Player Matchup

Achilles
Achilles
Atomicguns101
Achilles
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 117L
1,614 Elo+
Party 3
Khepri
Khepri
HiRe5isCheeks
Khepri
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 95L
1,846 Elo+
Party 3
Da Ji
Da Ji
Kuroiz
Da Ji
Level 155
God Stats
5W - 4L
1,785 SR
Queue Stats
513W - 340L
1,596 Elo+
Solo
Hou Yi
Hou Yi
Unsuccess
Hou Yi
Level 127
God Stats
36W - 3L
2,100 SR
Queue Stats
853W - 83L
1,999 Elo+
Solo
Odin
Odin
monsterassmonky
Odin
Level 154
God Stats
9W - 4L
1,904 SR
Queue Stats
186W - 158L
1,611 Elo+
Party 3
Team Averages
Level 129
1,758 SR
1,733 Elo+

VS

Team Averages
Level 171
1,787 SR
1,820 Elo+
Cu Chulainn
Cu Chulainn
Dexо
Cu Chulainn
Level 251
God Stats
124W - 38L
1,947 SR
Queue Stats
1,676W - 343L
1,920 Elo+
Party 1
Vulcan
Vulcan
Nugzzzz
Vulcan
Level 179
God Stats
77W - 14L
1,974 SR
Queue Stats
1,599W - 393L
1,949 Elo+
Party 1
Cupid
Cupid
Wuℓff
Cupid
Level 147
God Stats
34W - 3L
2,063 SR
Queue Stats
1,550W - 254L
2,009 Elo+
Party 1
Thor
Thor
cinpro8
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 54L
1,580 Elo+
Party 2
Geb
Geb
laughbe4death
Geb
Level 122
God Stats
2W - 1L
1,450 SR
Queue Stats
36W - 25L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Atomicguns101
Achilles
13
0 / 3 / 2
7,351
735
6,970
12,386
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 3
7,122
712
3,324
12,014
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Kuroiz
Da Ji
13
2 / 4 / 1
7,651
765
5,207
12,364
7,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
Unsuccess
Hou Yi
16
1 / 0 / 0
8,774
877
6,043
5,603
2,536
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 2
7,242
724
6,680
15,266
12,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dexо
Cu Chulainn
16
3 / 0 / 12
8,732
873
10,310
6,801
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Nugzzzz
Vulcan
16
4 / 0 / 6
8,909
891
13,675
5,523
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
Wuℓff
Cupid
16
4 / 1 / 9
8,965
897
14,156
8,853
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
cinpro8
Thor
14
2 / 2 / 7
8,005
801
6,849
7,490
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 10
8,401
840
5,584
7,862
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
3
Kills
16
16
Deaths
3
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Achilles
Atomicguns101
Achilles
0
3
2
0.33
W
Cu Chulainn
Dexо
Cu Chulainn
3
0
12
9
L
0
5
3
0.3
L
Da Ji
Kuroiz
Da Ji
2
4
1
0.63
W
Vulcan
Nugzzzz
Vulcan
4
0
6
7
L
Hou Yi
Unsuccess
Hou Yi
1
0
0
1
W
Cupid
Wuℓff
Cupid
4
1
9
8.5
W
Thor
cinpro8
Thor
2
2
7
2.75
W
3
0
10
8
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
50,574
57,633
Taken
36,529
35,682
Mitigated
23,708
8,476
Healing
12,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Atomicguns101
Achilles
6,970
170
0
2,812
12,386
7,830
0
2,484
9,404
0
22,658
W
Cu Chulainn
Dexо
Cu Chulainn
10,310
1,346
0
1,979
6,801
7,806
78
576
6,190
144
29,528
L
3,324
383
111
1,256
12,014
5,643
0
5,941
5,575
10,483
207
L
Da Ji
Kuroiz
Da Ji
5,207
768
0
2,150
12,364
7,644
0
2,841
9,023
0
14,833
W
Vulcan
Nugzzzz
Vulcan
13,675
4,928
0
1,978
5,523
2,489
0
399
5,083
45,541
583
L
Hou Yi
Unsuccess
Hou Yi
6,043
2,343
0
1,137
5,603
2,536
165
984
4,407
0
51,046
W
Cupid
Wuℓff
Cupid
14,156
7,709
1,821
4,550
8,853
4,503
1,204
333
8,154
0
36,276
W
Thor
cinpro8
Thor
6,849
1,003
0
1,164
7,490
3,298
0
637
6,814
0
18,263
W
5,584
543
0
1,183
7,862
5,612
33
1,318
5,177
10,298
1,311
L
6,680
519
0
1,010
15,266
12,029
0
4,547
10,052
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
43,012
206
Minions Killed
223
0
Camps Cleared
0
1,058,566
Distance Traveled
1,151,577
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,351
735
38
4
0
226,205
0
W
Cu Chulainn
8,732
873
35
4
0
247,313
0
L
Khepri
7,122
712
13
1
0
189,837
0
L
Da Ji
7,651
765
32
3
0
210,335
4
W
Vulcan
8,909
891
80
8
0
246,064
0
L
Hou Yi
8,774
877
93
9
0
223,974
1
W
Cupid
8,965
897
62
6
0
214,233
0
W
Thor
8,005
801
23
2
0
190,425
0
W
Geb
8,401
840
23
2
0
253,542
0
L
Odin
7,242
724
30
3
0
208,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role