Player Matchup

Thanatos
Thanatos
Platinum III
AncIy
Thanatos
Platinum III
Level 157
God Stats
1W - 2L
1,803 SR
Queue Stats
81W - 72L
1,803 MMR
Party 2
Zeus
Zeus
Platinum II
Im PuniisheR
Zeus
Platinum II
Level 231
God Stats
11W - 3L
1,918 SR
Queue Stats
126W - 119L
1,938 MMR
Party 2
Charon
Charon
Platinum II
The-RealMyers
Charon
Platinum II
Level 143
God Stats
1W - 1L
1,733 SR
Queue Stats
43W - 42L
1,828 MMR
Solo
Guan Yu
Guan Yu
Gold IV
krinal
Guan Yu
Gold IV
Level 118
God Stats
1W - 1L
1,746 SR
Queue Stats
13W - 14L
1,641 MMR
Party 1
Artemis
Artemis
Gold I
ouilly
Artemis
Gold I
Level 151
God Stats
1W - 3L
1,818 SR
Queue Stats
25W - 18L
1,924 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 160
1,804 SR
1,827 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,530 SR
1,743 MMR
Heimdallr
Heimdallr
Platinum V
 
Heimdallr
Platinum V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
AdaptKing71
Hercules
Gold V
Level 119
God Stats
2W - 0L
1,739 SR
Queue Stats
30W - 18L
1,718 MMR
Party 3
Kukulkan
Kukulkan
Platinum I
DKharma
Kukulkan
Platinum I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 87L
1,931 MMR
Solo
Horus
Horus
Platinum III
SecurePiano720
Horus
Platinum III
Level 159
God Stats
6W - 3L
1,412 SR
Queue Stats
125W - 111L
1,798 MMR
Party 3
Cthulhu
Cthulhu
Platinum V
llApollyonll
Cthulhu
Platinum V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 94L
1,767 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AncIy
Thanatos
15
1 / 8 / 2
9,169
437
9,309
23,618
11,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 3
10,122
482
17,043
13,090
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 1
9,731
463
10,620
25,537
12,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
krinal
Guan Yu
12
0 / 5 / 1
8,767
417
5,251
23,847
23,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
ouilly
Artemis
15
1 / 8 / 1
9,020
430
12,274
18,189
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bans
Bake KujiraNeithKuzenbo

VS

Bans
ThothMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
4 / 0 / 7
13,971
665
15,760
14,245
8,902
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
AdaptKing71
Hercules
20
16 / 1 / 7
13,676
651
21,450
23,007
15,194
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DKharma
Kukulkan
18
4 / 2 / 8
12,355
588
17,222
9,732
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
4 / 2 / 15
12,234
583
11,669
24,120
26,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cthulhu
llApollyonll
Cthulhu
19
3 / 2 / 7
12,641
602
15,638
21,219
21,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
6
Kills
31
31
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
7
7.5
W
Hercules
AdaptKing71
Hercules
16
1
7
19.5
L
Thanatos
AncIy
Thanatos
1
8
2
0.25
W
Kukulkan
DKharma
Kukulkan
4
2
8
4
L
1
5
3
0.5
W
4
2
15
5.75
L
3
5
1
0.7
L
Guan Yu
krinal
Guan Yu
0
5
1
0.1
W
Cthulhu
llApollyonll
Cthulhu
3
2
7
3.25
L
Artemis
ouilly
Artemis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,497
Damage
81,739
104,281
Taken
92,323
59,020
Mitigated
76,242
25,035
Healing
43,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
15,760
7,772
0
9,090
14,245
8,902
7,608
1,402
12,843
0
195,031
W
Hercules
AdaptKing71
Hercules
21,450
11,432
0
16,654
23,007
15,194
0
6,542
16,327
0
112,452
L
Thanatos
AncIy
Thanatos
9,309
2,193
0
11,449
23,618
11,011
0
4,936
18,499
0
83,244
W
Kukulkan
DKharma
Kukulkan
17,222
1,549
0
1,378
9,732
4,311
348
2,462
7,220
109,407
2,183
L
17,043
1,192
0
694
13,090
6,530
0
3,939
9,065
96,198
0
W
11,669
4,417
1,357
7,708
24,120
26,737
29
9,326
12,890
0
27,546
L
10,620
1,308
0
4,636
25,537
12,001
0
12,146
12,439
51,090
0
L
Guan Yu
krinal
Guan Yu
5,251
460
1,304
4,214
23,847
23,502
0
7,974
15,627
0
32,525
W
Cthulhu
llApollyonll
Cthulhu
15,638
1,365
807
6,809
21,219
21,098
95
8,078
12,057
88,403
3,926
L
Artemis
ouilly
Artemis
12,274
4,950
0
2,738
18,189
5,976
0
1,265
16,868
0
68,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,809
Gold Earned
64,877
534
Minions Killed
751
0
Camps Cleared
0
1,950,849
Distance Traveled
2,259,498
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,971
665
242
12
0
394,893
5
W
Hercules
13,676
651
142
7
0
520,935
1
L
Thanatos
9,169
437
123
6
0
468,866
1
W
Kukulkan
12,355
588
172
8
0
431,036
2
L
Zeus
10,122
482
173
8
0
362,433
1
W
Horus
12,234
583
32
2
0
465,693
0
L
Charon
9,731
463
87
4
0
300,312
0
L
Guan Yu
8,767
417
42
2
0
458,473
0
W
Cthulhu
12,641
602
163
8
0
446,941
3
L
Artemis
9,020
430
109
5
0
360,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role