Player Matchup

Ymir
Ymir
Blazingknockout
Ymir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,485 Elo+
Solo
Heimdallr
Heimdallr
DomzSageon
Heimdallr
Level 149
God Stats
2W - 1L
1,536 SR
Queue Stats
149W - 131L
1,560 Elo+
Solo
Sol
Sol
Glossypimp
Sol
Level 113
God Stats
3W - 1L
1,403 SR
Queue Stats
53W - 52L
1,482 Elo+
Solo
Achilles
Achilles
Im serks
Achilles
Level 36
God Stats
2W - 2L
1,572 SR
Queue Stats
12W - 9L
1,578 Elo+
Solo
He Bo
He Bo
chaos DeCiMaTeR
He Bo
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 196L
1,462 Elo+
Solo
Team Averages
Level 118
1,502 SR
1,514 Elo+

VS

Team Averages
Level 107
1,466 SR
1,483 Elo+
Izanami
Izanami
Druss995
Izanami
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
GhibliPsyduck
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
HauntLich
Athena
Level 72
God Stats
1W - 4L
1,456 SR
Queue Stats
88W - 79L
1,478 Elo+
Solo
Loki
Loki
RushMcDady
Loki
Level 128
God Stats
1W - 4L
1,452 SR
Queue Stats
96W - 99L
1,444 Elo+
Solo
King Arthur
King Arthur
brokedinosaur
King Arthur
Level 124
God Stats
2W - 4L
1,422 SR
Queue Stats
196W - 168L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
7,544
539
6,372
9,957
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DomzSageon
Heimdallr
14
5 / 2 / 1
7,739
553
7,060
9,364
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 4
6,793
485
8,509
7,324
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
Im serks
Achilles
12
3 / 1 / 0
7,116
508
6,634
10,129
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 4
6,627
473
5,050
8,159
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Druss995
Izanami
12
1 / 4 / 2
7,493
535
3,738
9,208
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
6,312
451
2,438
5,334
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
HauntLich
Athena
10
1 / 3 / 0
6,165
440
4,984
12,151
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 1
7,391
528
6,384
9,324
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
brokedinosaur
King Arthur
14
2 / 2 / 1
8,530
609
8,461
12,776
8,634
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
7
7
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Heimdallr
DomzSageon
Heimdallr
5
2
1
2.75
L
Izanami
Druss995
Izanami
1
4
2
0.5
L
0
1
0
0
W
0
0
4
2
L
Athena
HauntLich
Athena
1
3
0
0.33
W
Achilles
Im serks
Achilles
3
1
0
3
L
3
0
1
3.5
L
King Arthur
brokedinosaur
King Arthur
2
2
1
1.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,625
Damage
26,005
44,933
Taken
48,793
24,590
Mitigated
28,252
14,985
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,372
1,863
0
2,538
9,957
8,443
0
2,604
7,353
32,952
3,184
W
Heimdallr
DomzSageon
Heimdallr
7,060
2,399
0
2,592
9,364
4,730
0
258
9,106
0
60,919
L
Izanami
Druss995
Izanami
3,738
2,385
0
0
9,208
3,936
71
2,550
6,655
0
53,043
L
2,438
129
0
515
5,334
1,920
0
4,088
1,202
36,383
867
W
8,509
2,211
0
3,856
7,324
2,634
0
3,623
3,701
41,109
2,791
L
Athena
HauntLich
Athena
4,984
2,062
0
1,762
12,151
10,312
0
6,610
5,541
16,311
1,643
W
Achilles
Im serks
Achilles
6,634
2,388
0
2,318
10,129
6,434
0
350
9,779
0
32,395
L
6,384
2,405
0
4,034
9,324
3,450
0
3,918
5,406
0
58,025
L
King Arthur
brokedinosaur
King Arthur
8,461
593
0
5,493
12,776
8,634
51
1,920
10,235
0
71,078
W
5,050
494
0
3,681
8,159
2,349
0
51
8,108
48,130
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
35,891
375
Minions Killed
387
0
Camps Cleared
0
1,347,483
Distance Traveled
1,420,615
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,544
539
49
4
0
270,558
2
W
Heimdallr
7,739
553
98
7
0
261,829
0
L
Izanami
7,493
535
100
7
0
329,646
0
L
Scylla
6,312
451
74
5
0
192,805
2
W
Sol
6,793
485
81
6
0
261,134
2
L
Athena
6,165
440
15
1
0
292,957
3
W
Achilles
7,116
508
64
5
0
302,427
5
L
Loki
7,391
528
89
6
0
327,026
0
L
King Arthur
8,530
609
109
8
0
278,181
4
W
He Bo
6,627
473
83
6
0
251,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role