Player Matchup

He Bo
He Bo
 
He Bo
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ItzzMibble
Ravana
Level 86
God Stats
4W - 6L
1,521 SR
Queue Stats
481W - 464L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
OG Sus Lord
Kuzenbo
Level 126
God Stats
0W - 1L
1,637 SR
Queue Stats
127W - 109L
1,541 Elo+
Solo
Martichoras
Martichoras
miguemiguemiguel
Martichoras
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,349 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,482 Elo+

VS

Team Averages
Level 104
1,520 SR
1,484 Elo+
Ares
Ares
BGHoRiZoN
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,344 Elo+
Party 1
Nut
Nut
Gordo1104
Nut
Level 109
God Stats
3W - 2L
1,580 SR
Queue Stats
4W - 5L
1,647 Elo+
Party 1
Ra
Ra
Luegenminion
Ra
Level 69
God Stats
83W - 74L
1,534 SR
Queue Stats
83W - 74L
1,467 Elo+
Solo
Nike
Nike
Scarydewarg
Nike
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,468 Elo+
Party 1
Arachne
Arachne
dawidlol
Arachne
Level 113
God Stats
5W - 2L
1,488 SR
Queue Stats
89W - 64L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 2 / 0
7,627
636
6,840
7,189
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
 
Olorun
11
0 / 3 / 0
6,274
523
4,438
8,726
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
ItzzMibble
Ravana
11
2 / 2 / 3
6,184
515
4,576
6,964
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
OG Sus Lord
Kuzenbo
8
0 / 2 / 2
4,842
404
3,117
8,011
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
miguemiguemiguel
Martichoras
10
1 / 1 / 1
5,952
496
6,007
6,544
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 1 / 3
6,031
503
3,811
7,829
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 3
5,953
496
5,200
8,445
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 0
6,522
544
4,021
8,128
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 3
6,856
571
7,206
9,663
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
dawidlol
Arachne
12
5 / 1 / 1
7,011
584
4,822
9,783
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
10
10
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
2
0
3
L
Olorun
 
Olorun
0
3
0
0
W
Ares
1
1
3
2.5
W
1
2
3
1.25
L
Ravana
ItzzMibble
Ravana
2
2
3
1.75
W
2
5
0
0.4
L
Kuzenbo
OG Sus Lord
Kuzenbo
0
2
2
0.5
W
1
0
3
2.5
W
Arachne
dawidlol
Arachne
5
1
1
5.5
L
Martichoras
miguemiguemiguel
Martichoras
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
25,060
37,434
Taken
43,848
17,042
Mitigated
23,582
7,452
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,840
596
0
1,402
7,189
2,118
0
3,494
3,215
47,411
1,020
L
Olorun
 
Olorun
4,438
2,253
0
2,511
8,726
2,963
0
0
8,099
42,989
3,516
W
Ares
3,811
515
0
1,264
7,829
4,943
116
1,891
5,938
18,763
0
W
5,200
3,004
0
3,038
8,445
3,247
0
776
7,669
0
49,175
L
Ravana
ItzzMibble
Ravana
4,576
1,210
0
1,929
6,964
3,832
0
539
6,305
0
48,771
W
4,021
540
48
2,278
8,128
3,227
0
5,582
2,068
41,790
0
L
Kuzenbo
OG Sus Lord
Kuzenbo
3,117
1,807
129
916
8,011
5,365
0
1,735
6,276
16,715
0
W
7,206
654
0
4,008
9,663
7,800
0
4,227
5,436
0
51,292
W
Arachne
dawidlol
Arachne
4,822
2,984
0
4,023
9,783
4,365
0
1,218
8,493
0
56,071
L
Martichoras
miguemiguemiguel
Martichoras
6,007
1,838
0
565
6,544
2,764
0
1,547
4,997
0
48,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
32,373
360
Minions Killed
336
0
Camps Cleared
0
1,117,901
Distance Traveled
1,209,335
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,627
636
100
8
0
242,111
0
L
Olorun
6,274
523
79
7
0
207,098
0
W
Ares
6,031
503
22
2
0
239,529
1
W
Nut
5,953
496
81
7
0
205,223
0
L
Ravana
6,184
515
73
6
0
261,590
0
W
Ra
6,522
544
75
6
0
243,884
0
L
Kuzenbo
4,842
404
29
2
0
196,025
0
W
Nike
6,856
571
67
6
0
248,490
0
W
Arachne
7,011
584
91
8
0
272,209
0
L
Martichoras
5,952
496
79
7
0
211,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role