Player Matchup

Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DarkAcnologia
Cthulhu
Level 149
God Stats
4W - 2L
1,545 SR
Queue Stats
52W - 40L
1,645 Elo+
Party 1
Thanatos
Thanatos
PsychDeception
Thanatos
Level 128
God Stats
1W - 2L
1,171 SR
Queue Stats
26W - 21L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
ShogunZero
Kumbhakarna
Level 115
God Stats
4W - 2L
1,621 SR
Queue Stats
16W - 17L
1,557 Elo+
Party 1
Apollo
Apollo
lilphanphy
Apollo
Level 148
God Stats
1W - 1L
1,275 SR
Queue Stats
148W - 121L
1,765 Elo+
Solo
Team Averages
Level 138
1,422 SR
1,597 Elo+

VS

Team Averages
Level 131
1,450 SR
1,607 Elo+
Anhur
Anhur
Seijou
Anhur
Level 109
God Stats
0W - 1L
1,334 SR
Queue Stats
20W - 21L
1,610 Elo+
Solo
Kali
Kali
Wadir_
Kali
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,588 Elo+
Party 2
Athena
Athena
Yuwan
Athena
Level 110
God Stats
0W - 2L
1,576 SR
Queue Stats
45W - 36L
1,639 Elo+
Solo
Merlin
Merlin
aamraK
Merlin
Level 166
God Stats
0W - 2L
1,267 SR
Queue Stats
87W - 87L
1,621 Elo+
Solo
Horus
Horus
temp-8409627
Horus
Level 127
God Stats
6W - 9L
1,571 SR
Queue Stats
53W - 50L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 2
5,024
1,005
2,930
2,525
634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
11
1 / 0 / 3
5,227
1,045
2,881
2,653
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
10
1 / 1 / 1
4,898
980
2,765
2,984
947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kumbhakarna
ShogunZero
Kumbhakarna
9
1 / 0 / 1
4,930
986
1,611
3,452
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
lilphanphy
Apollo
10
1 / 1 / 0
4,812
962
1,642
3,394
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Seijou
Anhur
10
1 / 2 / 0
4,844
969
4,142
5,661
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Wadir_
Kali
6
0 / 0 / 0
2,512
502
0
0
0
Athena
Yuwan
Athena
11
1 / 1 / 1
5,226
1,045
1,664
6,191
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
aamraK
Merlin
11
0 / 1 / 1
4,800
960
2,508
2,193
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
2,512
502
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
4
Kills
2
2
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
2
1
W
Cthulhu
1
0
3
2.5
W
Thanatos
1
1
1
1.5
L
Anhur
Seijou
Anhur
1
2
0
0.5
W
Kumbhakarna
ShogunZero
Kumbhakarna
1
0
1
1.5
L
Kali
Wadir_
Kali
0
0
0
0
L
Athena
Yuwan
Athena
1
1
1
1.5
L
Merlin
aamraK
Merlin
0
1
1
0.5
W
Apollo
lilphanphy
Apollo
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,829
Damage
8,314
15,008
Taken
14,045
6,671
Mitigated
7,223
4,667
Healing
2,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,930
1,169
0
1,106
2,525
634
770
258
2,267
0
16,312
W
Cthulhu
2,881
237
150
510
2,653
1,418
0
920
1,733
14,947
0
W
Thanatos
2,765
130
0
1,867
2,984
947
312
773
2,211
0
9,509
L
Anhur
Seijou
Anhur
4,142
1,704
0
505
5,661
2,066
0
1,506
4,011
0
14,140
W
Kumbhakarna
ShogunZero
Kumbhakarna
1,611
32
0
587
3,452
2,463
41
1,087
2,365
3,156
965
L
Kali
Wadir_
Kali
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Yuwan
Athena
1,664
386
0
1,504
6,191
4,348
0
1,596
4,464
8,138
0
L
Merlin
aamraK
Merlin
2,508
35
0
500
2,193
809
0
729
1,428
14,444
0
W
Apollo
lilphanphy
Apollo
1,642
619
0
447
3,394
1,209
277
1,134
2,260
0
10,320
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
19,894
123
Minions Killed
77
0
Camps Cleared
0
568,716
Distance Traveled
305,700
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,024
1,005
44
9
0
100,377
0
W
Cthulhu
5,227
1,045
40
8
0
130,034
0
W
Thanatos
4,898
980
19
4
0
115,363
0
L
Anhur
4,844
969
29
6
0
89,583
0
W
Kumbhakarna
4,930
986
4
1
0
105,239
0
L
Kali
2,512
502
0
0
0
0
0
L
Athena
5,226
1,045
21
4
0
123,014
0
L
Merlin
4,800
960
27
5
0
93,103
0
W
Apollo
4,812
962
16
3
0
117,703
0
L
Horus
2,512
502
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role