Player Matchup

Ishtar
Ishtar
Diamond III
LifeTyde_
Ishtar
Diamond III
Level 155
God Stats
1W - 1L
1,673 SR
Queue Stats
57W - 40L
2,226 MMR
Solo
Hercules
Hercules
Diamond II
LokiEvolution
Hercules
Diamond II
Level 156
God Stats
5W - 7L
1,523 SR
Queue Stats
94W - 77L
2,235 MMR
Solo
Atlas
Atlas
Diamond II
TDfregz
Atlas
Diamond II
Level 153
God Stats
7W - 7L
1,806 SR
Queue Stats
108W - 104L
2,273 MMR
Solo
Scylla
Scylla
Diamond IV
XxtomyKBxX
Scylla
Diamond IV
Level 204
God Stats
1W - 1L
1,876 SR
Queue Stats
44W - 24L
2,301 MMR
Solo
Thanatos
Thanatos
Diamond I
sam4soccer2
Thanatos
Diamond I
Level 199
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
2,346 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 173
1,676 SR
2,276 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 175
1,693 SR
2,275 MMR
Sun Wukong
Sun Wukong
Diamond IV
AchillesIMissYou
Sun Wukong
Diamond IV
Level 154
God Stats
41W - 24L
1,761 SR
Queue Stats
208W - 190L
2,155 MMR
Party 1
Awilix
Awilix
Diamond III
Drezу
Awilix
Diamond III
Level 151
God Stats
5W - 4L
1,569 SR
Queue Stats
302W - 275L
2,295 MMR
Party 1
Sobek
Sobek
Diamond III
Jinxed Q
Sobek
Diamond III
Level 299
God Stats
3W - 3L
1,497 SR
Queue Stats
193W - 174L
2,306 MMR
Solo
Nut
Nut
Diamond III
MehmetGhandi
Nut
Diamond III
Level 66
God Stats
23W - 11L
1,890 SR
Queue Stats
127W - 108L
2,301 MMR
Solo
Janus
Janus
Masters
TwTvDraidenSmite
Janus
Masters
Level 203
God Stats
17W - 10L
1,750 SR
Queue Stats
227W - 205L
2,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
LifeTyde_
Ishtar
14
1 / 4 / 2
8,006
500
7,100
12,676
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Hercules
LokiEvolution
Hercules
12
1 / 4 / 2
7,642
478
5,437
15,140
12,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atlas
TDfregz
Atlas
14
1 / 4 / 0
8,232
515
9,738
14,444
8,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Scylla
XxtomyKBxX
Scylla
16
0 / 0 / 0
8,278
517
3,668
5,163
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
sam4soccer2
Thanatos
14
2 / 4 / 1
7,690
481
7,406
17,479
6,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
LancelotAthenaOdin

VS

Bans
ThothKuzenboAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AchillesIMissYou
Sun Wukong
16
1 / 1 / 5
9,937
621
10,550
16,862
12,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Drezу
Awilix
16
5 / 0 / 7
8,921
558
7,036
9,534
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Sobek
Jinxed Q
Sobek
11
0 / 2 / 6
7,540
471
4,380
13,807
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 2 / 4
10,118
632
13,190
12,749
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 0 / 2
10,544
659
7,998
3,817
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
16
16
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AchillesIMissYou
Sun Wukong
1
1
5
3.5
W
Awilix
Drezу
Awilix
5
0
7
8.5
W
Sobek
Jinxed Q
Sobek
0
2
6
1.5
L
Ishtar
LifeTyde_
Ishtar
1
4
2
0.5
L
Hercules
LokiEvolution
Hercules
1
4
2
0.5
W
4
2
4
3
L
Atlas
TDfregz
Atlas
1
4
0
0.25
W
6
0
2
7
L
Scylla
XxtomyKBxX
Scylla
0
0
0
0
L
Thanatos
sam4soccer2
Thanatos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,349
Damage
43,154
64,902
Taken
56,769
33,266
Mitigated
34,826
26,046
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AchillesIMissYou
Sun Wukong
10,550
1,654
0
6,281
16,862
12,564
0
8,536
7,344
537
83,275
W
Awilix
Drezу
Awilix
7,036
2,418
0
490
9,534
4,341
0
799
8,683
0
76,107
W
Sobek
Jinxed Q
Sobek
4,380
362
0
3,335
13,807
11,066
0
1,916
11,793
18,196
310
L
Ishtar
LifeTyde_
Ishtar
7,100
3,484
0
4,728
12,676
4,607
0
842
11,834
0
80,701
L
Hercules
LokiEvolution
Hercules
5,437
2,252
0
5,353
15,140
12,317
0
4,401
10,739
0
22,235
W
13,190
8,681
0
8,056
12,749
5,440
1,228
608
12,105
0
109,209
L
Atlas
TDfregz
Atlas
9,738
2,863
0
1,000
14,444
8,207
0
1,121
13,323
61,027
912
W
7,998
61
0
456
3,817
1,415
0
757
2,974
109,640
1,065
L
Scylla
XxtomyKBxX
Scylla
3,668
316
0
585
5,163
1,738
0
1,849
3,314
83,814
0
L
Thanatos
sam4soccer2
Thanatos
7,406
1,662
0
14,380
17,479
6,397
0
4,587
12,892
0
60,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
47,060
558
Minions Killed
624
0
Camps Cleared
0
1,533,627
Distance Traveled
1,856,192
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,937
621
149
9
0
338,683
3
W
Awilix
8,921
558
88
6
0
442,710
0
W
Sobek
7,540
471
27
2
0
371,256
9
L
Ishtar
8,006
500
135
8
0
275,542
0
L
Hercules
7,642
478
26
2
0
332,970
10
W
Nut
10,118
632
155
10
0
306,080
1
L
Atlas
8,232
515
130
8
0
273,648
0
W
Janus
10,544
659
205
13
0
397,463
8
L
Scylla
8,278
517
179
11
0
312,552
3
L
Thanatos
7,690
481
88
6
0
338,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role