Player Matchup

Chiron
Chiron
 
Chiron
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KingGhost626
Arachne
Level 39
God Stats
5W - 2L
1,464 SR
Queue Stats
76W - 76L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Kunnilingus
Danzaburou
Level 122
God Stats
122W - 117L
1,580 SR
Queue Stats
124W - 123L
1,486 Elo+
Party 1
Zeus
Zeus
Rava4balance
Zeus
Level 47
God Stats
2W - 4L
1,413 SR
Queue Stats
156W - 165L
1,428 Elo+
Solo
Ymir
Ymir
RunninRaces
Ymir
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 149L
1,486 Elo+
Solo
Team Averages
Level 57
1,492 SR
1,452 Elo+

VS

Team Averages
Level 40
1,423 SR
1,366 Elo+
Ymir
Ymir
BlazinSituation
Ymir
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
21W - 28L
1,291 Elo+
Party 2
King Arthur
King Arthur
Cooper Carries
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,281 Elo+
Party 2
Neith
Neith
Holden Logic
Neith
Level 24
God Stats
14W - 19L
1,126 SR
Queue Stats
21W - 28L
1,291 Elo+
Party 2
Nemesis
Nemesis
SourComatose
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Skadi
Skadi
muphynz
Skadi
Level 49
God Stats
5W - 5L
1,487 SR
Queue Stats
67W - 73L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 3
5,915
592
6,654
5,122
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
KingGhost626
Arachne
10
4 / 2 / 3
5,989
599
4,667
8,589
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Kunnilingus
Danzaburou
10
5 / 0 / 2
5,868
587
7,927
6,773
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
6,813
681
4,949
5,387
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 1 / 1
7,063
706
5,742
7,242
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,715
372
476
8,510
4,604
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

King Arthur
Cooper Carries
King Arthur
8
1 / 3 / 0
4,970
497
2,494
9,039
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 1
4,882
488
3,394
6,464
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
SourComatose
Nemesis
6
0 / 2 / 0
4,186
419
370
6,692
3,781
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
muphynz
Skadi
9
3 / 6 / 0
5,597
560
5,658
9,670
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
17
Kills
5
5
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
1
3
3.5
L
0
4
0
0
L
King Arthur
Cooper Carries
King Arthur
1
3
0
0.33
L
1
2
1
0.75
W
Arachne
KingGhost626
Arachne
4
2
3
2.75
W
Danzaburou
Kunnilingus
Danzaburou
5
0
2
6
W
3
1
2
4
W
3
1
1
3.5
L
Nemesis
SourComatose
Nemesis
0
2
0
0
L
Skadi
muphynz
Skadi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,939
Damage
12,392
33,113
Taken
40,375
14,756
Mitigated
18,957
11,362
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,654
1,871
765
2,777
5,122
1,670
789
35
5,087
0
37,883
L
476
0
0
22
8,510
4,604
0
0
8,510
4,802
0
L
King Arthur
Cooper Carries
King Arthur
2,494
813
0
740
9,039
4,934
0
4,595
3,968
0
22,198
L
3,394
903
0
775
6,464
2,215
0
0
6,464
0
28,059
W
Arachne
KingGhost626
Arachne
4,667
3,582
0
3,517
8,589
3,310
0
0
8,589
0
39,102
W
Danzaburou
Kunnilingus
Danzaburou
7,927
3,731
0
3,438
6,773
2,342
2,279
403
6,332
0
34,730
W
4,949
709
0
365
5,387
1,704
0
0
5,387
35,215
1,182
W
5,742
951
0
500
7,242
5,730
0
0
7,242
39,797
3,416
L
Nemesis
SourComatose
Nemesis
370
66
0
162
6,692
3,781
0
0
6,692
0
16,163
L
Skadi
muphynz
Skadi
5,658
2,325
0
734
9,670
3,423
0
4,802
4,386
0
31,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
23,350
296
Minions Killed
166
0
Camps Cleared
0
1,006,175
Distance Traveled
911,717
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,915
592
52
5
0
198,725
5
L
Ymir
3,715
372
4
0
0
155,449
0
L
King Arthur
4,970
497
34
3
0
210,270
0
L
Neith
4,882
488
49
5
0
181,743
0
W
Arachne
5,989
599
64
6
0
236,484
0
W
Danzaburou
5,868
587
33
3
0
178,030
0
W
Zeus
6,813
681
70
7
0
198,544
0
W
Ymir
7,063
706
77
8
0
194,392
0
L
Nemesis
4,186
419
28
3
0
190,033
0
L
Skadi
5,597
560
51
5
0
174,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role