Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
Hispano66669999
Ah Muzen Cab
Gold I
Level 156
God Stats
8W - 5L
1,601 SR
Queue Stats
126W - 124L
1,635 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
adriadrianpazexp
Baba Yaga
Silver II
Level 128
God Stats
5W - 3L
1,545 SR
Queue Stats
74W - 86L
1,133 MMR
Party 2
Bacchus
Bacchus
Gold V
glv_16
Bacchus
Gold V
Level 125
God Stats
9W - 3L
1,838 SR
Queue Stats
69W - 82L
1,457 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,661 SR
1,408 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 122
1,668 SR
1,393 MMR
Neith
Neith
Bronze IV
 
Neith
Bronze IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
SIMBEAST13
Kukulkan
Bronze IV
Level 100
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 4L
1,442 MMR
Party 1
Guan Yu
Guan Yu
Bronze IV
cfirring
Guan Yu
Bronze IV
Level 125
God Stats
0W - 2L
1,679 SR
Queue Stats
0W - 9L
1,237 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hispano66669999
Ah Muzen Cab
17
1 / 0 / 8
10,641
709
14,516
11,855
5,585
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
17
4 / 0 / 5
11,487
766
15,049
9,238
4,942
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
glv_16
Bacchus
16
5 / 1 / 5
10,615
708
13,240
18,365
25,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothNe ZhaAchillesVulcanCharon

VS

Bans
NoxHou YiKuzenboHerculesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 6 / 1
8,706
580
7,492
18,276
7,411
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SIMBEAST13
Kukulkan
15
1 / 2 / 0
9,620
641
9,896
12,965
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
cfirring
Guan Yu
14
0 / 2 / 1
8,512
567
9,488
16,133
15,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
1
0.08
W
Ah Muzen Cab
Hispano66669999
Ah Muzen Cab
1
0
8
5
L
Kukulkan
SIMBEAST13
Kukulkan
1
2
0
0.5
W
Baba Yaga
4
0
5
6.5
L
Guan Yu
cfirring
Guan Yu
0
2
1
0.25
W
Bacchus
glv_16
Bacchus
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,805
Damage
26,876
39,458
Taken
47,374
36,389
Mitigated
29,285
9,859
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,492
3,516
206
4,129
18,276
7,411
0
9,852
7,720
0
28,552
W
Ah Muzen Cab
Hispano66669999
Ah Muzen Cab
14,516
5,416
0
2,480
11,855
5,585
2,152
2,499
9,356
0
73,066
L
Kukulkan
SIMBEAST13
Kukulkan
9,896
480
0
0
12,965
6,184
0
8,645
3,975
57,864
0
W
Baba Yaga
15,049
813
0
3,056
9,238
4,942
652
2,900
6,338
56,936
453
L
Guan Yu
cfirring
Guan Yu
9,488
1,177
3,121
6,152
16,133
15,690
0
5,806
9,806
0
22,583
W
Bacchus
glv_16
Bacchus
13,240
714
210
4,113
18,365
25,862
32
4,799
13,566
19,560
4,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
26,838
213
Minions Killed
163
0
Camps Cleared
0
872,819
Distance Traveled
810,459
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,706
580
56
4
0
219,842
0
W
Ah Muzen Cab
10,641
709
116
8
0
272,264
0
L
Kukulkan
9,620
641
87
6
0
280,821
0
W
Baba Yaga
11,487
766
78
5
0
281,391
2
L
Guan Yu
8,512
567
20
1
0
309,796
0
W
Bacchus
10,615
708
19
1
0
319,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role