Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Chyllpill
Cerberus
Level 47
God Stats
0W - 2L
1,446 SR
Queue Stats
33W - 33L
1,254 Elo+
Party 2
Nike
Nike
HirezCvmDump
Nike
Level 27
God Stats
2W - 2L
1,684 SR
Queue Stats
66W - 85L
1,429 Elo+
Party 2
Agni
Agni
Kold Shado
Agni
Level 149
God Stats
0W - 3L
1,461 SR
Queue Stats
8W - 14L
1,404 Elo+
Party 2
Cupid
Cupid
dotyplug
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Team Averages
Level 80
1,518 SR
1,417 Elo+

VS

Team Averages
Level 93
1,363 SR
1,529 Elo+
Hun Batz
Hun Batz
Ayzrr
Hun Batz
Level 17
God Stats
1W - 1L
1,299 SR
Queue Stats
16W - 5L
1,678 Elo+
Party 1
Cerberus
Cerberus
Buzzzard007
Cerberus
Level 156
God Stats
3W - 2L
1,577 SR
Queue Stats
111W - 100L
1,513 Elo+
Solo
Xbalanque
Xbalanque
M11stro
Xbalanque
Level 116
God Stats
2W - 1L
1,436 SR
Queue Stats
539W - 472L
1,488 Elo+
Party 3
Bacchus
Bacchus
MorcantDagdason
Bacchus
Level 108
God Stats
6W - 7L
1,242 SR
Queue Stats
412W - 376L
1,497 Elo+
Party 3
Ra
Ra
Nonouryoku
Ra
Level 69
God Stats
16W - 18L
1,262 SR
Queue Stats
389W - 345L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 4 / 0
7,018
439
2,358
12,775
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Chyllpill
Cerberus
5
0 / 2 / 0
5,559
347
1,836
5,191
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 8 / 0
6,948
434
5,868
19,030
7,677
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
0 / 8 / 1
7,045
440
6,970
14,715
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
dotyplug
Cupid
13
0 / 3 / 0
6,850
428
3,084
12,080
4,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ayzrr
Hun Batz
19
11 / 1 / 3
10,871
679
12,000
12,955
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Buzzzard007
Cerberus
15
1 / 1 / 6
9,593
600
4,322
8,615
9,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
M11stro
Xbalanque
17
4 / 0 / 5
10,435
652
12,281
11,336
5,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 0 / 12
9,670
604
4,818
11,823
15,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 0 / 7
9,716
607
7,392
7,545
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
57
1
Kills
24
25
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
W
Hun Batz
Ayzrr
Hun Batz
11
1
3
12.5
W
Cerberus
Buzzzard007
Cerberus
1
1
6
4
L
Cerberus
Chyllpill
Cerberus
0
2
0
0
L
1
8
0
0.13
L
0
8
1
0.06
W
Xbalanque
M11stro
Xbalanque
4
0
5
6.5
W
3
0
12
9
W
5
0
7
8.5
L
Cupid
dotyplug
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,116
Damage
40,813
63,791
Taken
52,274
24,602
Mitigated
40,334
12,004
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,358
957
0
496
12,775
5,193
0
2,741
9,882
0
55,592
W
Hun Batz
Ayzrr
Hun Batz
12,000
4,780
0
500
12,955
7,033
0
718
12,237
0
110,925
W
Cerberus
Buzzzard007
Cerberus
4,322
92
0
2,268
8,615
9,019
1,466
546
8,069
49,335
3,458
L
Cerberus
Chyllpill
Cerberus
1,836
122
727
1,294
5,191
2,439
0
980
4,211
4,282
1,395
L
5,868
1,122
0
1,188
19,030
7,677
10
5,077
13,501
0
45,854
L
6,970
221
0
3,141
14,715
5,064
166
5,393
9,266
49,185
0
W
Xbalanque
M11stro
Xbalanque
12,281
7,112
0
5,944
11,336
5,685
2,540
1,529
9,807
0
96,729
W
4,818
803
0
1,998
11,823
15,119
0
1,612
10,211
36,176
0
W
7,392
1,146
1,610
3,525
7,545
3,478
3,226
3,948
3,597
70,126
2,271
L
Cupid
dotyplug
Cupid
3,084
1,663
380
4,778
12,080
4,229
0
1,437
10,619
0
48,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,420
Gold Earned
50,285
348
Minions Killed
616
0
Camps Cleared
0
1,249,635
Distance Traveled
1,662,684
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,018
439
93
6
0
290,943
0
W
Hun Batz
10,871
679
146
9
0
373,497
4
W
Cerberus
9,593
600
139
9
0
293,978
0
L
Cerberus
5,559
347
6
0
0
126,304
0
L
Nike
6,948
434
71
4
0
241,224
4
L
Agni
7,045
440
90
6
0
278,092
0
W
Xbalanque
10,435
652
153
10
0
304,310
6
W
Bacchus
9,670
604
54
3
0
353,631
5
W
Ra
9,716
607
124
8
0
337,268
8
L
Cupid
6,850
428
88
6
0
313,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role