Player Matchup

Ra
Ra
 
Ra
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mormon_Bym
Bacchus
Level 171
God Stats
5W - 3L
1,536 SR
Queue Stats
468W - 463L
1,562 Elo+
Solo
Izanami
Izanami
zColapse
Izanami
Level 112
God Stats
1W - 0L
1,649 SR
Queue Stats
13W - 9L
1,504 Elo+
Solo
Team Averages
Level 155
1,562 SR
1,522 Elo+

VS

Team Averages
Level 157
1,579 SR
1,584 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dyn4m07
Ullr
Level 156
God Stats
6W - 4L
1,663 SR
Queue Stats
142W - 85L
1,733 Elo+
Solo
Erlang Shen
Erlang Shen
iHaunter
Erlang Shen
Level 158
God Stats
29W - 33L
1,574 SR
Queue Stats
263W - 259L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 1 / 7
8,462
769
9,769
9,108
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Mormon_Bym
Bacchus
14
4 / 1 / 5
8,255
750
9,606
9,135
10,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
zColapse
Izanami
14
3 / 0 / 6
8,122
738
5,032
7,644
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 4 / 2
7,054
641
8,297
8,327
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
Dyn4m07
Ullr
13
1 / 3 / 1
7,642
695
8,006
8,557
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
iHaunter
Erlang Shen
13
1 / 2 / 0
7,461
678
6,507
11,364
11,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
7
5.5
L
Discordia
 
Discordia
0
4
2
0.25
L
Ullr
Dyn4m07
Ullr
1
3
1
0.5
W
Bacchus
Mormon_Bym
Bacchus
4
1
5
6.5
L
Erlang Shen
iHaunter
Erlang Shen
1
2
0
0.5
W
Izanami
zColapse
Izanami
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
22,810
25,887
Taken
28,248
17,634
Mitigated
17,632
9,138
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,769
261
2,646
4,883
9,108
4,066
0
3,585
5,282
43,020
0
L
Discordia
 
Discordia
8,297
488
0
1,629
8,327
3,159
0
5,723
1,977
29,155
0
L
Ullr
Dyn4m07
Ullr
8,006
2,458
0
414
8,557
3,377
0
5,874
2,140
0
45,631
W
Bacchus
Mormon_Bym
Bacchus
9,606
977
0
410
9,135
10,502
217
2,678
6,254
20,575
0
L
Erlang Shen
iHaunter
Erlang Shen
6,507
2,281
0
2,527
11,364
11,096
0
6,274
4,671
0
19,115
W
Izanami
zColapse
Izanami
5,032
2,555
0
1,199
7,644
3,066
1,016
2,101
5,227
0
24,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
22,157
153
Minions Killed
150
0
Camps Cleared
0
677,381
Distance Traveled
600,860
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,462
769
79
7
0
242,674
0
L
Discordia
7,054
641
51
5
0
191,904
0
L
Ullr
7,642
695
74
7
0
202,596
0
W
Bacchus
8,255
750
26
2
0
213,542
0
L
Erlang Shen
7,461
678
25
2
0
206,360
0
W
Izanami
8,122
738
48
4
0
221,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role