Player Matchup

Artemis
Artemis
AdaaaL
Artemis
Level 85
God Stats
2W - 7L
1,538 SR
Queue Stats
84W - 89L
1,563 Elo+
Party 2
Atlas
Atlas
AyaaXx
Atlas
Level 140
God Stats
10W - 9L
1,609 SR
Queue Stats
261W - 250L
1,577 Elo+
Party 2
Scylla
Scylla
DamiCann
Scylla
Level 17
God Stats
6W - 5L
1,692 SR
Queue Stats
10W - 12L
1,590 Elo+
Party 2
Team Averages
Level 81
1,613 SR
1,577 Elo+

VS

Team Averages
Level 78
1,515 SR
1,551 Elo+
Arachne
Arachne
Henroach
Arachne
Level 71
God Stats
4W - 3L
1,429 SR
Queue Stats
7W - 8L
1,537 Elo+
Party 1
Surtr
Surtr
MokasPT1976
Surtr
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 9L
1,639 Elo+
Solo
Discordia
Discordia
xhyka
Discordia
Level 46
God Stats
3W - 3L
1,616 SR
Queue Stats
5W - 8L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdaaaL
Artemis
14
2 / 7 / 2
9,725
648
11,287
12,107
5,721
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
AyaaXx
Atlas
14
0 / 3 / 4
8,957
597
5,952
16,225
18,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
DamiCann
Scylla
16
4 / 6 / 2
10,498
700
5,664
11,536
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Henroach
Arachne
17
5 / 2 / 8
11,777
785
7,314
12,092
8,773
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 2 / 8
12,352
823
13,476
21,616
21,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
xhyka
Discordia
18
5 / 2 / 8
11,527
768
16,150
7,920
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
16
16
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
AdaaaL
Artemis
2
7
2
0.43
L
Atlas
AyaaXx
Atlas
0
3
4
0.67
L
Scylla
DamiCann
Scylla
4
6
2
0.83
W
Arachne
Henroach
Arachne
5
2
8
4.5
W
6
2
8
5
W
Discordia
xhyka
Discordia
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
36,940
39,868
Taken
41,628
28,664
Mitigated
33,165
250
Healing
11,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AdaaaL
Artemis
11,287
7,240
0
0
12,107
5,721
0
5,534
6,300
0
59,818
L
Atlas
AyaaXx
Atlas
5,952
2,293
0
250
16,225
18,623
0
6,723
8,653
28,773
2,000
L
Scylla
DamiCann
Scylla
5,664
610
0
0
11,536
4,320
0
4,780
6,272
15,706
1,079
W
Arachne
Henroach
Arachne
7,314
5,246
0
2,212
12,092
8,773
1,231
3,886
8,206
0
43,944
W
13,476
3,395
0
8,229
21,616
21,476
389
5,534
16,082
3,405
55,685
W
Discordia
xhyka
Discordia
16,150
683
0
683
7,920
2,916
1,413
1,608
6,312
57,947
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
35,656
186
Minions Killed
218
0
Camps Cleared
0
715,588
Distance Traveled
865,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,725
648
115
8
0
222,134
0
L
Atlas
8,957
597
48
3
0
259,913
0
L
Scylla
10,498
700
23
2
0
233,541
0
W
Arachne
11,777
785
49
3
0
293,719
0
W
Surtr
12,352
823
97
6
0
291,837
0
W
Discordia
11,527
768
72
5
0
279,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role