Player Matchup

Athena
Athena
Kaiixen
Athena
Level 67
God Stats
10W - 2L
1,728 SR
Queue Stats
73W - 59L
1,273 Elo+
Party 1
Pele
Pele
LIL2will
Pele
Level 155
God Stats
2W - 3L
1,563 SR
Queue Stats
123W - 109L
1,509 Elo+
Party 1
Zeus
Zeus
PrimalSangoma
Zeus
Level 157
God Stats
5W - 0L
1,780 SR
Queue Stats
41W - 37L
1,562 Elo+
Solo
Ullr
Ullr
hctibylgu
Ullr
Level 155
God Stats
2W - 1L
1,505 SR
Queue Stats
74W - 50L
1,696 Elo+
Party 1
Bellona
Bellona
xBetsuBara
Bellona
Level 128
God Stats
2W - 2L
1,655 SR
Queue Stats
23W - 19L
1,609 Elo+
Party 1
Team Averages
Level 132
1,646 SR
1,530 Elo+

VS

Team Averages
Level 136
1,435 SR
1,506 Elo+
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FriedRice1080p
Athena
Level 109
God Stats
0W - 5L
1,211 SR
Queue Stats
7W - 11L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
NuniBeastRocks
Ne Zha
Level 159
God Stats
7W - 7L
1,793 SR
Queue Stats
207W - 198L
1,573 Elo+
Solo
Danzaburou
Danzaburou
Solace6173
Danzaburou
Level 140
God Stats
2W - 5L
1,173 SR
Queue Stats
131W - 126L
1,496 Elo+
Party 3
Zhong Kui
Zhong Kui
VloneKhi8455
Zhong Kui
Level 143
God Stats
7W - 11L
1,500 SR
Queue Stats
338W - 343L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kaiixen
Athena
9
1 / 0 / 6
6,027
502
2,438
7,383
5,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
2 / 1 / 8
6,485
540
7,944
10,645
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
4 / 1 / 2
6,923
577
7,028
5,970
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
5 / 0 / 2
7,817
651
6,840
7,027
3,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
xBetsuBara
Bellona
12
1 / 1 / 1
7,055
588
7,527
11,906
12,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 2 / 1
6,433
536
7,609
11,783
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 0
5,950
496
3,371
9,595
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 2
6,181
515
6,599
12,018
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Solace6173
Danzaburou
11
0 / 4 / 0
6,270
523
3,859
8,800
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
VloneKhi8455
Zhong Kui
10
0 / 2 / 1
5,560
463
4,416
7,913
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
1
0.75
L
1
1
0
1
W
Athena
Kaiixen
Athena
1
0
6
4
W
Pele
2
1
8
6
L
1
4
2
0.5
W
4
1
2
5
L
Danzaburou
Solace6173
Danzaburou
0
4
0
0
L
Zhong Kui
VloneKhi8455
Zhong Kui
0
2
1
0.25
W
Ullr
5
0
2
6
W
Bellona
xBetsuBara
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,777
Damage
25,854
42,931
Taken
50,109
27,653
Mitigated
30,717
11,731
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,609
3,075
351
4,231
11,783
8,613
0
897
10,065
0
51,247
L
3,371
1,306
819
2,955
9,595
8,208
0
3,330
6,116
16,617
0
W
Athena
Kaiixen
Athena
2,438
690
0
1,462
7,383
5,980
0
2,980
4,327
13,628
0
W
Pele
7,944
2,259
0
2,735
10,645
4,500
0
2,081
8,483
0
56,094
L
6,599
2,152
0
5,664
12,018
4,744
0
1,631
10,275
0
51,051
W
7,028
976
0
2,189
5,970
1,705
0
683
5,287
51,632
1,988
L
Danzaburou
Solace6173
Danzaburou
3,859
1,144
0
1,766
8,800
3,562
0
736
8,022
0
51,921
L
Zhong Kui
VloneKhi8455
Zhong Kui
4,416
451
0
2,624
7,913
5,590
0
1,946
5,537
34,646
475
W
Ullr
6,840
2,974
0
1,483
7,027
3,007
0
1,191
5,836
0
70,271
W
Bellona
xBetsuBara
Bellona
7,527
1,966
0
3,862
11,906
12,461
0
525
10,689
0
53,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
30,394
421
Minions Killed
327
0
Camps Cleared
0
1,294,550
Distance Traveled
1,183,666
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,433
536
77
6
0
218,661
0
L
Athena
5,950
496
24
2
0
261,954
3
W
Athena
6,027
502
17
1
0
261,984
3
W
Pele
6,485
540
80
7
0
285,202
1
L
Ne Zha
6,181
515
76
6
0
268,120
0
W
Zeus
6,923
577
113
9
0
245,315
2
L
Danzaburou
6,270
523
72
6
0
209,479
5
L
Zhong Kui
5,560
463
78
7
0
225,452
3
W
Ullr
7,817
651
115
10
0
239,727
5
W
Bellona
7,055
588
96
8
0
262,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role