Player Matchup

Thor
Thor
 
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bignutty8758
Shiva
Level 103
God Stats
1W - 5L
1,708 SR
Queue Stats
323W - 318L
1,473 Elo+
Solo
Anubis
Anubis
IllThrone820209
Anubis
Level 69
God Stats
37W - 40L
1,490 SR
Queue Stats
196W - 183L
1,436 Elo+
Solo
Ymir
Ymir
KaligraphyX
Ymir
Level 89
God Stats
6W - 7L
1,374 SR
Queue Stats
113W - 132L
1,482 Elo+
Solo
Xbalanque
Xbalanque
PinheiroWillBR
Xbalanque
Level 124
God Stats
3W - 4L
1,732 SR
Queue Stats
28W - 28L
1,468 Elo+
Solo
Team Averages
Level 86
1,561 SR
1,472 Elo+

VS

Team Averages
Level 89
1,482 SR
1,467 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BiGbOwLeR-_-
Nu Wa
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 41L
1,521 Elo+
Solo
Heimdallr
Heimdallr
indio_0212
Heimdallr
Level 120
God Stats
3W - 6L
1,189 SR
Queue Stats
236W - 232L
1,477 Elo+
Solo
Maui
Maui
pmar1998
Maui
Level 92
God Stats
1W - 1L
1,709 SR
Queue Stats
20W - 16L
1,430 Elo+
Solo
Thanatos
Thanatos
runaway_erik
Thanatos
Level 89
God Stats
39W - 40L
1,513 SR
Queue Stats
466W - 447L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 3 / 0
5,553
397
5,235
11,703
4,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 0
8,340
596
7,355
13,344
12,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 1 / 0
7,555
540
2,331
4,326
1,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 0
5,807
415
4,630
12,027
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
PinheiroWillBR
Xbalanque
11
0 / 2 / 0
6,469
462
8,264
8,434
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 2 / 3
6,852
489
6,379
11,793
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 3
7,355
525
4,722
3,991
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
indio_0212
Heimdallr
13
4 / 0 / 4
7,248
518
6,834
9,285
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
1 / 0 / 6
7,278
520
3,583
10,322
8,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
runaway_erik
Thanatos
12
4 / 1 / 3
7,185
513
6,915
9,488
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
12
12
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Sun Wukong
 
Sun Wukong
1
2
3
1.25
W
2
0
3
3.5
L
2
2
0
1
L
0
1
0
0
L
1
4
0
0.25
L
Xbalanque
PinheiroWillBR
Xbalanque
0
2
0
0
W
Heimdallr
indio_0212
Heimdallr
4
0
4
6
W
Maui
1
0
6
4
W
Thanatos
runaway_erik
Thanatos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,815
Damage
28,433
49,834
Taken
44,879
31,757
Mitigated
25,667
8,938
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,235
584
0
1,399
11,703
4,377
0
1,975
9,530
0
33,468
W
Sun Wukong
 
Sun Wukong
6,379
1,654
0
3,758
11,793
6,766
1,005
85
11,708
0
49,612
W
4,722
829
0
750
3,991
1,185
0
1,496
2,495
45,726
0
L
7,355
1,498
69
2,206
13,344
12,544
0
974
12,284
598
60,674
L
2,331
54
0
2,219
4,326
1,828
86
1,600
2,498
63,982
2,024
L
4,630
630
200
1,833
12,027
10,239
0
1,983
9,998
16,186
487
L
Xbalanque
PinheiroWillBR
Xbalanque
8,264
3,299
256
756
8,434
2,769
0
1,169
7,219
0
57,751
W
Heimdallr
indio_0212
Heimdallr
6,834
3,151
0
3,048
9,285
4,317
138
1,831
7,255
0
55,090
W
Maui
3,583
1,100
0
2,377
10,322
8,802
407
1,811
8,325
28,554
0
W
Thanatos
runaway_erik
Thanatos
6,915
2,183
0
8,863
9,488
4,597
610
1,333
8,070
0
46,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
35,918
359
Minions Killed
356
0
Camps Cleared
0
1,244,341
Distance Traveled
1,288,012
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,553
397
46
3
0
278,987
0
W
Sun Wukong
6,852
489
81
6
0
250,603
0
W
Nu Wa
7,355
525
88
6
0
274,616
0
L
Shiva
8,340
596
98
7
0
254,088
0
L
Anubis
7,555
540
108
8
0
243,884
6
L
Ymir
5,807
415
25
2
0
216,268
0
L
Xbalanque
6,469
462
82
6
0
251,114
2
W
Heimdallr
7,248
518
90
6
0
231,818
0
W
Maui
7,278
520
43
3
0
271,963
0
W
Thanatos
7,185
513
54
4
0
259,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role