Player Matchup

Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ItyBtyWtyTty
Xbalanque
Level 129
God Stats
16W - 11L
1,554 SR
Queue Stats
581W - 567L
1,504 Elo+
Solo
Cerberus
Cerberus
Joselo029
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,349 Elo+
Solo
Neith
Neith
rowdyrot
Neith
Level 151
God Stats
5W - 6L
1,429 SR
Queue Stats
35W - 54L
1,505 Elo+
Party 2
Team Averages
Level 151
1,496 SR
1,472 Elo+

VS

Team Averages
Level 107
1,610 SR
1,516 Elo+
Ymir
Ymir
FlyawayFever1
Ymir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 104L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
SlickColt954671
Danzaburou
Level 122
God Stats
10W - 16L
1,673 SR
Queue Stats
343W - 330L
1,500 Elo+
Solo
Chaac
Chaac
Vendxttxs
Chaac
Level 126
God Stats
7W - 8L
1,676 SR
Queue Stats
111W - 120L
1,522 Elo+
Solo
Ne Zha
Ne Zha
a kawaii fox
Ne Zha
Level 129
God Stats
1W - 3L
1,479 SR
Queue Stats
134W - 136L
1,526 Elo+
Solo
Zeus
Zeus
skyravenwoods
Zeus
Level 31
God Stats
2W - 1L
1,724 SR
Queue Stats
177W - 190L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 4 / 4
8,631
539
7,946
14,798
7,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
 
Cthulhu
14
0 / 0 / 4
8,086
505
5,931
9,214
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
ItyBtyWtyTty
Xbalanque
14
1 / 3 / 2
8,060
504
8,097
11,895
4,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Joselo029
Cerberus
15
1 / 1 / 2
8,798
550
13,755
24,956
24,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
rowdyrot
Neith
18
6 / 0 / 2
10,106
632
7,133
12,208
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
8,796
550
13,435
14,033
11,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
SlickColt954671
Danzaburou
16
2 / 2 / 1
8,469
529
6,157
12,578
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Vendxttxs
Chaac
16
1 / 3 / 1
9,684
605
18,734
19,158
17,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ne Zha
14
1 / 3 / 0
7,498
469
5,284
14,671
6,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 0
7,686
480
5,655
8,481
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
8
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
4
4
1.75
W
Cthulhu
 
Cthulhu
0
0
4
2
L
3
0
3
4.5
W
Xbalanque
ItyBtyWtyTty
Xbalanque
1
3
2
0.67
W
Cerberus
Joselo029
Cerberus
1
1
2
2
L
Danzaburou
SlickColt954671
Danzaburou
2
2
1
1.25
L
Chaac
Vendxttxs
Chaac
1
3
1
0.5
L
Ne Zha
1
3
0
0.33
W
Neith
rowdyrot
Neith
6
0
2
7
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,862
Damage
49,265
73,071
Taken
68,921
49,252
Mitigated
44,381
26,238
Healing
22,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,946
1,885
0
250
14,798
7,281
0
3,490
11,008
0
73,555
W
Cthulhu
 
Cthulhu
5,931
382
169
2,446
9,214
6,833
64
1,790
7,127
44,247
977
L
13,435
3,114
0
3,845
14,033
11,382
0
3,219
10,814
65,938
2,760
W
Xbalanque
ItyBtyWtyTty
Xbalanque
8,097
3,535
0
2,848
11,895
4,943
479
4,401
7,114
0
69,354
W
Cerberus
Joselo029
Cerberus
13,755
1,304
0
14,381
24,956
24,860
0
3,648
19,416
72,929
3,409
L
Danzaburou
SlickColt954671
Danzaburou
6,157
2,188
0
6,097
12,578
5,797
664
1,842
10,736
0
72,240
L
Chaac
Vendxttxs
Chaac
18,734
4,122
0
9,014
19,158
17,857
0
12,694
6,464
17,658
73,890
L
Ne Zha
5,284
724
0
2,814
14,671
6,526
0
1,434
13,237
0
64,945
W
Neith
rowdyrot
Neith
7,133
2,504
0
6,144
12,208
5,335
0
7,789
4,151
0
89,481
L
5,655
1,607
0
719
8,481
2,819
0
342
8,139
53,679
345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,681
Gold Earned
42,133
667
Minions Killed
556
0
Camps Cleared
0
1,578,470
Distance Traveled
1,545,028
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,631
539
91
6
0
328,740
3
W
Cthulhu
8,086
505
53
3
0
332,188
8
L
Ymir
8,796
550
121
8
0
355,829
0
W
Xbalanque
8,060
504
134
8
0
290,750
3
W
Cerberus
8,798
550
212
13
0
299,322
4
L
Danzaburou
8,469
529
104
7
0
296,458
3
L
Chaac
9,684
605
139
9
0
323,123
0
L
Ne Zha
7,498
469
91
6
0
334,350
0
W
Neith
10,106
632
177
11
0
327,470
0
L
Zeus
7,686
480
101
6
0
235,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role