Player Matchup

Ullr
Ullr
D3ADmAnHANDS
Ullr
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 130L
1,571 Elo+
Solo
Lancelot
Lancelot
GrimDandy
Lancelot
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
183W - 172L
1,511 Elo+
Solo
Thanatos
Thanatos
HollowOutcast1
Thanatos
Level 129
God Stats
0W - 2L
1,200 SR
Queue Stats
47W - 45L
1,507 Elo+
Party 1
Mercury
Mercury
MrCushard
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,362 Elo+
Solo
Hera
Hera
TSYpickle
Hera
Level 63
God Stats
3W - 3L
1,560 SR
Queue Stats
81W - 79L
1,544 Elo+
Party 1
Team Averages
Level 83
1,499 SR
1,499 Elo+

VS

Team Averages
Level 121
1,487 SR
1,471 Elo+
Jormungandr
Jormungandr
Cronux511
Jormungandr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 13L
1,483 Elo+
Solo
Osiris
Osiris
DagazQuisutdeus
Osiris
Level 160
God Stats
1W - 0L
1,271 SR
Queue Stats
21W - 26L
1,482 Elo+
Solo
Shiva
Shiva
IVedrfolnirI
Shiva
Level 64
God Stats
2W - 1L
1,690 SR
Queue Stats
163W - 165L
1,412 Elo+
Solo
Bacchus
Bacchus
TribalBub
Bacchus
Level 154
God Stats
5W - 6L
1,475 SR
Queue Stats
533W - 546L
1,515 Elo+
Solo
Fenrir
Fenrir
UnWantedSmokeR
Fenrir
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 128L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,087
870
2,675
7,645
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
GrimDandy
Lancelot
1
0 / 0 / 0
1,848
264
0
0
0
Thanatos
13
3 / 3 / 3
6,666
952
6,207
6,648
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
MrCushard
Mercury
9
0 / 6 / 2
5,456
779
1,582
7,756
2,648
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
15
3 / 2 / 3
7,642
1,092
8,119
5,203
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cronux511
Jormungandr
15
5 / 1 / 5
8,243
1,178
6,905
6,368
6,037
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 3 / 7
6,793
970
2,494
7,463
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 10
7,197
1,028
5,495
8,006
7,174
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
TribalBub
Bacchus
11
1 / 2 / 6
6,357
908
4,768
6,439
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 5
7,021
1,003
4,860
5,740
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
7
Kills
15
15
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cronux511
Jormungandr
5
1
5
7.5
L
1
4
3
0.63
W
3
3
7
2.17
L
Lancelot
GrimDandy
Lancelot
0
0
0
0
L
Thanatos
3
3
3
1.5
W
2
1
10
7
L
Mercury
MrCushard
Mercury
0
6
2
0.17
L
Hera
3
2
3
2.25
W
Bacchus
TribalBub
Bacchus
1
2
6
2
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,583
Damage
24,522
27,252
Taken
34,016
12,095
Mitigated
31,239
7,025
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cronux511
Jormungandr
6,905
1,171
292
836
6,368
6,037
24
1,579
4,383
24,282
3,254
L
2,675
808
0
336
7,645
3,399
0
4,312
3,244
0
9,756
W
2,494
451
0
216
7,463
9,641
612
1,175
5,905
0
6,452
L
Lancelot
GrimDandy
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
6,207
646
310
3,625
6,648
3,799
0
2,188
4,378
0
7,702
W
5,495
474
1,163
1,362
8,006
7,174
214
2,722
4,798
0
13,951
L
Mercury
MrCushard
Mercury
1,582
836
397
464
7,756
2,648
0
1,893
5,682
0
2,531
L
Hera
8,119
1,313
167
1,726
5,203
2,249
0
2,579
2,624
19,217
0
W
Bacchus
TribalBub
Bacchus
4,768
95
659
1,558
6,439
4,395
0
557
5,636
5,632
0
W
4,860
579
345
1,024
5,740
3,992
0
1,139
4,414
0
7,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
35,611
54
Minions Killed
79
0
Camps Cleared
0
552,433
Distance Traveled
697,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,243
1,178
36
5
0
143,559
0
L
Ullr
6,087
870
15
2
0
142,843
0
W
Osiris
6,793
970
6
1
0
92,267
0
L
Lancelot
1,848
264
0
0
0
0
0
L
Thanatos
6,666
952
6
1
0
142,727
0
W
Shiva
7,197
1,028
21
3
0
154,565
0
L
Mercury
5,456
779
3
0
0
144,195
0
L
Hera
7,642
1,092
30
4
0
122,668
0
W
Bacchus
6,357
908
6
1
0
154,706
0
W
Fenrir
7,021
1,003
10
1
0
152,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role