Player Matchup

Thor
Thor
Epalpum
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
Frida_Khalaa
Aphrodite
Level 159
God Stats
3W - 2L
1,526 SR
Queue Stats
56W - 65L
1,406 Elo+
Party 2
Vamana
Vamana
Pockt-_-Lag255
Vamana
Level 41
God Stats
7W - 5L
1,432 SR
Queue Stats
40W - 62L
1,323 Elo+
Party 2
Team Averages
Level 71
1,486 SR
1,409 Elo+

VS

Team Averages
Level 39
1,443 SR
1,395 Elo+
Neith
Neith
CriminelStig78
Neith
Level 41
God Stats
3W - 4L
1,529 SR
Queue Stats
4W - 9L
1,359 Elo+
Solo
King Arthur
King Arthur
KnightTemplar02
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,412 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Nithve
Maman Brigitte
Level 50
God Stats
0W - 2L
1,300 SR
Queue Stats
46W - 54L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Epalpum
Thor
17
5 / 1 / 4
11,056
737
15,097
13,033
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Frida_Khalaa
Aphrodite
16
2 / 1 / 7
10,234
682
11,552
12,845
7,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 3 / 5
9,725
648
10,243
17,001
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
9,032
602
8,579
10,226
4,372
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
KnightTemplar02
King Arthur
12
0 / 4 / 4
8,529
569
6,435
20,724
19,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
Nithve
Maman Brigitte
15
3 / 4 / 0
9,713
648
10,916
12,938
5,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Thor
Epalpum
Thor
5
1
4
7
W
Aphrodite
Frida_Khalaa
Aphrodite
2
1
7
5.5
L
King Arthur
KnightTemplar02
King Arthur
0
4
4
0.5
L
Maman Brigitte
Nithve
Maman Brigitte
3
4
0
0.75
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,892
Damage
25,930
42,879
Taken
43,888
29,724
Mitigated
28,891
18,367
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,579
3,587
0
1,865
10,226
4,372
272
2,071
7,895
0
44,161
W
Thor
Epalpum
Thor
15,097
961
0
2,608
13,033
6,464
543
2,200
10,644
0
58,540
W
Aphrodite
Frida_Khalaa
Aphrodite
11,552
1,122
6,531
8,298
12,845
7,817
400
3,751
8,523
41,132
0
L
King Arthur
KnightTemplar02
King Arthur
6,435
416
0
2,500
20,724
19,328
78
6,511
13,574
0
15,751
L
Maman Brigitte
Nithve
Maman Brigitte
10,916
470
0
0
12,938
5,191
0
3,055
9,517
26,890
0
W
10,243
4,066
0
930
17,001
15,443
1,481
3,634
12,742
0
26,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,015
Gold Earned
27,274
156
Minions Killed
127
0
Camps Cleared
0
817,388
Distance Traveled
764,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,032
602
77
5
0
233,074
0
W
Thor
11,056
737
75
5
0
251,778
0
W
Aphrodite
10,234
682
57
4
0
277,954
2
L
King Arthur
8,529
569
14
1
0
244,599
0
L
Maman Brigitte
9,713
648
36
2
0
287,122
0
W
Vamana
9,725
648
24
2
0
287,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role