Player Matchup

Odin
Odin
Cardmaster16
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,435 Elo+
Party 1
Zeus
Zeus
CptCupcakes
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,149 Elo+
Party 1
Danzaburou
Danzaburou
Jukasaurus
Danzaburou
Level 63
God Stats
2W - 0L
1,784 SR
Queue Stats
6W - 9L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
KryptonicNeon
Xbalanque
Level 17
God Stats
10W - 13L
1,428 SR
Queue Stats
10W - 13L
1,451 Elo+
Party 1
Ares
Ares
MasterMitsu
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,459 Elo+
Party 1
Team Averages
Level 56
1,542 SR
1,381 Elo+

VS

Team Averages
Level 89
1,619 SR
1,535 Elo+
Hera
Hera
AgentWolfwood
Hera
Level 109
God Stats
13W - 12L
1,551 SR
Queue Stats
112W - 119L
1,466 Elo+
Solo
Fenrir
Fenrir
LittleZilla
Fenrir
Level 69
God Stats
4W - 7L
1,433 SR
Queue Stats
43W - 51L
1,454 Elo+
Solo
Eset
Eset
julmonsi
Eset
Level 130
God Stats
6W - 3L
1,704 SR
Queue Stats
6W - 6L
1,747 Elo+
Solo
Cerberus
Cerberus
megamike1406
Cerberus
Level 67
God Stats
0W - 1L
1,755 SR
Queue Stats
11W - 11L
1,502 Elo+
Solo
Nu Wa
Nu Wa
untouchedhills
Nu Wa
Level 69
God Stats
19W - 18L
1,653 SR
Queue Stats
55W - 56L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
9,788
1,088
9,501
11,956
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
8 / 1 / 8
10,800
1,200
15,072
7,588
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Jukasaurus
Danzaburou
16
5 / 4 / 10
10,708
1,190
9,051
13,415
6,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
KryptonicNeon
Xbalanque
15
2 / 1 / 8
9,160
1,018
7,095
5,818
2,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 0 / 17
10,229
1,137
3,476
7,748
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

267

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
9,386
1,043
6,856
6,627
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
1 / 3 / 5
8,984
998
11,881
15,093
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
15
3 / 3 / 1
9,843
1,094
10,021
7,826
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
megamike1406
Cerberus
14
0 / 6 / 0
7,939
882
121
10,381
5,371
15
3 / 2 / 4
10,097
1,122
14,281
7,829
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
18
Kills
7
7
Deaths
18
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
3
1
11
8.5
W
8
1
8
12
W
Danzaburou
Jukasaurus
Danzaburou
5
4
10
2.5
W
Xbalanque
KryptonicNeon
Xbalanque
2
1
8
6
L
Fenrir
1
3
5
1.17
W
0
0
17
8.5
L
Eset
3
3
1
1.17
L
Cerberus
megamike1406
Cerberus
0
6
0
0
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,195
Damage
43,160
46,525
Taken
47,756
33,750
Mitigated
21,702
4,894
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,856
1,146
193
130
6,627
3,706
0
2,520
3,832
24,852
0
W
9,501
1,938
0
661
11,956
11,722
0
7,516
3,688
0
20,351
W
15,072
1,753
0
0
7,588
3,378
0
5,210
1,928
37,668
818
W
Danzaburou
Jukasaurus
Danzaburou
9,051
4,403
0
1,973
13,415
6,702
0
6,013
6,858
0
44,064
W
Xbalanque
KryptonicNeon
Xbalanque
7,095
5,033
0
516
5,818
2,161
0
4,170
1,083
0
20,520
L
Fenrir
11,881
2,720
0
446
15,093
6,913
0
5,508
9,265
0
18,119
W
3,476
369
0
1,744
7,748
9,787
0
5,084
1,826
6,230
0
L
Eset
10,021
261
309
477
7,826
3,018
0
4,148
3,541
25,982
0
L
Cerberus
megamike1406
Cerberus
121
121
0
671
10,381
5,371
0
2,141
8,158
1,985
0
L
14,281
2,762
0
0
7,829
2,694
0
3,975
3,771
39,432
375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,685
Gold Earned
46,249
201
Minions Killed
197
7
Camps Cleared
5
835,211
Distance Traveled
784,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,386
1,043
72
8
1
152,609
0
W
Odin
9,788
1,088
25
3
1
201,462
0
W
Zeus
10,800
1,200
56
6
1
170,382
0
W
Danzaburou
10,708
1,190
81
9
5
148,651
0
W
Xbalanque
9,160
1,018
38
4
0
134,206
0
L
Fenrir
8,984
998
14
2
0
196,310
0
W
Ares
10,229
1,137
1
0
0
180,510
0
L
Eset
9,843
1,094
53
6
1
179,157
0
L
Cerberus
7,939
882
4
0
0
82,610
0
L
Nu Wa
10,097
1,122
54
6
3
173,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role