Player Matchup

Chiron
Chiron
 
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Da_Mad_Lad
Atlas
Level 75
God Stats
0W - 4L
1,210 SR
Queue Stats
99W - 87L
1,482 Elo+
Party 1
Tyr
Tyr
SideshowX
Tyr
Level 106
God Stats
19W - 11L
1,632 SR
Queue Stats
53W - 40L
1,504 Elo+
Solo
Team Averages
Level 90
1,447 SR
1,495 Elo+

VS

Team Averages
Level 132
1,549 SR
1,455 Elo+
Gilgamesh
Gilgamesh
Alangpd
Gilgamesh
Level 145
God Stats
7W - 2L
1,728 SR
Queue Stats
87W - 81L
1,507 Elo+
Solo
Chiron
Chiron
BeardForceOne
Chiron
Level 128
God Stats
13W - 11L
1,421 SR
Queue Stats
404W - 425L
1,423 Elo+
Solo
Nox
Nox
thekiller011420
Nox
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 135L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 1 / 2
9,772
752
10,275
8,385
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
13
0 / 6 / 5
8,225
633
7,157
13,854
11,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 0 / 2
7,584
583
1,749
3,588
3,037
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alangpd
Gilgamesh
16
1 / 2 / 5
10,066
774
8,949
18,303
15,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 2
9,703
746
5,429
7,348
3,010
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 3
10,082
776
6,991
8,279
3,884
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
4
Kills
7
7
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
2
4
W
Gilgamesh
Alangpd
Gilgamesh
1
2
5
1.75
W
3
0
2
4
L
Atlas
0
6
5
0.42
L
1
0
2
2
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
21,369
25,827
Taken
33,930
18,113
Mitigated
22,647
3,269
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,275
1,765
494
1,664
8,385
4,059
0
2,201
5,954
0
46,040
W
Gilgamesh
Alangpd
Gilgamesh
8,949
2,163
0
3,393
18,303
15,753
644
3,044
15,259
0
38,090
W
5,429
1,473
1,234
3,341
7,348
3,010
2,868
2,047
5,301
0
36,914
L
Atlas
7,157
2,521
0
810
13,854
11,017
0
4,167
9,015
20,989
930
L
1,749
365
0
301
3,588
3,037
0
657
2,691
0
5,024
W
6,991
184
0
2,028
8,279
3,884
489
2,079
6,200
43,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
29,851
124
Minions Killed
191
0
Camps Cleared
0
554,009
Distance Traveled
729,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,772
752
91
7
0
219,974
0
W
Gilgamesh
10,066
774
63
5
0
251,291
0
W
Chiron
9,703
746
66
5
0
247,441
0
L
Atlas
8,225
633
25
2
0
227,832
0
L
Tyr
7,584
583
8
1
0
106,203
0
W
Nox
10,082
776
62
5
0
230,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role