Player Matchup

Ravana
Ravana
ArcaneFaust
Ravana
Level 97
God Stats
1W - 1L
1,318 SR
Queue Stats
48W - 58L
1,462 Elo+
Solo
Hera
Hera
Katiiipo
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 107L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
LokiDaawg
Cthulhu
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 76L
1,396 Elo+
Party 1
Ullr
Ullr
SynesterGx
Ullr
Level 180
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 76L
1,450 Elo+
Solo
Xing Tian
Xing Tian
True Dajanrys
Xing Tian
Level 157
God Stats
2W - 4L
1,446 SR
Queue Stats
166W - 160L
1,415 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,426 Elo+

VS

Team Averages
Level 77
1,445 SR
1,386 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ardionus
Loki
Level 73
God Stats
9W - 8L
1,464 SR
Queue Stats
74W - 64L
1,222 Elo+
Solo
Ganesha
Ganesha
KrypticJoker868
Ganesha
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Moto_Moto_05
Zhong Kui
Level 58
God Stats
1W - 3L
1,474 SR
Queue Stats
13W - 21L
1,340 Elo+
Solo
Skadi
Skadi
picklefarter
Skadi
Level 41
God Stats
0W - 1L
1,288 SR
Queue Stats
41W - 44L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 3 / 3
6,884
492
5,740
7,942
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hera
13
2 / 1 / 0
7,729
552
4,375
5,484
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
LokiDaawg
Cthulhu
11
0 / 1 / 3
6,364
455
3,007
11,797
7,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 1
7,759
554
7,549
8,512
3,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
True Dajanrys
Xing Tian
14
3 / 1 / 0
8,153
582
9,098
10,721
11,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 0
6,704
479
3,320
12,818
9,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
13
2 / 2 / 0
6,748
482
4,578
9,316
3,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
7,007
501
3,456
7,298
5,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Moto_Moto_05
Zhong Kui
12
3 / 3 / 0
6,766
483
4,594
9,166
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 3 / 1
5,530
395
5,502
9,006
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
6
6
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
W
Ravana
3
3
3
1.5
L
Loki
2
2
0
1
W
Hera
2
1
0
2
L
0
1
1
0.5
W
Cthulhu
LokiDaawg
Cthulhu
0
1
3
1.5
L
Zhong Kui
Moto_Moto_05
Zhong Kui
3
3
0
1
W
4
0
1
4.5
W
Xing Tian
True Dajanrys
Xing Tian
3
1
0
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,769
Damage
21,450
44,456
Taken
47,604
27,530
Mitigated
28,311
9,432
Healing
7,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,320
2,093
0
2,268
12,818
9,303
0
7,386
4,578
0
45,777
W
Ravana
5,740
1,966
0
2,943
7,942
3,322
0
2,394
5,548
0
48,408
L
Loki
4,578
760
0
800
9,316
3,794
0
727
8,589
0
60,642
W
Hera
4,375
1,232
0
740
5,484
2,000
26
2,174
3,310
50,227
640
L
3,456
191
0
3,124
7,298
5,523
0
1,481
5,817
28,236
2,937
W
Cthulhu
LokiDaawg
Cthulhu
3,007
231
1,061
3,385
11,797
7,232
276
2,131
9,666
19,176
1,370
L
Zhong Kui
Moto_Moto_05
Zhong Kui
4,594
501
0
901
9,166
6,523
0
3,851
5,315
41,568
651
W
7,549
2,874
0
750
8,512
3,558
636
993
7,519
0
66,435
W
Xing Tian
True Dajanrys
Xing Tian
9,098
1,503
0
553
10,721
11,418
0
0
10,721
49,993
5,494
L
5,502
2,050
0
280
9,006
3,168
0
1,348
7,658
0
39,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,889
Gold Earned
32,755
386
Minions Killed
328
0
Camps Cleared
0
1,245,979
Distance Traveled
1,223,853
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,704
479
74
5
0
184,853
0
W
Ravana
6,884
492
63
5
0
268,283
0
L
Loki
6,748
482
81
6
0
345,924
0
W
Hera
7,729
552
99
7
0
243,461
6
L
Ganesha
7,007
501
15
1
0
243,001
0
W
Cthulhu
6,364
455
27
2
0
239,003
2
L
Zhong Kui
6,766
483
77
6
0
238,817
2
W
Ullr
7,759
554
116
8
0
256,932
0
W
Xing Tian
8,153
582
81
6
0
238,300
0
L
Skadi
5,530
395
81
6
0
211,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role