Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
ASneakySnake
Tsukuyomi
Diamond V
Level 154
God Stats
12W - 7L
1,839 SR
Queue Stats
78W - 63L
1,995 MMR
Party 2
Apollo
Apollo
Platinum II
NevrBD
Apollo
Platinum II
Level 193
God Stats
5W - 3L
1,550 SR
Queue Stats
231W - 192L
1,941 MMR
Solo
Charon
Charon
Diamond V
NoWilToLive
Charon
Diamond V
Level 149
God Stats
10W - 5L
1,887 SR
Queue Stats
78W - 63L
1,995 MMR
Party 2
Jormungandr
Jormungandr
Platinum I
TrapClap3000
Jormungandr
Platinum I
Level 171
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 168L
1,959 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 171
1,655 SR
1,878 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 161
1,554 SR
1,729 MMR
Danzaburou
Danzaburou
Platinum I
 
Danzaburou
Platinum I
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
 
Thor
Platinum I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Platinum V
Dubceack
Chang'e
Platinum V
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,719 MMR
Party 3
Bacchus
Bacchus
Platinum II
MooShukle
Bacchus
Platinum II
Level 157
God Stats
2W - 0L
1,607 SR
Queue Stats
39W - 25L
1,963 MMR
Party 1
Lancelot
Lancelot
Platinum I
Squirrel31
Lancelot
Platinum I
Level 157
God Stats
1W - 0L
1,661 SR
Queue Stats
39W - 25L
1,963 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 2 / 0
7,605
543
9,526
12,837
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ASneakySnake
Tsukuyomi
13
1 / 4 / 3
6,884
492
6,859
12,593
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
NevrBD
Apollo
15
0 / 0 / 1
8,279
591
5,033
8,248
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
10
0 / 3 / 1
6,281
449
6,007
13,776
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
TrapClap3000
Jormungandr
13
0 / 3 / 0
7,337
524
7,174
16,657
12,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AgniSun WukongAo KuangBake KujiraSusano

VS

Bans
AthenaThanatosOdinAh Muzen CabNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
0 / 0 / 1
8,675
620
4,127
6,290
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
14
4 / 1 / 4
7,654
547
8,931
11,185
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
Dubceack
Chang'e
14
4 / 3 / 4
8,645
618
12,935
12,368
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MooShukle
Bacchus
12
1 / 1 / 6
7,254
518
6,727
14,511
16,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Squirrel31
Lancelot
15
3 / 0 / 5
9,145
653
13,287
11,672
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
12
12
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
0
2
W
Danzaburou
 
Danzaburou
0
0
1
0.5
W
Thor
 
Thor
4
1
4
6
L
Tsukuyomi
ASneakySnake
Tsukuyomi
1
4
3
0.63
W
Chang'e
Dubceack
Chang'e
4
3
4
2
W
Bacchus
MooShukle
Bacchus
1
1
6
4
L
Apollo
NevrBD
Apollo
0
0
1
0.5
L
Charon
0
3
1
0.17
W
Lancelot
Squirrel31
Lancelot
3
0
5
5.5
L
Jormungandr
TrapClap3000
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
46,007
64,111
Taken
56,026
35,662
Mitigated
36,804
20,100
Healing
28,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,526
3,678
0
5,061
12,837
4,912
0
5,509
6,925
0
61,774
W
Danzaburou
 
Danzaburou
4,127
1,357
0
4,352
6,290
2,671
0
340
5,950
0
90,272
W
Thor
 
Thor
8,931
1,762
0
6,252
11,185
4,912
0
925
10,260
0
68,454
L
Tsukuyomi
ASneakySnake
Tsukuyomi
6,859
1,664
0
3,468
12,593
4,601
0
4,692
7,461
0
63,527
W
Chang'e
Dubceack
Chang'e
12,935
1,256
2,872
5,096
12,368
4,812
0
1,922
10,217
58,273
1,990
W
Bacchus
MooShukle
Bacchus
6,727
979
0
3,431
14,511
16,946
0
4,328
10,173
24,033
0
L
Apollo
NevrBD
Apollo
5,033
2,067
0
3,975
8,248
3,439
0
407
7,841
0
86,519
L
Charon
6,007
1,644
0
2,095
13,776
10,325
0
6,276
7,050
20,391
0
W
Lancelot
Squirrel31
Lancelot
13,287
2,748
0
6,013
11,672
7,463
0
4,640
6,105
0
76,514
L
Jormungandr
TrapClap3000
Jormungandr
7,174
1,154
0
5,501
16,657
12,385
0
1,187
14,650
56,932
2,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
41,373
508
Minions Killed
495
0
Camps Cleared
0
1,430,995
Distance Traveled
1,588,597
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,605
543
107
8
0
252,928
1
W
Danzaburou
8,675
620
151
11
0
299,185
8
W
Thor
7,654
547
82
6
0
324,018
1
L
Tsukuyomi
6,884
492
103
7
0
334,589
0
W
Chang'e
8,645
618
120
9
0
317,847
1
W
Bacchus
7,254
518
17
1
0
314,284
4
L
Apollo
8,279
591
173
12
0
287,476
5
L
Charon
6,281
449
19
1
0
281,788
1
W
Lancelot
9,145
653
125
9
0
333,263
2
L
Jormungandr
7,337
524
106
8
0
274,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role