Player Matchup

Horus
Horus
 
Horus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BritoTM
Freya
Level 100
God Stats
3W - 0L
1,658 SR
Queue Stats
69W - 77L
1,439 Elo+
Solo
Hun Batz
Hun Batz
MatG6536
Hun Batz
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
169W - 162L
1,499 Elo+
Solo
Nu Wa
Nu Wa
URUrazor
Nu Wa
Level 124
God Stats
24W - 11L
1,675 SR
Queue Stats
798W - 826L
1,468 Elo+
Solo
Bacchus
Bacchus
joaozinhojpg
Bacchus
Level 157
God Stats
12W - 7L
1,505 SR
Queue Stats
663W - 685L
1,490 Elo+
Solo
Team Averages
Level 141
1,568 SR
1,479 Elo+

VS

Team Averages
Level 117
1,431 SR
1,498 Elo+
Ix Chel
Ix Chel
K1LL0FG0D5
Ix Chel
Level 128
God Stats
2W - 8L
1,475 SR
Queue Stats
443W - 420L
1,510 Elo+
Solo
Chiron
Chiron
PimentAlbina
Chiron
Level 147
God Stats
0W - 1L
1,296 SR
Queue Stats
11W - 9L
1,505 Elo+
Solo
Janus
Janus
Thenaitt
Janus
Level 89
God Stats
3W - 9L
1,382 SR
Queue Stats
450W - 468L
1,498 Elo+
Solo
Sol
Sol
ToranjaMecanica
Sol
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 255L
1,505 Elo+
Solo
Bellona
Bellona
VEM-COM-O-NINJA
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 220L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 0 / 10
9,279
928
6,734
12,367
13,002
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Freya
BritoTM
Freya
14
3 / 3 / 6
8,278
828
6,794
8,640
4,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hun Batz
MatG6536
Hun Batz
15
4 / 1 / 11
8,988
899
15,867
8,984
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
URUrazor
Nu Wa
16
4 / 0 / 9
9,025
903
13,456
7,265
3,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
joaozinhojpg
Bacchus
13
2 / 2 / 13
8,082
808
6,115
14,621
14,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
K1LL0FG0D5
Ix Chel
13
1 / 2 / 3
7,175
718
5,480
10,647
4,409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
14
1 / 3 / 3
7,614
761
7,452
10,060
3,584
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Thenaitt
Janus
15
2 / 3 / 3
8,401
840
9,681
7,141
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 2
6,851
685
7,227
8,498
2,766
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 5 / 1
7,614
761
7,564
14,124
15,218
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
16
Kills
6
6
Deaths
16
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
10
8
W
Freya
BritoTM
Freya
3
3
6
2
L
Ix Chel
K1LL0FG0D5
Ix Chel
1
2
3
1.25
W
Hun Batz
MatG6536
Hun Batz
4
1
11
9.5
L
Chiron
1
3
3
0.83
L
Janus
Thenaitt
Janus
2
3
3
1.17
L
0
3
2
0.33
W
Nu Wa
URUrazor
Nu Wa
4
0
9
8.5
L
2
5
1
0.5
W
Bacchus
joaozinhojpg
Bacchus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,966
Damage
37,404
51,877
Taken
50,470
41,134
Mitigated
28,300
25,836
Healing
20,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,734
1,198
7,515
7,137
12,367
13,002
220
6,252
5,833
0
10,563
W
Freya
BritoTM
Freya
6,794
2,116
289
1,428
8,640
4,279
229
4,239
4,209
15,619
976
L
Ix Chel
K1LL0FG0D5
Ix Chel
5,480
993
7,024
5,024
10,647
4,409
0
5,665
4,982
18,656
0
W
Hun Batz
MatG6536
Hun Batz
15,867
1,822
1,478
543
8,984
5,397
1,264
5,228
3,474
0
31,966
L
Chiron
7,452
979
1,382
1,512
10,060
3,584
0
6,180
3,836
0
23,189
L
Janus
Thenaitt
Janus
9,681
503
0
590
7,141
2,323
0
2,934
4,207
29,133
0
L
7,227
1,184
153
1,435
8,498
2,766
0
3,052
5,446
19,186
0
W
Nu Wa
URUrazor
Nu Wa
13,456
3,789
1,304
556
7,265
3,582
643
4,579
2,602
28,210
893
L
7,564
555
1,649
1,515
14,124
15,218
0
7,834
6,290
5,425
8,439
W
Bacchus
joaozinhojpg
Bacchus
6,115
152
845
4,741
14,621
14,874
87
5,338
9,117
13,363
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
37,655
132
Minions Killed
144
0
Camps Cleared
0
1,053,955
Distance Traveled
853,835
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,279
928
9
1
0
237,485
0
W
Freya
8,278
828
29
3
0
203,624
0
L
Ix Chel
7,175
718
18
2
0
185,712
0
W
Hun Batz
8,988
899
52
5
0
221,773
0
L
Chiron
7,614
761
33
3
0
159,075
0
L
Janus
8,401
840
67
7
0
164,778
0
L
Sol
6,851
685
22
2
0
163,974
0
W
Nu Wa
9,025
903
34
3
0
201,538
0
L
Bellona
7,614
761
4
0
0
180,296
0
W
Bacchus
8,082
808
8
1
0
189,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role