Player Matchup

Thor
Thor
Diamond II
BigBallsVick
Thor
Diamond II
Level 148
God Stats
2W - 3L
1,549 SR
Queue Stats
113W - 107L
2,189 MMR
Party 2
Neith
Neith
Diamond IV
LordRekop
Neith
Diamond IV
Level 155
God Stats
17W - 21L
1,563 SR
Queue Stats
204W - 198L
2,261 MMR
Party 4
Fafnir
Fafnir
Diamond IV
PaininsunarU
Fafnir
Diamond IV
Level 186
God Stats
7W - 4L
1,921 SR
Queue Stats
196W - 161L
2,151 MMR
Solo
Tyr
Tyr
Diamond V
eLmachina
Tyr
Diamond V
Level 166
God Stats
1W - 1L
1,769 SR
Queue Stats
72W - 41L
2,143 MMR
Party 2
Rama
Rama
Diamond IV
tomweezy99
Rama
Diamond IV
Level 198
God Stats
24W - 25L
1,664 SR
Queue Stats
128W - 115L
2,118 MMR
Party 4
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 171
1,693 SR
2,173 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 182
1,744 SR
2,069 MMR
King Arthur
King Arthur
Diamond III
 
King Arthur
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond II
CathyWoods
Hun Batz
Diamond II
Level 129
God Stats
11W - 7L
1,791 SR
Queue Stats
159W - 138L
2,352 MMR
Party 3
Persephone
Persephone
Diamond II
Peny
Persephone
Diamond II
Level 243
God Stats
4W - 2L
1,936 SR
Queue Stats
239W - 218L
2,273 MMR
Party 3
Ullr
Ullr
Diamond IV
Sħadow
Ullr
Diamond IV
Level 239
God Stats
2W - 0L
1,504 SR
Queue Stats
107W - 71L
2,166 MMR
Party 1
Atlas
Atlas
Platinum II
Zöna
Atlas
Platinum II
Level 175
God Stats
4W - 1L
1,989 SR
Queue Stats
54W - 29L
2,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 1
3,573
715
2,281
4,575
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
LordRekop
Neith
6
1 / 1 / 2
3,613
723
2,763
3,562
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
1
0 / 0 / 0
2,460
492
0
0
0
6
0 / 1 / 0
3,609
722
1,868
4,258
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 0
3,531
706
2,003
4,745
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AresCliodhnaOdinRavana

VS

Bans
KuzenboCthulhuThothThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 0 / 0
4,114
823
2,605
4,758
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
CathyWoods
Hun Batz
6
0 / 3 / 2
3,242
648
2,240
5,107
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Peny
Persephone
7
2 / 1 / 0
3,976
795
1,784
2,709
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Sħadow
Ullr
6
0 / 1 / 0
3,278
656
2,611
3,492
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Zöna
Atlas
6
0 / 0 / 2
3,682
736
1,590
3,791
2,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
3
3
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
L
2
1
1
2.5
W
Hun Batz
CathyWoods
Hun Batz
0
3
2
0.33
L
Neith
LordRekop
Neith
1
1
2
2
L
Fafnir
0
0
0
0
W
Persephone
Peny
Persephone
2
1
0
2
W
Ullr
Sħadow
Ullr
0
1
0
0
W
Atlas
Zöna
Atlas
0
0
2
1
L
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,915
Damage
10,830
17,140
Taken
19,857
6,730
Mitigated
9,083
5,543
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,605
447
0
1,710
4,758
2,962
0
0
4,758
0
24,428
L
2,281
356
0
1,686
4,575
1,503
0
1,239
3,336
0
14,360
W
Hun Batz
CathyWoods
Hun Batz
2,240
666
0
576
5,107
1,842
0
0
5,107
0
13,568
L
Neith
LordRekop
Neith
2,763
1,012
0
672
3,562
1,079
0
981
2,581
0
14,238
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
Peny
Persephone
1,784
151
0
602
2,709
673
0
0
2,704
16,449
0
W
Ullr
Sħadow
Ullr
2,611
939
0
480
3,492
1,035
0
0
3,492
0
19,265
W
Atlas
Zöna
Atlas
1,590
617
0
1,557
3,791
2,571
0
0
3,791
9,692
2,103
L
1,868
391
0
1,397
4,258
2,799
0
0
4,258
0
21,968
L
2,003
1,535
0
1,788
4,745
1,349
0
1,078
3,667
0
17,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,786
Gold Earned
18,292
129
Minions Killed
140
0
Camps Cleared
0
441,542
Distance Traveled
564,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,114
823
32
6
0
116,163
1
L
Thor
3,573
715
24
5
0
114,450
0
W
Hun Batz
3,242
648
21
4
0
120,920
0
L
Neith
3,613
723
29
6
0
102,619
0
L
Fafnir
2,460
492
0
0
0
0
0
W
Persephone
3,976
795
39
8
0
106,579
0
W
Ullr
3,278
656
32
6
0
103,704
0
W
Atlas
3,682
736
16
3
0
117,276
2
L
Tyr
3,609
722
45
9
0
120,451
0
L
Rama
3,531
706
31
6
0
104,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role