Player Matchup

Ravana
Ravana
DESTROYERX7
Ravana
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,546 Elo+
Party 1
Medusa
Medusa
ElzoniteGaming
Medusa
Level 156
God Stats
11W - 18L
1,583 SR
Queue Stats
445W - 416L
1,532 Elo+
Solo
Sylvanus
Sylvanus
NerdSwagg
Sylvanus
Level 158
God Stats
15W - 14L
1,569 SR
Queue Stats
88W - 79L
1,530 Elo+
Solo
Ratatoskr
Ratatoskr
PickleFarmers
Ratatoskr
Level 147
God Stats
2W - 0L
1,526 SR
Queue Stats
9W - 4L
1,581 Elo+
Solo
Nox
Nox
Tumoreth1
Nox
Level 129
God Stats
2W - 3L
1,479 SR
Queue Stats
43W - 72L
1,377 Elo+
Party 1
Team Averages
Level 135
1,531 SR
1,513 Elo+

VS

Team Averages
Level 133
1,661 SR
1,555 Elo+
Ishtar
Ishtar
Blushii_Bambii
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DancingYurtle82
Cthulhu
Level 127
God Stats
56W - 28L
1,767 SR
Queue Stats
258W - 229L
1,576 Elo+
Solo
Nut
Nut
Darkskinn
Nut
Level 115
God Stats
9W - 9L
1,678 SR
Queue Stats
10W - 12L
1,522 Elo+
Solo
Horus
Horus
Hellbornmage
Horus
Level 116
God Stats
9W - 9L
1,686 SR
Queue Stats
77W - 76L
1,554 Elo+
Solo
Ao Kuang
Ao Kuang
Natalid10000
Ao Kuang
Level 162
God Stats
57W - 44L
1,674 SR
Queue Stats
349W - 321L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
2 / 4 / 0
5,090
509
4,461
6,602
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 1
5,948
595
5,248
5,482
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NerdSwagg
Sylvanus
10
1 / 1 / 4
5,957
596
2,019
8,853
5,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ratatoskr
PickleFarmers
Ratatoskr
11
2 / 0 / 1
5,610
561
3,502
8,362
3,391
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 0 / 0
6,360
636
2,429
2,642
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,633
563
1,620
6,214
2,266
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 1
4,882
488
2,450
7,502
3,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
4,977
498
5,569
6,375
2,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 2 / 1
4,563
456
1,531
5,852
3,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Natalid10000
Ao Kuang
11
4 / 3 / 0
6,638
664
5,681
9,493
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
6
6
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Ravana
2
4
0
0.5
L
1
2
1
0.75
L
1
1
1
1.5
W
2
1
1
2.5
L
0
2
1
0.25
L
Ao Kuang
Natalid10000
Ao Kuang
4
3
0
1.33
W
Sylvanus
NerdSwagg
Sylvanus
1
1
4
3
W
Ratatoskr
PickleFarmers
Ratatoskr
2
0
1
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
16,851
31,941
Taken
35,436
15,928
Mitigated
18,708
9,646
Healing
10,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,620
964
0
2,267
6,214
2,266
744
1,585
4,629
0
42,347
W
Ravana
4,461
2,013
0
794
6,602
3,994
0
3,799
2,803
0
22,916
L
2,450
91
0
897
7,502
3,807
0
1,208
6,294
34,759
0
L
5,569
3,926
0
2,475
6,375
2,055
0
854
5,521
0
28,683
W
5,248
2,960
0
1,983
5,482
1,784
644
613
4,869
0
47,176
L
1,531
804
350
1,715
5,852
3,793
0
402
5,450
0
16,587
L
Ao Kuang
Natalid10000
Ao Kuang
5,681
2,614
0
2,454
9,493
6,787
0
357
8,660
31,489
8,251
W
Sylvanus
NerdSwagg
Sylvanus
2,019
450
2,062
3,195
8,853
5,587
221
1,015
7,838
13,928
0
W
Ratatoskr
PickleFarmers
Ratatoskr
3,502
1,057
0
1,362
8,362
3,391
0
2,176
6,186
0
45,041
W
2,429
280
0
250
2,642
1,172
0
0
2,642
42,964
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
26,693
314
Minions Killed
279
0
Camps Cleared
0
992,411
Distance Traveled
880,548
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,633
563
71
7
0
177,630
6
W
Ravana
5,090
509
36
4
0
170,871
0
L
Cthulhu
4,882
488
64
6
0
217,291
0
L
Nut
4,977
498
54
5
0
171,419
1
W
Medusa
5,948
595
77
8
0
184,500
2
L
Horus
4,563
456
19
2
0
156,771
2
L
Ao Kuang
6,638
664
71
7
0
157,437
0
W
Sylvanus
5,957
596
22
2
0
201,520
4
W
Ratatoskr
5,610
561
85
9
0
247,486
0
W
Nox
6,360
636
94
9
0
188,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role