Player Matchup

Nut
Nut
Darthgabe100
Nut
Level 78
God Stats
4W - 3L
1,262 SR
Queue Stats
186W - 156L
1,487 Elo+
Solo
Guan Yu
Guan Yu
IostofIight
Guan Yu
Level 102
God Stats
3W - 0L
1,608 SR
Queue Stats
354W - 356L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
PrimalSangoma
Ao Kuang
Level 157
God Stats
2W - 2L
1,627 SR
Queue Stats
38W - 35L
1,575 Elo+
Solo
Janus
Janus
amadou1117
Janus
Level 129
God Stats
15W - 19L
1,360 SR
Queue Stats
332W - 366L
1,495 Elo+
Solo
Bellona
Bellona
penal-lemonade1
Bellona
Level 100
God Stats
1W - 8L
1,192 SR
Queue Stats
69W - 68L
1,480 Elo+
Solo
Team Averages
Level 113
1,410 SR
1,507 Elo+

VS

Team Averages
Level 128
1,552 SR
1,539 Elo+
Ares
Ares
 
Ares
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ApricotParrot23
Mercury
Level 133
God Stats
14W - 6L
1,719 SR
Queue Stats
118W - 100L
1,538 Elo+
Solo
Hachiman
Hachiman
HitmanWithaTie
Hachiman
Level 110
God Stats
1W - 2L
1,292 SR
Queue Stats
34W - 45L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Ur A Land Whale
Kukulkan
Level 148
God Stats
3W - 4L
1,751 SR
Queue Stats
272W - 246L
1,689 Elo+
Solo
Bastet
Bastet
easy_mode54
Bastet
Level 51
God Stats
6W - 3L
1,500 SR
Queue Stats
196W - 201L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,334
576
8,335
6,931
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
IostofIight
Guan Yu
9
0 / 1 / 3
5,422
493
3,647
8,804
6,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
PrimalSangoma
Ao Kuang
11
3 / 2 / 1
5,903
537
3,978
9,482
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
12
1 / 0 / 2
6,321
575
4,472
2,261
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 2 / 1
6,606
601
5,001
9,941
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 2 / 1
5,849
532
5,155
9,862
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 2
6,403
582
2,978
8,188
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
10
1 / 4 / 2
6,089
554
6,123
8,441
2,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
11
0 / 0 / 1
6,522
593
969
4,444
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
1 / 3 / 1
5,909
537
4,897
9,478
4,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
6
6
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
1
1.25
L
2
1
2
3
W
4
1
2
5
L
Hachiman
1
4
2
0.5
W
Guan Yu
IostofIight
Guan Yu
0
1
3
1.5
W
Ao Kuang
PrimalSangoma
Ao Kuang
3
2
1
1.75
L
Kukulkan
0
0
1
0.5
W
Janus
1
0
2
2
L
Bastet
1
3
1
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
20,122
37,419
Taken
40,413
23,293
Mitigated
17,457
13,514
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,155
629
0
621
9,862
5,369
0
2,544
7,136
21,315
1,501
L
2,978
922
0
1,417
8,188
3,330
0
1,946
6,166
0
54,974
W
8,335
5,322
0
2,821
6,931
2,587
0
2,081
4,624
0
54,802
L
Hachiman
6,123
2,828
0
2,683
8,441
2,294
0
919
7,478
0
43,772
W
Guan Yu
IostofIight
Guan Yu
3,647
548
560
3,443
8,804
6,232
0
1,948
6,624
0
13,644
W
Ao Kuang
PrimalSangoma
Ao Kuang
3,978
1,185
0
3,862
9,482
3,686
26
769
8,605
31,824
9,974
L
Kukulkan
969
145
0
430
4,444
1,583
0
1,321
2,971
53,040
876
W
Janus
4,472
50
0
913
2,261
738
0
59
2,202
54,272
0
L
Bastet
4,897
1,574
0
3,924
9,478
4,881
0
996
7,838
0
31,215
W
5,001
909
0
1,915
9,941
10,050
0
276
9,665
0
44,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
30,772
357
Minions Killed
367
0
Camps Cleared
0
1,172,668
Distance Traveled
1,182,776
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,849
532
49
4
0
242,475
0
L
Mercury
6,403
582
90
8
0
271,427
0
W
Nut
6,334
576
89
8
0
209,980
2
L
Hachiman
6,089
554
70
6
0
206,577
0
W
Guan Yu
5,422
493
17
2
0
238,900
1
W
Ao Kuang
5,903
537
71
6
0
250,078
0
L
Kukulkan
6,522
593
112
10
0
237,657
0
W
Janus
6,321
575
98
9
0
252,675
0
L
Bastet
5,909
537
46
4
0
224,640
2
W
Bellona
6,606
601
82
7
0
221,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role