Player Matchup

Thanatos
Thanatos
LordLugs
Thanatos
Level 87
God Stats
85W - 72L
1,544 SR
Queue Stats
566W - 552L
1,454 Elo+
Solo
Tyr
Tyr
RAGNOT
Tyr
Level 78
God Stats
60W - 53L
1,612 SR
Queue Stats
234W - 217L
1,502 Elo+
Solo
Horus
Horus
SmilinJack
Horus
Level 123
God Stats
7W - 6L
1,536 SR
Queue Stats
52W - 45L
1,490 Elo+
Solo
Janus
Janus
XzEuSxZ22
Janus
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
Izanami
Izanami
pillymae
Izanami
Level 62
God Stats
5W - 4L
1,557 SR
Queue Stats
154W - 146L
1,519 Elo+
Solo
Team Averages
Level 101
1,550 SR
1,493 Elo+

VS

Team Averages
Level 109
1,416 SR
1,480 Elo+
Sun Wukong
Sun Wukong
COLLINxBINE
Sun Wukong
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 304L
1,507 Elo+
Party 1
Baba Yaga
Baba Yaga
CubchooMeNut
Baba Yaga
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 467L
1,472 Elo+
Party 1
Ares
Ares
DontSmileJ
Ares
Level 126
God Stats
8W - 7L
1,271 SR
Queue Stats
307W - 361L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
FearSomeJack505
Ao Kuang
Level 54
God Stats
59W - 38L
1,615 SR
Queue Stats
608W - 653L
1,496 Elo+
Party 2
Skadi
Skadi
twokfleags
Skadi
Level 141
God Stats
1W - 4L
1,192 SR
Queue Stats
43W - 42L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LordLugs
Thanatos
12
4 / 2 / 2
6,564
597
2,064
9,284
3,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Tyr
RAGNOT
Tyr
13
0 / 0 / 0
7,412
674
5,344
7,594
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
10
1 / 1 / 4
6,054
550
4,465
8,921
6,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
XzEuSxZ22
Janus
13
2 / 0 / 3
7,580
689
2,652
4,842
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
pillymae
Izanami
11
1 / 0 / 3
5,780
525
3,924
4,547
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COLLINxBINE
Sun Wukong
11
0 / 0 / 0
5,909
537
2,324
8,295
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
CubchooMeNut
Baba Yaga
11
0 / 4 / 2
5,865
533
1,879
7,242
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 0 / 0
5,672
516
3,474
5,994
4,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
10
2 / 1 / 0
5,544
504
2,577
7,738
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
0 / 3 / 0
5,452
496
3,891
7,562
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
8
Kills
2
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
COLLINxBINE
Sun Wukong
0
0
0
0
L
Baba Yaga
CubchooMeNut
Baba Yaga
0
4
2
0.25
L
0
0
0
0
L
Ao Kuang
2
1
0
2
W
Thanatos
LordLugs
Thanatos
4
2
2
2.5
W
Tyr
RAGNOT
Tyr
0
0
0
0
W
Horus
1
1
4
3
W
Janus
XzEuSxZ22
Janus
2
0
3
3.5
W
Izanami
pillymae
Izanami
1
0
3
2.5
L
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
14,145
35,188
Taken
36,831
18,326
Mitigated
19,064
16,460
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
COLLINxBINE
Sun Wukong
2,324
407
0
2,558
8,295
6,169
0
0
8,295
0
45,143
L
Baba Yaga
CubchooMeNut
Baba Yaga
1,879
0
0
1,167
7,242
2,912
0
1,958
5,128
38,904
949
L
3,474
154
0
2,292
5,994
4,667
0
53
5,941
16,007
2,827
L
Ao Kuang
2,577
461
0
3,048
7,738
2,680
0
445
7,253
32,295
6,629
W
Thanatos
LordLugs
Thanatos
2,064
456
0
5,378
9,284
3,843
0
1,552
7,732
0
38,816
W
Tyr
RAGNOT
Tyr
5,344
491
0
4,661
7,594
4,565
0
170
6,949
0
70,722
W
Horus
4,465
2,301
480
3,628
8,921
6,302
0
1,947
6,974
0
17,593
W
Janus
XzEuSxZ22
Janus
2,652
160
0
791
4,842
1,912
0
3,010
1,832
56,932
844
W
Izanami
pillymae
Izanami
3,924
2,585
0
1,522
4,547
1,704
0
1,022
3,525
0
48,651
L
Skadi
3,891
1,566
0
641
7,562
2,636
0
0
7,562
0
45,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,390
Gold Earned
28,442
404
Minions Killed
338
0
Camps Cleared
0
1,116,421
Distance Traveled
1,117,763
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,909
537
93
8
0
216,159
0
L
Baba Yaga
5,865
533
80
7
0
198,787
1
L
Ares
5,672
516
18
2
0
243,171
4
L
Ao Kuang
5,544
504
67
6
0
262,578
2
W
Thanatos
6,564
597
59
5
0
225,437
3
W
Tyr
7,412
674
128
12
0
226,716
0
W
Horus
6,054
550
25
2
0
235,399
0
W
Janus
7,580
689
108
10
0
218,879
0
W
Izanami
5,780
525
84
8
0
209,990
0
L
Skadi
5,452
496
80
7
0
197,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role