Player Matchup

Neith
Neith
IoNuTZPosteuca
Neith
Level 72
God Stats
16W - 12L
1,514 SR
Queue Stats
16W - 12L
1,541 Elo+
Solo
Cabrakan
Cabrakan
Mikodo
Cabrakan
Level 68
God Stats
2W - 0L
1,765 SR
Queue Stats
12W - 5L
1,579 Elo+
Party 1
Merlin
Merlin
Ric_Valeska01
Merlin
Level 89
God Stats
8W - 2L
1,848 SR
Queue Stats
207W - 213L
1,400 Elo+
Solo
Chiron
Chiron
Zlota_rakiw
Chiron
Level 95
God Stats
5W - 3L
1,765 SR
Queue Stats
152W - 155L
1,417 Elo+
Party 1
Vulcan
Vulcan
lesiuczesiu13
Vulcan
Level 102
God Stats
312W - 290L
1,519 SR
Queue Stats
648W - 672L
1,429 Elo+
Solo
Team Averages
Level 85
1,682 SR
1,473 Elo+

VS

Team Averages
Level 97
1,511 SR
1,454 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AKAI919
Ne Zha
Level 63
God Stats
5W - 5L
1,766 SR
Queue Stats
215W - 213L
1,457 Elo+
Solo
Janus
Janus
Skyliath
Janus
Level 88
God Stats
1W - 3L
1,185 SR
Queue Stats
16W - 19L
1,437 Elo+
Solo
Izanami
Izanami
cegregSkywalker
Izanami
Level 49
God Stats
44W - 40L
1,606 SR
Queue Stats
1,595W - 1,699L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 9
8,653
1,236
4,503
5,232
2,125
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Mikodo
Cabrakan
14
2 / 0 / 5
8,431
1,204
5,772
5,539
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 6
8,087
1,155
5,302
5,467
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
14
5 / 1 / 9
9,004
1,286
6,030
5,731
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 8
8,385
1,198
15,726
5,158
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Team 1 Tickets

327

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 3 / 0
8,133
1,162
9,762
9,401
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
0 / 1 / 0
6,666
952
1,827
2,659
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
AKAI919
Ne Zha
13
1 / 2 / 2
7,660
1,094
8,644
8,819
4,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Skyliath
Janus
13
0 / 4 / 1
7,516
1,074
2,126
9,184
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 4 / 1
7,046
1,007
3,133
11,172
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
14
Kills
4
4
Deaths
14
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
0
1
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Ne Zha
AKAI919
Ne Zha
1
2
2
1
W
3
0
9
7.5
W
Cabrakan
Mikodo
Cabrakan
2
0
5
4.5
W
1
0
6
4
L
Janus
Skyliath
Janus
0
4
1
0.13
W
Chiron
5
1
9
9.5
L
0
4
1
0.13
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
25,492
27,127
Taken
41,235
15,535
Mitigated
19,357
4,533
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,762
349
957
2,270
9,401
5,041
0
6,168
3,233
29,726
0
L
Gilgamesh
 
Gilgamesh
1,827
265
0
231
2,659
1,612
0
1,481
1,178
0
3,824
L
Ne Zha
AKAI919
Ne Zha
8,644
1,157
0
180
8,819
4,363
0
4,288
4,531
0
24,865
W
4,503
2,389
0
711
5,232
2,125
0
2,181
3,051
0
16,517
W
Cabrakan
Mikodo
Cabrakan
5,772
633
146
787
5,539
6,905
0
1,282
4,181
8,201
1,657
W
5,302
0
181
375
5,467
2,170
0
2,342
3,081
30,273
0
L
Janus
Skyliath
Janus
2,126
137
0
0
9,184
3,863
0
7,032
2,152
28,213
0
W
Chiron
6,030
2,210
808
1,180
5,731
2,057
0
2,514
3,183
0
23,319
L
3,133
1,849
0
714
11,172
4,478
0
7,132
4,040
0
12,179
W
15,726
10,069
0
345
5,158
2,278
0
3,569
1,553
23,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,560
Gold Earned
37,021
163
Minions Killed
162
5
Camps Cleared
4
677,961
Distance Traveled
596,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,133
1,162
46
7
0
151,950
0
L
Gilgamesh
6,666
952
3
0
0
40,385
0
L
Ne Zha
7,660
1,094
23
3
1
151,393
0
W
Neith
8,653
1,236
31
4
1
117,430
0
W
Cabrakan
8,431
1,204
7
1
1
141,797
0
W
Merlin
8,087
1,155
60
9
1
124,596
0
L
Janus
7,516
1,074
68
10
1
124,468
0
W
Chiron
9,004
1,286
42
6
1
142,454
0
L
Izanami
7,046
1,007
22
3
2
127,852
0
W
Vulcan
8,385
1,198
23
3
1
151,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role