Level 27
God Stats
5W - 9L
1,500 SR
Queue Stats
76W - 69L
1,427 Elo+
Party 1
Skadi
Skadi
The_Mighty_Poon
Skadi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 79L
1,399 Elo+
Party 1
Sun Wukong
Sun Wukong
flyingpandas420
Sun Wukong
Level 16
God Stats
0W - 2L
1,610 SR
Queue Stats
0W - 4L
1,311 Elo+
Party 3
He Bo
He Bo
syx75
He Bo
Level 46
God Stats
0W - 1L
1,416 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 9
10,455
581
13,117
17,374
8,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
15
3 / 3 / 3
8,721
485
10,314
13,204
5,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 5
7,501
417
1,174
13,246
12,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
8 / 2 / 4
10,912
606
12,430
13,453
5,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
xCKlader
Guan Yu
16
7 / 0 / 2
10,242
569
11,427
13,516
15,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
7,043
391
8,689
18,897
13,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 9 / 2
8,704
484
8,518
14,647
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 0
10,561
587
14,028
13,419
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
flyingpandas420
Sun Wukong
11
1 / 4 / 1
7,125
396
7,569
16,831
12,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
syx75
He Bo
8
0 / 7 / 0
6,112
340
2,305
10,970
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
26
Kills
13
14
Deaths
28
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
7
0.58
L
3
9
2
0.44
L
9
2
0
4.5
W
8
5
9
2.5
W
Hou Yi
3
3
3
1.5
L
Sun Wukong
flyingpandas420
Sun Wukong
1
4
1
0.38
W
0
4
5
0.63
W
8
2
4
5
L
He Bo
syx75
He Bo
0
7
0
0
W
Guan Yu
xCKlader
Guan Yu
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
41,109
70,793
Taken
74,764
47,190
Mitigated
38,754
18,363
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,689
1,461
0
1,105
18,897
13,191
0
7,135
11,576
29,029
0
L
8,518
1,911
0
2,160
14,647
4,755
59
8,861
5,436
63,391
572
L
14,028
5,171
0
4,132
13,419
5,470
0
3,316
10,103
0
87,420
W
13,117
2,902
0
3,952
17,374
8,425
0
4,663
12,350
61,890
843
W
Hou Yi
10,314
5,428
0
3,727
13,204
5,518
450
1,492
11,510
0
78,346
L
Sun Wukong
flyingpandas420
Sun Wukong
7,569
1,866
0
5,182
16,831
12,628
0
5,815
10,932
0
40,015
W
1,174
50
0
2,178
13,246
12,014
160
2,861
9,937
13,656
0
W
12,430
2,421
0
4,028
13,453
5,391
1,069
6,452
6,854
83,832
0
L
He Bo
syx75
He Bo
2,305
46
0
336
10,970
2,710
0
3,171
7,759
30,366
0
W
Guan Yu
xCKlader
Guan Yu
11,427
1,746
60
4,418
13,516
15,842
587
2,928
9,565
11,264
59,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,831
Gold Earned
39,545
460
Minions Killed
365
0
Camps Cleared
0
1,787,011
Distance Traveled
1,624,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,043
391
43
2
0
378,715
0
L
Zeus
8,704
484
108
6
0
299,215
0
L
Skadi
10,561
587
129
7
0
345,378
0
W
Geb
10,455
581
88
5
0
398,347
0
W
Hou Yi
8,721
485
113
6
0
342,988
0
L
Sun Wukong
7,125
396
36
2
0
328,182
0
W
Sobek
7,501
417
19
1
0
330,130
0
W
Scylla
10,912
606
135
8
0
353,877
0
L
He Bo
6,112
340
49
3
0
273,338
0
W
Guan Yu
10,242
569
105
6
0
361,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role