Player Matchup

Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MajinSoul03
Cu Chulainn
Level 47
God Stats
7W - 16L
1,500 SR
Queue Stats
493W - 507L
1,381 Elo+
Solo
Ra
Ra
ONLYSURVIVOR777
Ra
Level 68
God Stats
6W - 6L
1,711 SR
Queue Stats
191W - 178L
1,439 Elo+
Solo
Cupid
Cupid
UchihaXxQueen
Cupid
Level 69
God Stats
252W - 220L
1,462 SR
Queue Stats
621W - 618L
1,358 Elo+
Solo
Loki
Loki
nachocend
Loki
Level 118
God Stats
3W - 4L
1,811 SR
Queue Stats
55W - 84L
1,348 Elo+
Solo
Team Averages
Level 89
1,597 SR
1,405 Elo+

VS

Team Averages
Level 60
1,416 SR
1,322 Elo+
Cerberus
Cerberus
DrewGaming95
Cerberus
Level 54
God Stats
28W - 28L
1,445 SR
Queue Stats
431W - 418L
1,344 Elo+
Solo
Ra
Ra
LegitLegacy7151
Ra
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 191L
1,410 Elo+
Solo
Hera
Hera
Rafa maximof
Hera
Level 63
God Stats
27W - 20L
1,510 SR
Queue Stats
112W - 100L
1,462 Elo+
Solo
Nike
Nike
Waaaaaay2ez
Nike
Level 101
God Stats
3W - 5L
1,459 SR
Queue Stats
103W - 103L
1,245 Elo+
Party 1
Neith
Neith
luKe WArM 4L
Neith
Level 21
God Stats
19W - 24L
1,165 SR
Queue Stats
109W - 124L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 0
5,725
440
1,398
8,932
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
MajinSoul03
Cu Chulainn
10
0 / 5 / 0
5,689
438
4,211
13,858
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 1
7,019
540
2,135
6,639
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
5,448
419
4,693
10,679
3,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
0 / 3 / 1
5,296
407
1,457
7,592
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrewGaming95
Cerberus
13
7 / 1 / 0
7,571
582
7,968
9,741
4,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 2
6,656
512
2,471
4,572
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
6,158
474
3,858
5,279
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 2
7,988
614
5,986
10,169
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 0
6,217
478
7,087
6,044
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
10
12
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Cerberus
DrewGaming95
Cerberus
7
1
0
7
W
0
1
2
1
L
Cu Chulainn
MajinSoul03
Cu Chulainn
0
5
0
0
L
1
1
1
1.5
W
0
0
0
0
L
0
2
0
0
W
2
0
2
3
W
1
0
0
1
L
Loki
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
27,370
47,700
Taken
35,805
21,449
Mitigated
18,591
15,268
Healing
12,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,398
156
149
4,154
8,932
7,404
0
1,710
7,222
16,461
386
W
Cerberus
DrewGaming95
Cerberus
7,968
765
0
4,356
9,741
4,689
0
364
9,377
55,071
0
W
2,471
144
29
1,775
4,572
1,797
0
1,480
3,037
39,217
2,984
L
Cu Chulainn
MajinSoul03
Cu Chulainn
4,211
625
0
1,272
13,858
6,441
0
3,877
9,331
0
28,596
L
2,135
263
180
2,305
6,639
2,104
388
3,804
2,739
51,720
0
W
3,858
824
0
1,575
5,279
2,888
0
1,055
4,224
31,893
0
L
4,693
1,142
245
3,982
10,679
3,678
0
2,404
8,275
0
46,954
W
5,986
1,579
0
2,893
10,169
6,910
241
0
10,169
0
59,558
W
7,087
3,540
0
2,068
6,044
2,307
0
535
5,509
0
43,063
L
Loki
1,457
138
0
2,981
7,592
1,822
0
2,380
5,212
0
30,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
34,590
296
Minions Killed
381
0
Camps Cleared
0
1,060,385
Distance Traveled
1,171,138
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,725
440
28
2
0
228,626
1
W
Cerberus
7,571
582
115
9
0
249,208
0
W
Ra
6,656
512
61
5
0
232,246
0
L
Cu Chulainn
5,689
438
52
4
0
224,179
3
L
Ra
7,019
540
106
8
0
247,337
0
W
Hera
6,158
474
41
3
0
238,931
0
L
Cupid
5,448
419
66
5
0
203,246
0
W
Nike
7,988
614
86
7
0
228,135
2
W
Neith
6,217
478
78
6
0
222,618
0
L
Loki
5,296
407
44
3
0
156,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role