Player Matchup

Bacchus
Bacchus
Platinum III
Dathuco
Bacchus
Platinum III
Level 65
God Stats
13W - 17L
1,442 SR
Queue Stats
311W - 313L
1,850 MMR
Solo
Osiris
Osiris
Platinum V
ErnestoCellan
Osiris
Platinum V
Level 171
God Stats
11W - 14L
1,631 SR
Queue Stats
140W - 138L
1,843 MMR
Solo
Anhur
Anhur
Platinum V
I JayWeb I
Anhur
Platinum V
Level 79
God Stats
11W - 14L
1,563 SR
Queue Stats
385W - 373L
1,854 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Shrll
Ratatoskr
Platinum IV
Level 156
God Stats
84W - 69L
1,658 SR
Queue Stats
259W - 228L
1,820 MMR
Solo
Kukulkan
Kukulkan
Gold III
Surprisingly
Kukulkan
Gold III
Level 141
God Stats
5W - 1L
1,980 SR
Queue Stats
21W - 7L
1,868 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,655 SR
1,847 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,529 SR
1,846 MMR
Medusa
Medusa
Gold I
ItsW1zard
Medusa
Gold I
Level 138
God Stats
12W - 10L
1,500 SR
Queue Stats
276W - 278L
1,817 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Marmans
Cabrakan
Platinum II
Level 150
God Stats
27W - 20L
1,685 SR
Queue Stats
110W - 92L
1,835 MMR
Party 1
Hel
Hel
Platinum II
Pmb250
Hel
Platinum II
Level 142
God Stats
5W - 5L
1,455 SR
Queue Stats
293W - 279L
1,901 MMR
Party 2
Loki
Loki
Platinum IV
Sublime69
Loki
Platinum IV
Level 145
God Stats
8W - 3L
1,672 SR
Queue Stats
273W - 255L
1,843 MMR
Party 2
Lancelot
Lancelot
Platinum II
spankre
Lancelot
Platinum II
Level 175
God Stats
1W - 0L
1,334 SR
Queue Stats
110W - 92L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dathuco
Bacchus
14
3 / 2 / 4
8,823
519
7,298
14,768
18,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 2 / 1
7,952
468
8,575
11,498
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
9
1 / 4 / 2
6,676
393
4,076
8,103
2,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
Shrll
Ratatoskr
15
6 / 3 / 2
8,400
494
5,890
11,508
4,917
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Surprisingly
Kukulkan
17
1 / 1 / 2
9,338
549
7,191
7,038
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BastetUllrAresAthena

VS

Bans
SurtrThothChernobogOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsW1zard
Medusa
16
3 / 4 / 5
9,946
585
11,406
13,348
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Marmans
Cabrakan
14
1 / 2 / 6
9,184
540
3,246
13,113
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
Pmb250
Hel
17
2 / 1 / 1
10,171
598
6,175
8,161
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
16
1 / 1 / 0
9,944
585
4,257
12,400
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
spankre
Lancelot
16
5 / 3 / 2
9,662
568
9,118
13,872
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
11
Kills
12
12
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dathuco
Bacchus
3
2
4
2.5
L
0
2
1
0.25
L
Anhur
1
4
2
0.5
W
Medusa
ItsW1zard
Medusa
3
4
5
1.38
W
Cabrakan
Marmans
Cabrakan
1
2
6
2
W
Hel
Pmb250
Hel
2
1
1
2.5
L
Ratatoskr
Shrll
Ratatoskr
6
3
2
2.33
W
Loki
1
1
0
1
L
Kukulkan
Surprisingly
Kukulkan
1
1
2
2
W
Lancelot
spankre
Lancelot
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,030
Damage
34,202
52,915
Taken
60,894
41,853
Mitigated
36,634
12,033
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dathuco
Bacchus
7,298
647
153
4,412
14,768
18,702
0
2,466
12,177
32,755
2,627
L
8,575
2,442
0
3,666
11,498
12,165
11
841
10,613
0
54,523
L
Anhur
4,076
2,890
0
2,588
8,103
2,854
0
666
7,437
0
37,483
W
Medusa
ItsW1zard
Medusa
11,406
5,092
0
3,614
13,348
6,349
0
4,650
8,698
0
79,853
W
Cabrakan
Marmans
Cabrakan
3,246
635
0
2,457
13,113
14,967
33
3,130
9,939
23,192
1,615
W
Hel
Pmb250
Hel
6,175
352
2,820
5,456
8,161
3,684
332
3,188
4,926
98,391
0
L
Ratatoskr
Shrll
Ratatoskr
5,890
815
0
740
11,508
4,917
0
1,976
9,370
0
57,121
W
Loki
4,257
506
0
3,077
12,400
4,810
394
0
11,597
0
84,759
L
Kukulkan
Surprisingly
Kukulkan
7,191
301
0
474
7,038
3,215
0
2,822
3,950
104,671
0
W
Lancelot
spankre
Lancelot
9,118
2,636
0
5,638
13,872
6,824
0
3,205
10,631
0
87,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,189
Gold Earned
48,907
486
Minions Killed
598
0
Camps Cleared
0
1,533,217
Distance Traveled
1,872,976
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,823
519
53
3
0
338,500
4
L
Osiris
7,952
468
105
6
0
257,476
0
L
Anhur
6,676
393
55
3
0
190,756
2
W
Medusa
9,946
585
114
7
0
314,917
6
W
Cabrakan
9,184
540
47
3
0
368,690
3
W
Hel
10,171
598
189
11
0
369,290
0
L
Ratatoskr
8,400
494
97
6
0
383,963
1
W
Loki
9,944
585
132
8
0
382,976
0
L
Kukulkan
9,338
549
176
10
0
362,522
6
W
Lancelot
9,662
568
116
7
0
437,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role