Player Matchup

Sobek
Sobek
Silver V
FluX x ToXicZz
Sobek
Silver V
Level 106
God Stats
1W - 1L
1,775 SR
Queue Stats
8W - 10L
1,256 MMR
Party 3
Mercury
Mercury
Bronze III
ShenLong91
Mercury
Bronze III
Level 106
God Stats
0W - 1L
1,369 SR
Queue Stats
6W - 18L
1,315 MMR
Solo
Nike
Nike
Silver V
ThatNfBlack
Nike
Silver V
Level 88
God Stats
3W - 1L
1,835 SR
Queue Stats
8W - 11L
1,211 MMR
Party 3
Neith
Neith
Silver I
XxTheKinGxX1069
Neith
Silver I
Level 122
God Stats
32W - 31L
1,524 SR
Queue Stats
151W - 171L
1,219 MMR
Solo
Anubis
Anubis
Silver IV
codixe7
Anubis
Silver IV
Level 126
God Stats
4W - 3L
1,708 SR
Queue Stats
33W - 34L
1,361 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,642 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,409 SR
1,267 MMR
Discordia
Discordia
Gold V
Helloitsabbi
Discordia
Gold V
Level 149
God Stats
7W - 9L
1,417 SR
Queue Stats
124W - 113L
1,201 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Schiżophrenia
Sun Wukong
Silver III
Level 88
God Stats
1W - 1L
1,339 SR
Queue Stats
51W - 36L
1,215 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
Thewiwowa
Hun Batz
Gold IV
Level 125
God Stats
12W - 15L
1,494 SR
Queue Stats
83W - 86L
1,373 MMR
Solo
Achilles
Achilles
Gold V
TonyChooper35
Achilles
Gold V
Level 167
God Stats
1W - 2L
1,327 SR
Queue Stats
66W - 71L
1,339 MMR
Party 2
Charybdis
Charybdis
Silver I
aymerick75
Charybdis
Silver I
Level 118
God Stats
10W - 6L
1,467 SR
Queue Stats
104W - 125L
1,209 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,730
368
5,304
16,606
13,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
ShenLong91
Mercury
17
3 / 3 / 0
10,365
494
6,540
16,689
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 0
8,168
389
4,809
14,489
7,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 1
8,877
423
9,286
14,984
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
codixe7
Anubis
17
1 / 7 / 3
10,273
489
10,711
19,883
9,403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurThanatosKuzenboThoth

VS

Bans
OdinAwilixThorAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Helloitsabbi
Discordia
18
1 / 0 / 6
11,582
552
10,091
9,665
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Schiżophrenia
Sun Wukong
18
2 / 2 / 9
10,682
509
14,104
18,495
10,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
Thewiwowa
Hun Batz
19
6 / 1 / 3
11,764
560
14,807
15,222
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
TonyChooper35
Achilles
18
8 / 0 / 2
12,520
596
9,595
16,991
17,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
aymerick75
Charybdis
18
6 / 5 / 3
11,924
568
14,019
16,397
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
23
24
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Discordia
Helloitsabbi
Discordia
1
0
6
4
W
Sun Wukong
Schiżophrenia
Sun Wukong
2
2
9
3.25
L
Mercury
ShenLong91
Mercury
3
3
0
1
L
0
6
0
0
W
Hun Batz
Thewiwowa
Hun Batz
6
1
3
7.5
W
Achilles
TonyChooper35
Achilles
8
0
2
9
L
3
4
1
0.88
W
Charybdis
aymerick75
Charybdis
6
5
3
1.5
L
Anubis
codixe7
Anubis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,650
Damage
62,616
82,651
Taken
76,770
41,930
Mitigated
45,657
17,860
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,304
502
0
3,708
16,606
13,229
0
833
15,678
14,551
894
W
Discordia
Helloitsabbi
Discordia
10,091
178
0
690
9,665
3,546
1,492
3,021
6,602
96,372
480
W
Sun Wukong
Schiżophrenia
Sun Wukong
14,104
3,467
0
4,275
18,495
10,269
2,218
4,940
13,555
0
74,313
L
Mercury
ShenLong91
Mercury
6,540
3,150
0
1,533
16,689
5,956
0
1,857
14,723
0
67,988
L
4,809
220
0
2,331
14,489
7,940
0
710
13,073
0
46,987
W
Hun Batz
Thewiwowa
Hun Batz
14,807
5,240
0
4,423
15,222
6,313
2,203
3,545
10,935
0
120,705
W
Achilles
TonyChooper35
Achilles
9,595
743
0
3,409
16,991
17,846
582
1,807
14,569
3,762
73,798
L
9,286
1,488
0
4,340
14,984
5,402
0
165
14,774
0
70,840
W
Charybdis
aymerick75
Charybdis
14,019
6,874
0
5,439
16,397
7,683
4,121
2,899
13,498
0
112,110
L
Anubis
codixe7
Anubis
10,711
322
0
5,948
19,883
9,403
0
7,486
12,289
103,867
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,413
Gold Earned
58,472
493
Minions Killed
646
0
Camps Cleared
0
1,660,072
Distance Traveled
2,139,574
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,730
368
15
1
0
323,259
5
W
Discordia
11,582
552
135
6
0
403,720
6
W
Sun Wukong
10,682
509
102
5
0
450,250
0
L
Mercury
10,365
494
110
5
0
486,604
0
L
Nike
8,168
389
81
4
0
219,951
2
W
Hun Batz
11,764
560
139
7
0
478,829
0
W
Achilles
12,520
596
121
6
0
435,612
8
L
Neith
8,877
423
108
5
0
277,984
0
W
Charybdis
11,924
568
149
7
0
371,163
6
L
Anubis
10,273
489
179
9
0
352,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role