Player Matchup

Izanami
Izanami
Fearanoma
Izanami
Level 147
God Stats
4W - 6L
1,250 SR
Queue Stats
285W - 286L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
JiJis-Da-Menace
Danzaburou
Level 157
God Stats
5W - 4L
1,500 SR
Queue Stats
127W - 129L
1,418 Elo+
Party 3
Bellona
Bellona
Noisum
Bellona
Level 123
God Stats
14W - 14L
1,479 SR
Queue Stats
49W - 59L
1,428 Elo+
Solo
Nu Wa
Nu Wa
PeachyPixels
Nu Wa
Level 157
God Stats
54W - 36L
1,617 SR
Queue Stats
128W - 135L
1,413 Elo+
Party 3
Serqet
Serqet
sootlife_92
Serqet
Level 165
God Stats
0W - 3L
1,223 SR
Queue Stats
370W - 383L
1,532 Elo+
Party 2
Team Averages
Level 150
1,414 SR
1,467 Elo+

VS

Team Averages
Level 107
1,666 SR
1,478 Elo+
Heimdallr
Heimdallr
CRUSHED82
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 57L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RoyalMarine101
Morgan Le Fay
Level 143
God Stats
19W - 19L
1,728 SR
Queue Stats
329W - 313L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
Tiratore 412
Cthulhu
Level 85
God Stats
10W - 7L
1,791 SR
Queue Stats
29W - 37L
1,470 Elo+
Party 1
Thanatos
Thanatos
its UnkNwn
Thanatos
Level 106
God Stats
7W - 6L
1,552 SR
Queue Stats
56W - 54L
1,509 Elo+
Solo
Bastet
Bastet
juanitorosito
Bastet
Level 76
God Stats
18W - 13L
1,760 SR
Queue Stats
120W - 121L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fearanoma
Izanami
10
0 / 4 / 1
5,211
521
2,329
8,811
3,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
JiJis-Da-Menace
Danzaburou
9
1 / 1 / 0
5,002
500
4,064
9,132
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Noisum
Bellona
11
0 / 1 / 0
6,532
653
5,557
7,727
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 0
4,758
476
5,271
7,617
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
11
0 / 1 / 0
5,377
538
1,585
8,794
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CRUSHED82
Heimdallr
12
2 / 0 / 2
6,615
662
5,573
5,407
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
RoyalMarine101
Morgan Le Fay
11
2 / 0 / 1
6,467
647
4,516
5,618
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Tiratore 412
Cthulhu
10
3 / 1 / 3
5,912
591
7,531
7,844
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
its UnkNwn
Thanatos
11
3 / 0 / 2
5,980
598
5,872
8,489
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
5,896
590
3,373
9,302
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CRUSHED82
Heimdallr
2
0
2
3
L
Izanami
Fearanoma
Izanami
0
4
1
0.13
L
Danzaburou
JiJis-Da-Menace
Danzaburou
1
1
0
1
L
Bellona
Noisum
Bellona
0
1
0
0
L
0
3
0
0
W
Morgan Le Fay
RoyalMarine101
Morgan Le Fay
2
0
1
2.5
W
Cthulhu
Tiratore 412
Cthulhu
3
1
3
4.5
W
Thanatos
its UnkNwn
Thanatos
3
0
2
4
W
0
0
1
0.5
L
Serqet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
26,865
42,081
Taken
36,660
19,923
Mitigated
16,221
12,365
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CRUSHED82
Heimdallr
5,573
2,374
0
130
5,407
2,283
545
181
5,226
0
49,155
L
Izanami
Fearanoma
Izanami
2,329
1,307
0
2,744
8,811
3,251
0
1,603
6,888
0
38,162
L
Danzaburou
JiJis-Da-Menace
Danzaburou
4,064
1,714
0
3,424
9,132
3,133
0
4,373
4,241
0
28,868
L
Bellona
Noisum
Bellona
5,557
1,979
0
2,878
7,727
7,265
0
0
7,727
0
51,713
L
5,271
2,779
0
1,740
7,617
2,441
0
3,684
3,751
29,336
658
W
Morgan Le Fay
RoyalMarine101
Morgan Le Fay
4,516
830
0
1,481
5,618
1,914
0
2,508
2,948
55,218
0
W
Cthulhu
Tiratore 412
Cthulhu
7,531
58
63
1,530
7,844
5,327
0
1,848
5,996
25,788
367
W
Thanatos
its UnkNwn
Thanatos
5,872
1,612
0
8,005
8,489
3,128
0
479
7,854
0
37,336
W
3,373
1,113
0
4,020
9,302
3,569
0
182
8,886
0
43,609
L
Serqet
1,585
335
0
1,579
8,794
3,833
0
1,332
7,460
0
44,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
30,870
330
Minions Killed
386
0
Camps Cleared
0
1,058,585
Distance Traveled
1,068,513
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,615
662
82
8
0
180,748
1
L
Izanami
5,211
521
52
5
0
188,431
3
L
Danzaburou
5,002
500
49
5
0
227,143
0
L
Bellona
6,532
653
113
11
0
196,003
3
L
Nu Wa
4,758
476
35
4
0
193,461
4
W
Morgan Le Fay
6,467
647
96
10
0
184,708
1
W
Cthulhu
5,912
591
57
6
0
246,555
0
W
Thanatos
5,980
598
66
7
0
237,906
2
W
Bastet
5,896
590
85
9
0
218,596
0
L
Serqet
5,377
538
81
8
0
253,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role