Player Matchup

Lancelot
Lancelot
IzanamiOnlyFans
Lancelot
Level 116
God Stats
7W - 2L
1,792 SR
Queue Stats
27W - 10L
1,741 Elo+
Party 1
Cthulhu
Cthulhu
Jalenbird
Cthulhu
Level 105
God Stats
8W - 2L
1,768 SR
Queue Stats
291W - 283L
1,540 Elo+
Solo
Heimdallr
Heimdallr
ThatOneGuyReally
Heimdallr
Level 110
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TheVirginMobile
Tyr
Level 159
God Stats
2W - 1L
1,545 SR
Queue Stats
68W - 46L
1,607 Elo+
Party 1
Ix Chel
Ix Chel
Μist
Ix Chel
Level 128
God Stats
1W - 0L
1,744 SR
Queue Stats
27W - 9L
1,757 Elo+
Party 1
Team Averages
Level 124
1,719 SR
1,629 Elo+

VS

Team Averages
Level 129
1,552 SR
1,515 Elo+
Charon
Charon
BrooklynnJ
Charon
Level 148
God Stats
2W - 5L
1,649 SR
Queue Stats
31W - 38L
1,367 Elo+
Solo
Kukulkan
Kukulkan
HeraMIDD
Kukulkan
Level 155
God Stats
1W - 8L
1,361 SR
Queue Stats
1,059W - 1,016L
1,603 Elo+
Solo
Osiris
Osiris
MaskedW0lf
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,450 Elo+
Solo
Neith
Neith
MxOiE
Neith
Level 158
God Stats
10W - 23L
1,504 SR
Queue Stats
388W - 368L
1,567 Elo+
Solo
Thanatos
Thanatos
Xanakran
Thanatos
Level 139
God Stats
27W - 16L
1,745 SR
Queue Stats
353W - 265L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
4 / 0 / 3
7,244
659
8,057
6,809
3,294
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Jalenbird
Cthulhu
13
1 / 0 / 0
7,291
663
4,926
6,924
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
11
0 / 3 / 2
6,233
567
3,946
8,396
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 4
6,223
566
3,246
5,829
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Μist
Ix Chel
13
4 / 0 / 1
7,545
686
4,958
3,947
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BrooklynnJ
Charon
10
2 / 1 / 0
6,400
582
2,647
12,557
6,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
HeraMIDD
Kukulkan
9
0 / 2 / 0
5,320
484
1,148
3,969
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
MaskedW0lf
Osiris
10
0 / 1 / 0
5,153
468
3,661
9,034
7,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
MxOiE
Neith
12
0 / 1 / 3
6,248
568
6,324
6,945
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Xanakran
Thanatos
12
1 / 5 / 0
5,820
529
4,111
13,142
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
BrooklynnJ
Charon
2
1
0
2
L
Kukulkan
HeraMIDD
Kukulkan
0
2
0
0
W
Lancelot
4
0
3
5.5
W
Cthulhu
Jalenbird
Cthulhu
1
0
0
1
L
Osiris
MaskedW0lf
Osiris
0
1
0
0
L
Neith
MxOiE
Neith
0
1
3
1.5
W
Heimdallr
0
3
2
0.33
W
1
0
4
3
L
Thanatos
Xanakran
Thanatos
1
5
0
0.2
W
Ix Chel
Μist
Ix Chel
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
17,891
31,905
Taken
45,647
18,124
Mitigated
23,271
11,815
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BrooklynnJ
Charon
2,647
834
50
5,382
12,557
6,756
38
1,515
10,910
25,889
1,822
L
Kukulkan
HeraMIDD
Kukulkan
1,148
300
0
809
3,969
1,459
0
1,763
2,062
35,145
0
W
Lancelot
8,057
2,294
0
3,922
6,809
3,294
0
1,526
5,241
0
61,504
W
Cthulhu
Jalenbird
Cthulhu
4,926
470
0
1,356
6,924
5,821
0
0
6,361
43,691
2,446
L
Osiris
MaskedW0lf
Osiris
3,661
727
0
2,580
9,034
7,695
0
4,035
4,340
0
28,566
L
Neith
MxOiE
Neith
6,324
1,965
0
2,845
6,945
2,447
0
45
6,900
0
65,804
W
Heimdallr
3,946
1,473
0
1,975
8,396
3,503
0
582
7,814
0
48,105
W
3,246
808
0
2,867
5,829
3,931
0
1,191
4,597
0
23,527
L
Thanatos
Xanakran
Thanatos
4,111
1,439
0
9,549
13,142
4,914
0
1,355
11,587
0
42,685
W
Ix Chel
Μist
Ix Chel
4,958
575
424
1,271
3,947
1,575
653
464
3,483
51,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
28,941
410
Minions Killed
354
0
Camps Cleared
0
1,247,268
Distance Traveled
1,074,598
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,400
582
42
4
0
222,778
0
L
Kukulkan
5,320
484
67
6
0
173,432
1
W
Lancelot
7,244
659
94
9
0
320,446
0
W
Cthulhu
7,291
663
89
8
0
202,541
0
L
Osiris
5,153
468
47
4
0
191,968
0
L
Neith
6,248
568
116
11
0
237,634
3
W
Heimdallr
6,233
567
90
8
0
234,998
0
W
Tyr
6,223
566
28
3
0
241,895
1
L
Thanatos
5,820
529
82
7
0
248,786
0
W
Ix Chel
7,545
686
109
10
0
247,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role