Player Matchup

Nu Wa
Nu Wa
Eternal_Grinaldi
Nu Wa
Level 158
God Stats
10W - 11L
1,508 SR
Queue Stats
364W - 355L
1,562 Elo+
Solo
Thanatos
Thanatos
Kimleewong
Thanatos
Level 128
God Stats
4W - 3L
1,721 SR
Queue Stats
60W - 64L
1,478 Elo+
Solo
Neith
Neith
OneTapIGuess
Neith
Level 112
God Stats
1W - 7L
1,500 SR
Queue Stats
150W - 175L
1,432 Elo+
Solo
Surtr
Surtr
TT_DESTROYER
Surtr
Level 136
God Stats
32W - 27L
1,524 SR
Queue Stats
319W - 320L
1,472 Elo+
Solo
Fafnir
Fafnir
sonofgods22
Fafnir
Level 100
God Stats
0W - 2L
1,318 SR
Queue Stats
339W - 322L
1,510 Elo+
Solo
Team Averages
Level 127
1,514 SR
1,491 Elo+

VS

Team Averages
Level 104
1,411 SR
1,467 Elo+
Anubis
Anubis
AlaskanWonderFK
Anubis
Level 126
God Stats
7W - 2L
1,616 SR
Queue Stats
253W - 257L
1,495 Elo+
Solo
Sylvanus
Sylvanus
En3gi Gaming
Sylvanus
Level 127
God Stats
4W - 5L
1,174 SR
Queue Stats
109W - 99L
1,542 Elo+
Solo
King Arthur
King Arthur
GreekFreak_k
King Arthur
Level 128
God Stats
59W - 56L
1,548 SR
Queue Stats
622W - 565L
1,521 Elo+
Solo
Neith
Neith
Misspigeon
Neith
Level 74
God Stats
142W - 118L
1,482 SR
Queue Stats
150W - 138L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
TanjiroKamado
Hun Batz
Level 66
God Stats
4W - 9L
1,235 SR
Queue Stats
85W - 89L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,343
565
5,741
4,154
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Kimleewong
Thanatos
13
6 / 5 / 2
7,481
575
6,990
14,722
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 4 / 1
5,424
417
4,356
7,629
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 1
9,010
693
8,936
11,270
10,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fafnir
8
0 / 3 / 1
5,638
434
2,693
15,464
14,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
8,010
616
4,214
8,461
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
En3gi Gaming
Sylvanus
14
2 / 0 / 4
7,664
590
9,129
10,085
6,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
GreekFreak_k
King Arthur
13
0 / 5 / 1
7,661
589
5,530
12,894
12,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
11
5 / 2 / 3
7,454
573
10,119
8,226
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hun Batz
TanjiroKamado
Hun Batz
12
2 / 5 / 0
6,645
511
2,600
10,718
3,962
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
13
Kills
13
13
Deaths
13
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
Sylvanus
En3gi Gaming
Sylvanus
2
0
4
4
L
1
1
2
2
W
King Arthur
GreekFreak_k
King Arthur
0
5
1
0.1
L
Thanatos
Kimleewong
Thanatos
6
5
2
1.4
W
Neith
5
2
3
3.25
L
1
4
1
0.38
L
5
0
1
5.5
W
Hun Batz
TanjiroKamado
Hun Batz
2
5
0
0.4
L
Fafnir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
31,592
53,239
Taken
50,384
34,510
Mitigated
30,344
16,374
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,214
117
0
2,969
8,461
3,810
609
3,649
4,812
56,588
0
W
Sylvanus
En3gi Gaming
Sylvanus
9,129
3,767
861
4,387
10,085
6,561
924
2,024
8,061
45,818
18,444
L
5,741
2,047
0
812
4,154
1,283
0
2,410
1,744
48,228
1,233
W
King Arthur
GreekFreak_k
King Arthur
5,530
1,174
0
2,080
12,894
12,828
0
588
12,306
0
64,898
L
Thanatos
Kimleewong
Thanatos
6,990
1,165
0
7,395
14,722
6,263
231
2,568
12,154
0
49,265
W
Neith
10,119
3,656
0
2,176
8,226
3,183
1,804
1,950
6,276
0
35,456
L
4,356
1,760
0
1,636
7,629
2,365
0
3,545
4,084
0
27,591
L
8,936
4,068
0
2,968
11,270
10,228
1,288
0
11,270
679
77,525
W
Hun Batz
TanjiroKamado
Hun Batz
2,600
866
0
500
10,718
3,962
625
417
10,301
0
40,864
L
Fafnir
2,693
572
185
3,378
15,464
14,371
0
3,991
11,473
16,324
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
37,434
323
Minions Killed
410
0
Camps Cleared
0
1,183,757
Distance Traveled
1,168,480
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,010
616
102
8
0
234,555
3
W
Sylvanus
7,664
590
87
7
0
243,232
0
L
Nu Wa
7,343
565
90
7
0
241,508
4
W
King Arthur
7,661
589
119
9
0
224,858
0
L
Thanatos
7,481
575
67
5
0
286,555
0
W
Neith
7,454
573
52
4
0
229,256
4
L
Neith
5,424
417
36
3
0
154,203
2
L
Surtr
9,010
693
119
9
0
255,080
0
W
Hun Batz
6,645
511
50
4
0
236,579
6
L
Fafnir
5,638
434
11
1
0
246,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role