Player Matchup

Hun Batz
Hun Batz
AlexisArbey
Hun Batz
Level 34
God Stats
3W - 5L
1,289 SR
Queue Stats
104W - 97L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
ItsMrManHimself
Baba Yaga
Level 41
God Stats
0W - 2L
1,255 SR
Queue Stats
37W - 64L
1,376 Elo+
Party 3
Charon
Charon
LordDairy21
Charon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,426 Elo+
Party 1
Anhur
Anhur
Ranger9770
Anhur
Level 18
God Stats
7W - 9L
1,471 SR
Queue Stats
55W - 58L
1,183 Elo+
Party 1
Gilgamesh
Gilgamesh
andrewE_1236
Gilgamesh
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 39L
1,500 Elo+
Party 3
Team Averages
Level 29
1,403 SR
1,385 Elo+

VS

Team Averages
Level 31
1,438 SR
1,276 Elo+
Surtr
Surtr
Ch33s3burg
Surtr
Level 17
God Stats
2W - 2L
1,319 SR
Queue Stats
166W - 167L
1,054 Elo+
Party 2
Janus
Janus
GG GR33N
Janus
Level 47
God Stats
14W - 15L
1,362 SR
Queue Stats
36W - 39L
1,322 Elo+
Party 4
Lancelot
Lancelot
Inimaesi
Lancelot
Level 68
God Stats
19W - 6L
1,730 SR
Queue Stats
173W - 175L
1,337 Elo+
Party 2
Chang'e
Chang'e
MeMiau
Chang'e
Level 14
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 4
Hou Yi
Hou Yi
PnkLmwn
Hou Yi
Level 7
God Stats
4W - 3L
1,493 SR
Queue Stats
5W - 6L
1,332 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlexisArbey
Hun Batz
18
10 / 0 / 1
10,311
573
14,544
17,410
8,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
ItsMrManHimself
Baba Yaga
15
1 / 3 / 4
8,607
478
5,633
11,621
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
13
0 / 1 / 3
7,789
433
3,712
12,161
8,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
13
0 / 3 / 3
6,848
380
3,494
11,278
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
andrewE_1236
Gilgamesh
14
1 / 4 / 1
7,720
429
4,552
17,023
11,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
16
3 / 2 / 0
10,148
564
9,599
14,000
13,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
GG GR33N
Janus
17
3 / 5 / 0
10,196
566
9,262
9,726
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Inimaesi
Lancelot
15
2 / 2 / 3
8,573
476
9,300
13,612
7,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
MeMiau
Chang'e
14
1 / 1 / 3
9,407
523
8,334
12,467
12,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
PnkLmwn
Hou Yi
16
2 / 2 / 1
9,588
533
8,368
10,546
5,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
11
11
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlexisArbey
Hun Batz
10
0
1
10.5
W
Surtr
3
2
0
1.5
W
Janus
GG GR33N
Janus
3
5
0
0.6
W
Lancelot
Inimaesi
Lancelot
2
2
3
1.75
L
Baba Yaga
ItsMrManHimself
Baba Yaga
1
3
4
1
L
Charon
0
1
3
1.5
W
Chang'e
MeMiau
Chang'e
1
1
3
2.5
W
Hou Yi
PnkLmwn
Hou Yi
2
2
1
1.25
L
Anhur
0
3
3
0.5
L
Gilgamesh
andrewE_1236
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,935
Damage
44,863
69,493
Taken
60,351
39,172
Mitigated
44,014
20,000
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlexisArbey
Hun Batz
14,544
4,118
0
6,700
17,410
8,691
0
3,718
13,552
0
104,654
W
Surtr
9,599
5,262
0
7,635
14,000
13,596
1,737
0
13,450
518
66,533
W
Janus
GG GR33N
Janus
9,262
418
0
391
9,726
4,285
467
4,139
5,587
83,207
1,023
W
Lancelot
Inimaesi
Lancelot
9,300
2,248
0
2,513
13,612
7,819
322
1,209
12,355
0
68,386
L
Baba Yaga
ItsMrManHimself
Baba Yaga
5,633
218
0
3,516
11,621
5,283
0
7,111
4,045
55,218
1,878
L
Charon
3,712
336
1,310
2,522
12,161
8,715
0
2,807
9,354
28,735
0
W
Chang'e
MeMiau
Chang'e
8,334
1,042
1,170
4,410
12,467
12,819
257
2,508
9,959
40,051
2,926
W
Hou Yi
PnkLmwn
Hou Yi
8,368
4,127
0
2,387
10,546
5,495
465
1,477
9,069
0
87,348
L
Anhur
3,494
1,495
0
3,296
11,278
4,571
0
2,684
8,594
0
46,558
L
Gilgamesh
andrewE_1236
Gilgamesh
4,552
1,570
0
2,656
17,023
11,912
0
290
16,733
0
45,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,275
Gold Earned
47,912
409
Minions Killed
526
0
Camps Cleared
0
1,612,170
Distance Traveled
1,720,243
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,311
573
146
8
0
420,189
0
W
Surtr
10,148
564
102
6
0
252,771
0
W
Janus
10,196
566
149
8
0
347,494
0
W
Lancelot
8,573
476
86
5
0
420,645
0
L
Baba Yaga
8,607
478
85
5
0
319,493
0
L
Charon
7,789
433
35
2
0
328,633
1
W
Chang'e
9,407
523
40
2
0
358,776
4
W
Hou Yi
9,588
533
149
8
0
340,557
0
L
Anhur
6,848
380
69
4
0
266,809
0
L
Gilgamesh
7,720
429
74
4
0
277,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role