Player Matchup

Cthulhu
Cthulhu
Hommiemyhommie
Cthulhu
Level 44
God Stats
0W - 6L
1,123 SR
Queue Stats
70W - 75L
1,406 Elo+
Party 1
Neith
Neith
LuciferSan
Neith
Level 23
God Stats
1W - 4L
1,433 SR
Queue Stats
72W - 64L
1,446 Elo+
Party 1
Zeus
Zeus
marconeggro1980
Zeus
Level 58
God Stats
8W - 8L
1,601 SR
Queue Stats
165W - 161L
1,392 Elo+
Solo
Anubis
Anubis
penal-lemonade1
Anubis
Level 100
God Stats
6W - 3L
1,684 SR
Queue Stats
69W - 68L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
rcpenia
Ratatoskr
Level 62
God Stats
3W - 5L
1,274 SR
Queue Stats
403W - 394L
1,412 Elo+
Solo
Team Averages
Level 57
1,423 SR
1,433 Elo+

VS

Team Averages
Level 61
1,486 SR
1,392 Elo+
Da Ji
Da Ji
GhxstFN1
Da Ji
Level 35
God Stats
2W - 1L
1,473 SR
Queue Stats
242W - 232L
1,332 Elo+
Solo
Sobek
Sobek
StronG-007pty
Sobek
Level 66
God Stats
29W - 22L
1,549 SR
Queue Stats
773W - 785L
1,425 Elo+
Solo
Janus
Janus
TLxGKroos
Janus
Level 47
God Stats
3W - 1L
1,412 SR
Queue Stats
257W - 286L
1,333 Elo+
Solo
Anubis
Anubis
gustavo233476
Anubis
Level 54
God Stats
28W - 23L
1,496 SR
Queue Stats
155W - 151L
1,401 Elo+
Solo
Medusa
Medusa
jorguau2277
Medusa
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,261
533
4,516
4,026
1,664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
8
0 / 2 / 1
4,080
510
3,238
5,182
1,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
4,558
570
1,191
2,534
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 0
4,295
537
1,963
6,174
2,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ratatoskr
rcpenia
Ratatoskr
5
1 / 3 / 1
3,869
484
1,468
4,817
1,174
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GhxstFN1
Da Ji
9
4 / 0 / 0
4,917
615
2,757
5,397
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 3
4,451
556
1,804
8,408
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
TLxGKroos
Janus
8
0 / 2 / 0
4,367
546
1,268
4,057
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
5 / 1 / 1
5,850
731
3,599
4,399
1,578
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
8
1 / 1 / 1
4,062
508
2,261
3,635
1,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
GhxstFN1
Da Ji
4
0
0
4
L
1
1
0
1
L
Neith
0
2
1
0.25
W
0
0
3
1.5
W
Janus
TLxGKroos
Janus
0
2
0
0
W
5
1
1
5.5
W
Medusa
1
1
1
1.5
L
1
0
0
1
L
0
4
0
0
L
Ratatoskr
rcpenia
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,376
Damage
11,689
22,733
Taken
25,896
7,131
Mitigated
10,678
6,551
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
GhxstFN1
Da Ji
2,757
1,047
0
1,976
5,397
1,844
0
295
5,102
0
21,455
L
4,516
434
52
1,421
4,026
1,664
0
1,050
2,976
27,298
749
L
Neith
3,238
1,440
0
708
5,182
1,486
0
646
4,536
0
22,340
W
1,804
90
0
3,593
8,408
5,038
0
2,594
5,814
9,520
260
W
Janus
TLxGKroos
Janus
1,268
73
0
854
4,057
1,082
0
952
2,866
23,062
750
W
3,599
387
0
1,933
4,399
1,578
0
1,963
2,436
38,501
1,271
W
Medusa
2,261
730
0
750
3,635
1,136
0
1,473
2,162
0
25,642
L
1,191
0
0
1,250
2,534
615
0
1,026
1,266
20,112
0
L
1,963
113
0
1,464
6,174
2,192
0
2,632
3,542
28,930
0
L
Ratatoskr
rcpenia
Ratatoskr
1,468
316
0
1,656
4,817
1,174
0
865
3,952
0
12,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,063
Gold Earned
23,647
190
Minions Killed
205
0
Camps Cleared
0
711,832
Distance Traveled
774,384
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,917
615
43
5
0
191,427
0
L
Cthulhu
4,261
533
41
5
0
187,860
0
L
Neith
4,080
510
34
4
0
159,312
0
W
Sobek
4,451
556
8
1
0
169,130
2
W
Janus
4,367
546
51
6
0
121,327
0
W
Anubis
5,850
731
62
8
0
144,174
0
W
Medusa
4,062
508
41
5
0
148,326
0
L
Zeus
4,558
570
45
6
0
86,766
1
L
Anubis
4,295
537
44
6
0
135,717
3
L
Ratatoskr
3,869
484
26
3
0
142,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role