Player Matchup

Hun Batz
Hun Batz
Ayzrr
Hun Batz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,729 Elo+
Party 2
Nike
Nike
Bluegito
Nike
Level 148
God Stats
10W - 8L
1,500 SR
Queue Stats
437W - 390L
1,589 Elo+
Solo
Bacchus
Bacchus
NIsaysggtotheer
Bacchus
Level 68
God Stats
1W - 3L
1,553 SR
Queue Stats
66W - 65L
1,494 Elo+
Solo
Neith
Neith
Nonouryoku
Neith
Level 69
God Stats
7W - 7L
1,396 SR
Queue Stats
256W - 234L
1,478 Elo+
Party 2
Anubis
Anubis
josean11
Anubis
Level 85
God Stats
13W - 15L
1,521 SR
Queue Stats
237W - 217L
1,510 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,560 Elo+

VS

Team Averages
Level 84
1,553 SR
1,607 Elo+
Apollo
Apollo
DolanIsGreat
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 31L
1,698 Elo+
Solo
Cthulhu
Cthulhu
FakeTaxiRider
Cthulhu
Level 87
God Stats
13W - 1L
1,681 SR
Queue Stats
161W - 141L
1,479 Elo+
Solo
Sylvanus
Sylvanus
JayyRook
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,698 Elo+
Party 1
Thanatos
Thanatos
NiteToad
Thanatos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,621 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ghostking804
Morgan Le Fay
Level 136
God Stats
39W - 41L
1,583 SR
Queue Stats
144W - 140L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ayzrr
Hun Batz
7
2 / 1 / 1
3,997
799
1,382
4,183
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
4
0 / 0 / 0
3,210
642
841
2,229
839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 3
3,691
738
2,723
3,042
2,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
7
1 / 0 / 2
3,972
794
2,375
2,208
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
josean11
Anubis
7
0 / 1 / 0
3,612
722
1,202
3,135
1,382
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 1 / 1
3,637
727
1,370
3,396
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
7
0 / 0 / 0
3,880
776
1,157
2,266
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
JayyRook
Sylvanus
8
1 / 0 / 1
4,026
805
906
2,569
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
NiteToad
Thanatos
5
0 / 2 / 0
3,099
620
1,855
4,512
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ghostking804
Morgan Le Fay
7
1 / 0 / 1
3,821
764
2,477
2,218
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
2
2
Deaths
3
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ayzrr
Hun Batz
2
1
1
2.5
L
Nike
0
0
0
0
W
Apollo
0
1
1
0.5
W
Cthulhu
0
0
0
0
W
Sylvanus
JayyRook
Sylvanus
1
0
1
1.5
L
0
0
3
1.5
W
Thanatos
NiteToad
Thanatos
0
2
0
0
L
Neith
1
0
2
2
W
Morgan Le Fay
ghostking804
Morgan Le Fay
1
0
1
1.5
L
Anubis
josean11
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,523
Damage
7,765
14,797
Taken
14,961
6,842
Mitigated
5,080
5,279
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ayzrr
Hun Batz
1,382
539
0
597
4,183
1,498
0
1,469
2,630
0
19,919
L
Nike
841
357
0
1,136
2,229
839
0
800
1,235
0
9,775
W
Apollo
1,370
608
0
605
3,396
959
0
602
2,794
0
21,351
W
Cthulhu
1,157
328
0
1,026
2,266
868
0
149
1,986
15,488
1,254
W
Sylvanus
JayyRook
Sylvanus
906
260
288
1,787
2,569
1,100
0
78
2,491
16,025
10,355
L
2,723
319
93
1,126
3,042
2,495
0
138
2,879
10,415
1,129
W
Thanatos
NiteToad
Thanatos
1,855
201
0
1,711
4,512
1,628
0
1,637
2,875
0
9,667
L
Neith
2,375
703
0
1,247
2,208
628
0
0
2,208
0
23,707
W
Morgan Le Fay
ghostking804
Morgan Le Fay
2,477
632
0
706
2,218
525
0
1,124
1,094
18,333
0
L
Anubis
josean11
Anubis
1,202
0
0
1,080
3,135
1,382
0
1,582
1,379
22,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,482
Gold Earned
18,463
162
Minions Killed
196
0
Camps Cleared
0
526,987
Distance Traveled
611,455
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,997
799
39
8
0
130,050
0
L
Nike
3,210
642
22
4
0
56,524
0
W
Apollo
3,637
727
34
7
0
124,527
0
W
Cthulhu
3,880
776
49
10
0
122,942
1
W
Sylvanus
4,026
805
53
11
0
124,710
1
L
Bacchus
3,691
738
18
4
0
134,705
2
W
Thanatos
3,099
620
20
4
0
124,017
1
L
Neith
3,972
794
44
9
0
111,825
4
W
Morgan Le Fay
3,821
764
40
8
0
115,259
0
L
Anubis
3,612
722
39
8
0
93,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role