Player Matchup

Loki
Loki
Diamond II
Byburthe
Loki
Diamond II
Level 141
God Stats
5W - 6L
1,756 SR
Queue Stats
191W - 157L
2,396 MMR
Party 2
Raijin
Raijin
Diamond IV
Darckcraft17
Raijin
Diamond IV
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 300L
2,249 MMR
Solo
Cerberus
Cerberus
Diamond V
Donuts22
Cerberus
Diamond V
Level 55
God Stats
2W - 3L
1,451 SR
Queue Stats
100W - 80L
2,084 MMR
Solo
Terra
Terra
Diamond IV
Insertania
Terra
Diamond IV
Level 159
God Stats
16W - 20L
1,478 SR
Queue Stats
372W - 345L
2,174 MMR
Party 2
Apollo
Apollo
Diamond V
TroglodyteKid
Apollo
Diamond V
Level 102
God Stats
9W - 6L
1,767 SR
Queue Stats
223W - 215L
2,073 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,590 SR
2,195 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 176
1,593 SR
2,066 MMR
Ao Kuang
Ao Kuang
Diamond II
 
Ao Kuang
Diamond II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Auronos
Heimdallr
Platinum I
Level 316
God Stats
21W - 12L
1,670 SR
Queue Stats
455W - 427L
2,014 MMR
Solo
Nu Wa
Nu Wa
Diamond II
SeraphimΦ
Nu Wa
Diamond II
Level 183
God Stats
91W - 81L
1,614 SR
Queue Stats
493W - 459L
2,265 MMR
Party 1
Susano
Susano
Diamond IV
Sínclair
Susano
Diamond IV
Level 95
God Stats
8W - 5L
1,496 SR
Queue Stats
105W - 44L
2,259 MMR
Party 3
Ares
Ares
Diamond II
rιver
Ares
Diamond II
Level 150
God Stats
8W - 10L
1,687 SR
Queue Stats
258W - 208L
2,291 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 3 / 2
8,537
534
6,572
14,688
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
13
1 / 7 / 0
7,913
495
4,186
10,085
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Donuts22
Cerberus
15
1 / 4 / 1
8,396
525
5,396
16,606
14,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
11
1 / 5 / 0
7,137
446
5,300
16,873
16,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
1 / 4 / 3
8,403
525
9,545
14,814
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
OdinThorKhepriSobek

VS

Bans
KuzenboCthulhuGebDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 2 / 3
9,813
613
10,436
13,123
11,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Auronos
Heimdallr
16
4 / 2 / 2
9,587
599
11,088
9,682
4,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
16
2 / 1 / 7
9,431
589
7,578
5,564
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Sínclair
Susano
17
9 / 1 / 6
10,014
626
17,573
15,603
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
rιver
Ares
14
3 / 1 / 12
8,931
558
9,967
13,068
13,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
23
23
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
2
3
3.25
W
Heimdallr
Auronos
Heimdallr
4
2
2
2.5
L
Loki
3
3
2
1.33
L
Raijin
1
7
0
0.14
L
Cerberus
Donuts22
Cerberus
1
4
1
0.38
L
Terra
1
5
0
0.2
W
Nu Wa
2
1
7
5.5
W
Susano
Sínclair
Susano
9
1
6
12
L
1
4
3
0.63
W
Ares
rιver
Ares
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
56,642
73,066
Taken
57,040
48,330
Mitigated
39,917
18,687
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,436
1,831
0
2,283
13,123
11,910
0
4,610
8,513
54,168
4,039
W
Heimdallr
Auronos
Heimdallr
11,088
5,973
0
2,333
9,682
4,661
1,407
1,131
8,551
0
90,435
L
Loki
6,572
1,964
0
5,402
14,688
6,017
0
3,287
11,236
0
75,208
L
Raijin
4,186
226
0
500
10,085
4,032
0
3,146
6,777
68,008
1,660
L
Cerberus
Donuts22
Cerberus
5,396
367
0
5,823
16,606
14,328
0
8,510
7,163
66,267
0
L
Terra
5,300
825
608
1,991
16,873
16,619
0
6,680
9,961
22,718
1,457
W
Nu Wa
7,578
2,034
0
608
5,564
2,264
427
2,396
3,168
79,735
0
W
Susano
Sínclair
Susano
17,573
7,550
0
6,155
15,603
7,406
0
1,873
13,730
0
95,319
L
9,545
5,502
0
4,363
14,814
7,334
0
4,191
10,483
0
79,178
W
Ares
rιver
Ares
9,967
1,612
0
1,768
13,068
13,676
427
5,078
7,990
33,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
47,776
552
Minions Killed
529
0
Camps Cleared
0
1,670,373
Distance Traveled
1,647,476
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,813
613
110
7
0
324,080
2
W
Heimdallr
9,587
599
143
9
0
292,926
1
L
Loki
8,537
534
117
7
0
427,902
1
L
Raijin
7,913
495
140
9
0
283,698
2
L
Cerberus
8,396
525
137
9
0
288,747
0
L
Terra
7,137
446
30
2
0
364,465
8
W
Nu Wa
9,431
589
140
9
0
315,003
4
W
Susano
10,014
626
108
7
0
390,963
0
L
Apollo
8,403
525
128
8
0
305,561
4
W
Ares
8,931
558
28
2
0
324,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role